Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BidyBlah
Ah Muzen Cab
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ProfessorCoral
Gilgamesh
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Tiamat
Tiamat
Reilea
Tiamat
Level 8
God Stats
2W - 3L
1,528 SR
Queue Stats
3W - 6L
1,359 Elo+
Party 2
Team Averages
Level 34
1,509 SR
1,453 Elo+

VS

Team Averages
Level 58
1,475 SR
1,415 Elo+
Kumbhakarna
Kumbhakarna
MilesPerAllen93
Kumbhakarna
Level 105
God Stats
12W - 4L
1,641 SR
Queue Stats
21W - 21L
1,445 Elo+
Party 1
Zeus
Zeus
VanillaThunder24
Zeus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,586 Elo+
Party 1
Cernunnos
Cernunnos
jake the dog144
Cernunnos
Level 52
God Stats
1W - 0L
1,284 SR
Queue Stats
9W - 22L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BidyBlah
Ah Muzen Cab
20
7 / 6 / 7
14,664
733
29,802
27,875
6,841
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ProfessorCoral
Gilgamesh
17
6 / 7 / 6
14,210
711
14,830
24,601
16,697
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
Reilea
Tiamat
16
2 / 9 / 7
12,349
617
8,640
18,567
6,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MilesPerAllen93
Kumbhakarna
17
0 / 1 / 16
12,578
629
7,621
24,884
25,444
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
16 / 7 / 6
16,892
845
36,776
14,131
5,433
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
jake the dog144
Cernunnos
18
6 / 7 / 13
14,422
721
19,751
20,077
9,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
15
Kills
22
22
Deaths
15
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BidyBlah
Ah Muzen Cab
7
6
7
1.75
W
Kumbhakarna
MilesPerAllen93
Kumbhakarna
0
1
16
8
L
Gilgamesh
ProfessorCoral
Gilgamesh
6
7
6
1.29
L
Tiamat
Reilea
Tiamat
2
9
7
0.61
W
16
7
6
2.71
W
Cernunnos
jake the dog144
Cernunnos
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,272
Damage
64,148
71,043
Taken
59,092
30,010
Mitigated
40,081
17,739
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BidyBlah
Ah Muzen Cab
29,802
15,442
0
12,464
27,875
6,841
1,376
18,442
9,433
0
78,867
W
Kumbhakarna
MilesPerAllen93
Kumbhakarna
7,621
446
647
1,385
24,884
25,444
0
4,119
20,765
17,354
0
L
Gilgamesh
ProfessorCoral
Gilgamesh
14,830
2,262
0
1,838
24,601
16,697
0
14,092
10,509
1,698
38,342
L
Tiamat
Reilea
Tiamat
8,640
407
120
3,317
18,567
6,472
290
12,699
5,868
28,925
0
W
36,776
2,328
922
1,851
14,131
5,433
1,613
1,917
12,214
87,521
0
W
Cernunnos
jake the dog144
Cernunnos
19,751
6,868
240
3,797
20,077
9,204
489
3,406
16,671
0
61,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,223
Gold Earned
43,892
191
Minions Killed
252
9
Camps Cleared
8
968,930
Distance Traveled
1,000,485
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,664
733
115
6
5
353,832
5
W
Kumbhakarna
12,578
629
36
2
0
378,525
2
L
Gilgamesh
14,210
711
34
2
3
320,886
10
L
Tiamat
12,349
617
42
2
1
294,212
4
W
Zeus
16,892
845
100
5
4
301,417
4
W
Cernunnos
14,422
721
116
6
4
320,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role