Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Deathslyric
Jing Wei
Level 63
God Stats
7W - 11L
1,225 SR
Queue Stats
30W - 63L
1,246 Elo+
Party 1
Baron Samedi
Baron Samedi
Fireballtroy
Baron Samedi
Level 8
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 46
1,328 SR
1,415 Elo+

VS

Team Averages
Level 75
1,555 SR
1,460 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
KidTrinity
Sun Wukong
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 47L
1,377 Elo+
Party 2
Guan Yu
Guan Yu
NotOkBroski
Guan Yu
Level 46
God Stats
6W - 1L
1,664 SR
Queue Stats
9W - 6L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 4 / 0
6,187
562
8,061
11,733
8,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jing Wei
Deathslyric
Jing Wei
10
1 / 3 / 0
6,657
605
5,679
10,173
2,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Fireballtroy
Baron Samedi
10
0 / 7 / 0
6,257
569
3,823
8,445
2,932
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
7 / 0 / 6
8,839
804
7,366
7,359
3,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
KidTrinity
Sun Wukong
13
3 / 1 / 11
8,069
734
9,946
9,818
6,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
NotOkBroski
Guan Yu
13
4 / 0 / 10
8,074
734
6,077
8,901
7,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
14
14
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
0
0
W
Ne Zha
 
Ne Zha
7
0
6
10
L
Jing Wei
Deathslyric
Jing Wei
1
3
0
0.33
L
Baron Samedi
Fireballtroy
Baron Samedi
0
7
0
0
W
Sun Wukong
KidTrinity
Sun Wukong
3
1
11
8.5
W
Guan Yu
NotOkBroski
Guan Yu
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,563
Damage
23,389
30,351
Taken
26,078
13,910
Mitigated
17,946
2,359
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,061
1,468
152
1,088
11,733
8,607
0
0
11,430
20,626
0
W
Ne Zha
 
Ne Zha
7,366
2,053
480
2,318
7,359
3,762
228
4,332
2,799
0
25,844
L
Jing Wei
Deathslyric
Jing Wei
5,679
3,818
0
0
10,173
2,371
401
0
9,949
0
19,636
L
Baron Samedi
Fireballtroy
Baron Samedi
3,823
1,230
411
708
8,445
2,932
162
0
8,302
10,300
0
W
Sun Wukong
KidTrinity
Sun Wukong
9,946
2,018
0
4,072
9,818
6,801
37
3,355
6,195
0
30,100
W
Guan Yu
NotOkBroski
Guan Yu
6,077
561
727
4,157
8,901
7,383
76
4,234
4,345
0
16,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,101
Gold Earned
24,982
77
Minions Killed
109
1
Camps Cleared
7
550,034
Distance Traveled
622,211
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,187
562
27
2
0
199,795
0
W
Ne Zha
8,839
804
45
4
7
227,312
0
L
Jing Wei
6,657
605
34
3
1
222,370
0
L
Baron Samedi
6,257
569
16
1
0
127,869
0
W
Sun Wukong
8,069
734
44
4
0
184,641
2
W
Guan Yu
8,074
734
20
2
0
210,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role