Player Matchup

Cabrakan
Cabrakan
MrLemur15
Cabrakan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,444 Elo+
Party 1
Gilgamesh
Gilgamesh
Mr_Pizard
Gilgamesh
Level 48
God Stats
6W - 10L
1,545 SR
Queue Stats
19W - 33L
1,397 Elo+
Party 1
Hachiman
Hachiman
stra1ght_VIBIN
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,375 Elo+
Party 1
Team Averages
Level 52
1,515 SR
1,405 Elo+

VS

Team Averages
Level 61
1,409 SR
1,370 Elo+
Fenrir
Fenrir
TheBigBadBoss21
Fenrir
Level 51
God Stats
2W - 3L
1,509 SR
Queue Stats
141W - 195L
1,424 Elo+
Party 2
Sol
Sol
malexander0323
Sol
Level 28
God Stats
4W - 10L
1,422 SR
Queue Stats
119W - 169L
1,324 Elo+
Party 2
Medusa
Medusa
unstapable bigo
Medusa
Level 105
God Stats
1W - 3L
1,297 SR
Queue Stats
52W - 81L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MrLemur15
Cabrakan
11
1 / 7 / 4
7,742
645
5,792
11,224
8,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Mr_Pizard
Gilgamesh
13
6 / 6 / 0
9,138
762
11,413
15,178
10,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
12
0 / 5 / 6
7,799
650
5,870
9,462
3,560
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 8
9,468
789
12,555
15,006
10,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 3 / 7
10,345
862
9,651
8,005
2,349
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
6 / 3 / 5
9,553
796
8,986
7,683
2,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
17
18
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
MrLemur15
Cabrakan
1
7
4
0.43
L
Gilgamesh
Mr_Pizard
Gilgamesh
6
6
0
1
W
5
1
8
9
W
6
3
7
3.17
L
Hachiman
0
5
6
0.6
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,075
Damage
31,192
35,864
Taken
30,694
22,202
Mitigated
15,119
3,921
Healing
3,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
MrLemur15
Cabrakan
5,792
1,406
92
1,650
11,224
8,166
72
3,554
7,670
12,774
1,045
L
Gilgamesh
Mr_Pizard
Gilgamesh
11,413
3,643
0
1,056
15,178
10,476
100
4,271
10,907
0
23,903
W
12,555
3,347
22
770
15,006
10,134
0
3,607
10,943
3,246
22,000
W
9,651
2,574
0
2,076
8,005
2,349
775
1,194
6,603
33,467
0
L
Hachiman
5,870
3,403
0
1,123
9,462
3,560
0
3,740
5,722
0
21,491
W
8,986
3,850
0
760
7,683
2,636
1,654
1,315
6,166
0
44,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,679
Gold Earned
29,366
88
Minions Killed
153
4
Camps Cleared
8
563,017
Distance Traveled
656,753
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,742
645
22
2
2
157,883
0
L
Gilgamesh
9,138
762
23
2
2
205,381
1
W
Fenrir
9,468
789
26
2
3
245,462
3
W
Sol
10,345
862
62
5
2
193,567
0
L
Hachiman
7,799
650
43
4
0
199,753
0
W
Medusa
9,553
796
65
5
3
217,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role