Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DeathByFire92
Ah Muzen Cab
Level 141
God Stats
1W - 1L
1,729 SR
Queue Stats
4W - 3L
1,748 Elo+
Party 1
Chaac
Chaac
JestfulNarwhal
Chaac
Level 156
God Stats
4W - 6L
1,814 SR
Queue Stats
183W - 121L
1,711 Elo+
Party 1
Cthulhu
Cthulhu
Kill159j
Cthulhu
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
196W - 116L
1,625 Elo+
Party 1
Zeus
Zeus
WailingOrchid37
Zeus
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 40L
1,647 Elo+
Party 1
Zhong Kui
Zhong Kui
lock208
Zhong Kui
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 44L
1,323 Elo+
Party 1
Team Averages
Level 149
1,609 SR
1,611 Elo+

VS

Team Averages
Level 131
1,500 SR
1,594 Elo+
Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
PollishAdult
Sun Wukong
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 154L
1,595 Elo+
Solo
Anhur
Anhur
TheHummus
Anhur
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
280W - 268L
1,736 Elo+
Solo
Osiris
Osiris
lAppleChickenl
Osiris
Level 102
God Stats
0W - 6L
1,500 SR
Queue Stats
443W - 457L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeathByFire92
Ah Muzen Cab
13
5 / 0 / 5
7,351
1,225
5,947
3,961
1,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 1 / 7
7,076
1,179
3,680
6,880
9,831
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Kill159j
Cthulhu
12
1 / 1 / 9
7,125
1,188
3,520
7,819
9,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 1 / 8
7,159
1,193
7,572
4,708
1,886
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zhong Kui
lock208
Zhong Kui
12
5 / 1 / 10
7,642
1,274
7,486
6,035
7,303
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 3 / 2
6,022
1,004
3,162
5,743
4,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
 
Poseidon
6
0 / 3 / 0
4,832
805
1,145
2,524
782
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
PollishAdult
Sun Wukong
12
0 / 3 / 3
5,482
914
3,736
8,425
4,867
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
TheHummus
Anhur
11
1 / 4 / 2
5,715
953
3,349
5,590
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 5 / 2
5,737
956
3,947
7,837
6,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
18
Kills
3
4
Deaths
18
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
3
2
0.67
L
Poseidon
 
Poseidon
0
3
0
0
W
Ah Muzen Cab
DeathByFire92
Ah Muzen Cab
5
0
5
7.5
W
3
1
7
6.5
W
Cthulhu
Kill159j
Cthulhu
1
1
9
5.5
L
Sun Wukong
PollishAdult
Sun Wukong
0
3
3
0.5
L
Anhur
TheHummus
Anhur
1
4
2
0.5
W
4
1
8
8
L
1
5
2
0.4
W
Zhong Kui
lock208
Zhong Kui
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,205
Damage
15,339
29,403
Taken
30,119
30,643
Mitigated
18,546
12,782
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,162
398
0
1,546
5,743
4,596
0
3,252
2,491
520
5,159
L
Poseidon
 
Poseidon
1,145
337
0
114
2,524
782
0
1,815
709
2,423
0
W
Ah Muzen Cab
DeathByFire92
Ah Muzen Cab
5,947
1,916
434
1,860
3,961
1,949
2,383
42
3,919
0
20,518
W
3,680
335
110
1,775
6,880
9,831
484
391
6,489
0
6,529
W
Cthulhu
Kill159j
Cthulhu
3,520
171
2,655
2,712
7,819
9,674
212
80
7,739
9,917
0
L
Sun Wukong
PollishAdult
Sun Wukong
3,736
312
493
2,104
8,425
4,867
0
5,529
2,896
0
11,678
L
Anhur
TheHummus
Anhur
3,349
1,035
0
299
5,590
1,836
0
3,326
2,264
0
9,028
W
7,572
718
511
492
4,708
1,886
1,424
89
4,619
14,218
0
L
3,947
740
80
1,295
7,837
6,465
0
4,656
3,181
0
6,535
W
Zhong Kui
lock208
Zhong Kui
7,486
521
0
2,233
6,035
7,303
1,325
754
5,281
16,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,353
Gold Earned
27,788
77
Minions Killed
48
0
Camps Cleared
0
706,278
Distance Traveled
535,783
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,022
1,004
2
0
0
114,591
4
L
Poseidon
4,832
805
1
0
0
55,130
1
W
Ah Muzen Cab
7,351
1,225
18
3
0
153,119
0
W
Chaac
7,076
1,179
9
2
0
137,888
0
W
Cthulhu
7,125
1,188
5
1
0
140,187
0
L
Sun Wukong
5,482
914
8
1
0
125,492
1
L
Anhur
5,715
953
31
5
0
118,614
4
W
Zeus
7,159
1,193
12
2
0
146,479
1
L
Osiris
5,737
956
6
1
0
121,956
0
W
Zhong Kui
7,642
1,274
33
6
0
128,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role