Player Matchup

Ares
Ares
DLB850
Ares
Level 67
God Stats
4W - 2L
1,762 SR
Queue Stats
648W - 316L
2,018 Elo+
Party 2
Artemis
Artemis
Ermii
Artemis
Level 45
God Stats
2W - 0L
1,723 SR
Queue Stats
304W - 25L
2,084 Elo+
Party 2
Arachne
Arachne
Jpatt
Arachne
Level 140
God Stats
54W - 20L
2,043 SR
Queue Stats
437W - 250L
1,971 Elo+
Party 2
Sobek
Sobek
Rarium
Sobek
Level 63
God Stats
10W - 4L
1,974 SR
Queue Stats
627W - 319L
2,000 Elo+
Party 2
Raijin
Raijin
Valroy
Raijin
Level 118
God Stats
4W - 0L
1,778 SR
Queue Stats
308W - 32L
2,085 Elo+
Party 2
Team Averages
Level 87
1,856 SR
2,032 Elo+

VS

Team Averages
Level 50
1,638 SR
1,532 Elo+
Cthulhu
Cthulhu
Eleventy_sEvln
Cthulhu
Level 13
God Stats
2W - 8L
1,357 SR
Queue Stats
2W - 8L
1,277 Elo+
Party 3
Nox
Nox
Miraecles
Nox
Level 41
God Stats
7W - 9L
1,645 SR
Queue Stats
172W - 137L
1,540 Elo+
Party 1
Zeus
Zeus
Sikailei
Zeus
Level 125
God Stats
9W - 5L
1,749 SR
Queue Stats
51W - 44L
1,541 Elo+
Party 3
Ares
Ares
Spacelatte
Ares
Level 40
God Stats
2W - 3L
1,610 SR
Queue Stats
40W - 41L
1,506 Elo+
Party 3
Medusa
Medusa
ronemcrone
Medusa
Level 29
God Stats
12W - 5L
1,828 SR
Queue Stats
87W - 29L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DLB850
Ares
19
9 / 2 / 25
13,415
1,342
17,500
17,242
21,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Ermii
Artemis
19
11 / 3 / 19
12,945
1,295
27,796
13,234
5,580
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Jpatt
Arachne
18
9 / 5 / 10
12,410
1,241
13,359
14,355
5,837
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
Rarium
Sobek
18
2 / 4 / 25
12,333
1,233
8,550
17,838
26,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
Valroy
Raijin
19
4 / 3 / 24
12,460
1,246
19,842
11,133
4,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

211

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 12
10,448
1,045
5,975
20,662
13,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
1 / 5 / 13
11,019
1,102
10,476
12,018
6,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
17
0 / 7 / 11
10,720
1,072
13,489
12,576
5,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 7 / 12
13,285
1,329
13,492
26,208
32,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
ronemcrone
Medusa
17
11 / 7 / 2
13,684
1,368
24,773
18,872
9,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
67
35
Kills
17
17
Deaths
35
103
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ares
DLB850
Ares
9
2
25
10.75
L
0
9
12
0.67
W
Artemis
Ermii
Artemis
11
3
19
6.83
W
Arachne
Jpatt
Arachne
9
5
10
2.8
L
1
5
13
1.5
W
Sobek
Rarium
Sobek
2
4
25
3.63
L
Zeus
0
7
11
0.79
L
5
7
12
1.57
W
Raijin
Valroy
Raijin
4
3
24
5.33
L
Medusa
ronemcrone
Medusa
11
7
2
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,047
Damage
68,205
73,802
Taken
90,336
63,694
Mitigated
68,726
9,753
Healing
10,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
DLB850
Ares
17,500
703
0
490
17,242
21,417
0
10,068
6,884
28,466
0
L
5,975
535
117
1,074
20,662
13,648
0
10,255
10,407
11,639
0
W
Artemis
Ermii
Artemis
27,796
19,667
0
2,097
13,234
5,580
0
7,477
5,644
0
51,249
W
Arachne
Jpatt
Arachne
13,359
8,308
0
2,527
14,355
5,837
0
8,378
5,900
0
26,568
L
10,476
748
0
830
12,018
6,497
0
7,435
4,583
23,626
0
W
Sobek
Rarium
Sobek
8,550
424
0
2,889
17,838
26,808
0
9,179
8,357
14,439
0
L
Zeus
13,489
1,547
0
567
12,576
5,988
0
7,601
4,975
40,464
0
L
13,492
585
2,781
2,214
26,208
32,953
0
12,460
13,748
25,536
0
W
Raijin
Valroy
Raijin
19,842
1,780
328
1,422
11,133
4,052
0
7,443
3,585
50,378
0
L
Medusa
ronemcrone
Medusa
24,773
13,694
0
2,846
18,872
9,640
0
8,141
10,731
0
57,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,563
Gold Earned
59,156
189
Minions Killed
191
7
Camps Cleared
2
978,330
Distance Traveled
933,395
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,415
1,342
10
1
0
206,793
1
L
Cthulhu
10,448
1,045
14
1
0
187,955
0
W
Artemis
12,945
1,295
51
5
3
169,097
1
W
Arachne
12,410
1,241
42
4
2
211,026
0
L
Nox
11,019
1,102
33
3
0
191,267
2
W
Sobek
12,333
1,233
5
1
0
194,228
1
L
Zeus
10,720
1,072
66
7
1
186,307
1
L
Ares
13,285
1,329
16
2
0
196,416
2
W
Raijin
12,460
1,246
81
8
2
197,186
1
L
Medusa
13,684
1,368
62
6
1
171,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role