Player Matchup

Thor
Thor
Doon4s114
Thor
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,763 Elo+
Solo
Yemoja
Yemoja
Lorange__Algoule
Yemoja
Level 84
God Stats
1W - 9L
1,413 SR
Queue Stats
185W - 189L
1,563 Elo+
Solo
Arachne
Arachne
PosleenKiller
Arachne
Level 106
God Stats
23W - 26L
1,534 SR
Queue Stats
418W - 390L
1,575 Elo+
Solo
Zeus
Zeus
RTOTA15
Zeus
Level 91
God Stats
20W - 14L
1,564 SR
Queue Stats
497W - 522L
1,466 Elo+
Party 3
Artemis
Artemis
xSW33TM3ATx
Artemis
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
358W - 366L
1,448 Elo+
Party 3
Team Averages
Level 96
1,502 SR
1,563 Elo+

VS

Team Averages
Level 64
1,533 SR
1,588 Elo+
Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
BedKnight
Scylla
Level 13
God Stats
3W - 4L
1,749 SR
Queue Stats
3W - 4L
1,770 Elo+
Party 2
Cliodhna
Cliodhna
ChaChaSnipe
Cliodhna
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
233W - 291L
1,438 Elo+
Party 1
Chaac
Chaac
LegionAriess
Chaac
Level 109
God Stats
6W - 3L
1,571 SR
Queue Stats
401W - 255L
1,622 Elo+
Party 2
Cthulhu
Cthulhu
LegionHydraz
Cthulhu
Level 29
God Stats
5W - 2L
1,342 SR
Queue Stats
388W - 245L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
1 / 6 / 0
10,397
945
5,881
12,946
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 0 / 0
11,666
1,061
6,850
12,030
12,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
16
0 / 3 / 0
10,196
927
2,735
8,929
3,480
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
RTOTA15
Zeus
16
0 / 0 / 0
10,305
937
8,496
3,511
1,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
xSW33TM3ATx
Artemis
16
0 / 5 / 0
10,679
971
10,804
15,194
6,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

193

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 0 / 6
11,885
1,080
9,427
3,852
1,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Scylla
BedKnight
Scylla
17
2 / 1 / 10
11,240
1,022
9,870
6,650
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
ChaChaSnipe
Cliodhna
17
1 / 0 / 10
11,000
1,000
4,860
5,310
1,787
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 0 / 8
11,668
1,061
11,446
12,739
14,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
LegionHydraz
Cthulhu
17
2 / 0 / 8
11,289
1,026
13,666
9,372
11,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
56
1
Kills
14
14
Deaths
1
0
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
6
7
W
Scylla
BedKnight
Scylla
2
1
10
7
W
Cliodhna
ChaChaSnipe
Cliodhna
1
0
10
6
L
Thor
1
6
0
0.17
W
5
0
8
9
W
Cthulhu
LegionHydraz
Cthulhu
2
0
8
6
L
0
0
0
0
L
Arachne
0
3
0
0
L
Zeus
RTOTA15
Zeus
0
0
0
0
L
Artemis
xSW33TM3ATx
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,766
Damage
49,269
52,610
Taken
37,923
29,350
Mitigated
31,407
9,505
Healing
6,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,427
444
0
130
3,852
1,194
0
806
3,046
33,554
0
W
Scylla
BedKnight
Scylla
9,870
453
0
436
6,650
1,894
0
2,058
4,592
20,944
0
W
Cliodhna
ChaChaSnipe
Cliodhna
4,860
294
33
210
5,310
1,787
0
3,883
1,427
0
19,237
L
Thor
5,881
0
0
51
12,946
5,761
0
6,156
6,157
0
16,983
W
11,446
940
70
4,784
12,739
14,841
0
4,933
7,806
0
21,783
W
Cthulhu
LegionHydraz
Cthulhu
13,666
156
273
985
9,372
11,691
0
3,666
5,706
37,775
0
L
6,850
713
1,475
3,144
12,030
12,554
0
7,587
3,812
22,312
0
L
Arachne
2,735
2,080
0
1,243
8,929
3,480
0
5,752
2,944
0
11,160
L
Zeus
RTOTA15
Zeus
8,496
137
0
194
3,511
1,207
0
3,046
392
31,412
0
L
Artemis
xSW33TM3ATx
Artemis
10,804
4,721
0
3,398
15,194
6,348
0
8,772
5,821
0
43,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,243
Gold Earned
57,082
202
Minions Killed
233
8
Camps Cleared
6
980,113
Distance Traveled
1,020,931
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,885
1,080
56
5
1
195,683
1
W
Scylla
11,240
1,022
52
5
3
185,353
0
W
Cliodhna
11,000
1,000
30
3
1
223,208
2
L
Thor
10,397
945
17
2
2
195,773
0
W
Chaac
11,668
1,061
24
2
0
201,326
0
W
Cthulhu
11,289
1,026
71
6
1
215,361
0
L
Yemoja
11,666
1,061
24
2
0
173,362
1
L
Arachne
10,196
927
16
1
2
213,411
0
L
Zeus
10,305
937
63
6
2
209,280
0
L
Artemis
10,679
971
82
7
2
188,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role