Player Matchup

Da Ji
Da Ji
Condag
Da Ji
Level 34
God Stats
0W - 3L
1,284 SR
Queue Stats
34W - 43L
1,719 Elo+
Solo
Sol
Sol
DeadMemeDealer
Sol
Level 49
God Stats
9W - 7L
1,263 SR
Queue Stats
129W - 154L
1,501 Elo+
Party 2
Neith
Neith
Melopuente14
Neith
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
252W - 228L
1,525 Elo+
Party 1
Cliodhna
Cliodhna
XxJJCuelixX
Cliodhna
Level 137
God Stats
6W - 4L
1,577 SR
Queue Stats
228W - 192L
1,488 Elo+
Party 1
Vamana
Vamana
gwing1399
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 166L
1,577 Elo+
Party 2
Team Averages
Level 53
1,425 SR
1,562 Elo+

VS

Team Averages
Level 82
1,635 SR
1,577 Elo+
Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Electric_Volz
Kukulkan
Level 153
God Stats
2W - 3L
1,839 SR
Queue Stats
63W - 46L
1,712 Elo+
Party 3
Rama
Rama
MrSwish3r
Rama
Level 57
God Stats
1W - 0L
1,238 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
SlayerWhy
Zhong Kui
Level 66
God Stats
1W - 0L
1,653 SR
Queue Stats
20W - 11L
1,500 Elo+
Party 3
Susano
Susano
xpeteyyx
Susano
Level 27
God Stats
3W - 1L
1,944 SR
Queue Stats
57W - 42L
1,675 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Condag
Da Ji
17
1 / 13 / 4
11,219
401
9,398
26,185
8,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 8 / 5
14,280
510
21,207
24,303
6,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 9 / 4
12,313
440
14,713
21,395
7,177
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
XxJJCuelixX
Cliodhna
19
7 / 9 / 7
13,291
475
18,506
29,717
29,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
gwing1399
Vamana
18
4 / 11 / 2
13,197
471
8,577
34,517
32,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
5 / 9 / 11
13,522
483
9,683
25,255
30,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Electric_Volz
Kukulkan
20
7 / 5 / 14
14,119
504
20,092
13,396
5,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
20
4 / 5 / 15
14,795
528
16,120
21,652
7,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
SlayerWhy
Zhong Kui
20
15 / 2 / 15
15,419
551
29,665
25,717
30,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
xpeteyyx
Susano
20
19 / 3 / 12
17,636
630
32,577
20,627
8,585
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
117
24
Kills
50
50
Deaths
24
22
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
9
11
1.17
L
Da Ji
Condag
Da Ji
1
13
4
0.23
L
8
8
5
1.31
W
Kukulkan
Electric_Volz
Kukulkan
7
5
14
2.8
L
4
9
4
0.67
W
Rama
4
5
15
2.3
W
Zhong Kui
SlayerWhy
Zhong Kui
15
2
15
11.25
L
Cliodhna
XxJJCuelixX
Cliodhna
7
9
7
1.17
L
Vamana
gwing1399
Vamana
4
11
2
0.45
W
Susano
xpeteyyx
Susano
19
3
12
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,401
Damage
108,137
136,117
Taken
106,647
83,857
Mitigated
82,593
26,768
Healing
36,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,683
1,823
991
6,141
25,255
30,353
1,614
6,768
18,237
0
65,718
L
Da Ji
Condag
Da Ji
9,398
1,850
0
6,873
26,185
8,369
0
9,971
16,013
0
70,705
L
21,207
5,326
0
8,038
24,303
6,770
996
5,018
19,012
104,176
1,631
W
Kukulkan
Electric_Volz
Kukulkan
20,092
484
0
665
13,396
5,195
461
1,032
12,364
84,188
0
L
14,713
3,541
0
2,847
21,395
7,177
616
9,219
11,756
0
79,227
W
Rama
16,120
12,098
0
8,425
21,652
7,862
3,696
6,768
14,884
0
108,375
W
Zhong Kui
SlayerWhy
Zhong Kui
29,665
3,053
0
14,199
25,717
30,598
1,467
2,858
22,619
109,958
0
L
Cliodhna
XxJJCuelixX
Cliodhna
18,506
1,225
0
2,413
29,717
29,154
0
9,732
19,234
0
86,386
L
Vamana
gwing1399
Vamana
8,577
2,995
0
6,597
34,517
32,387
350
14,984
19,157
0
64,957
W
Susano
xpeteyyx
Susano
32,577
8,413
0
6,218
20,627
8,585
595
3,621
17,006
0
128,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,300
Gold Earned
75,491
617
Minions Killed
671
0
Camps Cleared
0
2,430,226
Distance Traveled
2,705,720
32
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,522
483
99
4
0
557,441
8
L
Da Ji
11,219
401
97
3
0
503,263
4
L
Sol
14,280
510
158
6
0
466,136
10
W
Kukulkan
14,119
504
139
5
0
541,928
4
L
Neith
12,313
440
124
4
0
459,517
2
W
Rama
14,795
528
145
5
0
499,862
9
W
Zhong Kui
15,419
551
149
5
0
502,306
10
L
Cliodhna
13,291
475
118
4
0
557,539
8
L
Vamana
13,197
471
120
4
0
443,771
8
W
Susano
17,636
630
139
5
0
604,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role