Player Matchup

Merlin
Merlin
DrNizzDank
Merlin
Level 156
God Stats
4W - 7L
1,806 SR
Queue Stats
233W - 268L
1,417 Elo+
Party 1
Freya
Freya
DrWankDank
Freya
Level 125
God Stats
0W - 3L
1,182 SR
Queue Stats
124W - 178L
1,394 Elo+
Party 1
Horus
Horus
EchoesOfDust
Horus
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
349W - 376L
1,432 Elo+
Solo
Camazotz
Camazotz
Hessler
Camazotz
Level 128
God Stats
2W - 1L
1,837 SR
Queue Stats
17W - 14L
1,627 Elo+
Solo
Gilgamesh
Gilgamesh
Moxy501
Gilgamesh
Level 149
God Stats
9W - 10L
1,969 SR
Queue Stats
1,412W - 1,478L
1,493 Elo+
Solo
Team Averages
Level 144
1,659 SR
1,473 Elo+

VS

Team Averages
Level 115
1,570 SR
1,492 Elo+
Bastet
Bastet
Coulrophiliac
Bastet
Level 145
God Stats
15W - 14L
1,435 SR
Queue Stats
405W - 434L
1,456 Elo+
Party 2
Hercules
Hercules
RooIsLost
Hercules
Level 142
God Stats
2W - 3L
1,566 SR
Queue Stats
50W - 86L
1,430 Elo+
Party 2
Chang'e
Chang'e
TujTuj
Chang'e
Level 116
God Stats
7W - 8L
1,476 SR
Queue Stats
76W - 102L
1,491 Elo+
Solo
Zeus
Zeus
lamelach
Zeus
Level 124
God Stats
6W - 0L
1,872 SR
Queue Stats
80W - 75L
1,559 Elo+
Solo
Charybdis
Charybdis
suddwaki
Charybdis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 56L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrNizzDank
Merlin
11
0 / 2 / 0
6,569
469
2,340
4,831
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
11
0 / 3 / 1
6,770
484
2,196
7,129
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 5 / 0
5,806
415
1,948
9,084
6,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
Hessler
Camazotz
11
2 / 4 / 0
6,783
485
3,275
14,074
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Moxy501
Gilgamesh
14
1 / 2 / 1
7,681
549
8,060
11,281
8,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
8,057
576
6,766
9,466
4,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

Hercules
RooIsLost
Hercules
12
4 / 0 / 8
8,545
610
3,584
8,347
7,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Chang'e
TujTuj
Chang'e
14
8 / 0 / 4
8,685
620
8,176
5,703
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
15
1 / 0 / 5
8,758
626
8,987
5,688
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
suddwaki
Charybdis
15
3 / 1 / 3
8,836
631
6,066
6,595
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
16
16
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
Merlin
DrNizzDank
Merlin
0
2
0
0
L
Freya
0
3
1
0.17
L
0
5
0
0
L
Camazotz
Hessler
Camazotz
2
4
0
0.5
L
Gilgamesh
Moxy501
Gilgamesh
1
2
1
0.75
W
Hercules
RooIsLost
Hercules
4
0
8
8
W
Chang'e
TujTuj
Chang'e
8
0
4
10
W
Zeus
1
0
5
3.5
W
Charybdis
suddwaki
Charybdis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,819
Damage
33,579
46,399
Taken
35,799
20,929
Mitigated
18,822
18,275
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,766
1,115
0
4,663
9,466
4,993
187
0
9,466
0
44,091
L
Merlin
DrNizzDank
Merlin
2,340
171
0
993
4,831
1,314
0
3,574
1,137
39,447
0
L
Freya
2,196
766
0
3,270
7,129
1,645
0
1,281
5,820
36,137
0
L
1,948
987
345
2,518
9,084
6,336
0
3,471
5,487
0
16,790
L
Camazotz
Hessler
Camazotz
3,275
986
0
6,003
14,074
3,536
0
6,235
7,645
0
33,645
L
Gilgamesh
Moxy501
Gilgamesh
8,060
2,563
0
5,146
11,281
8,098
0
2,134
9,147
0
50,071
W
Hercules
RooIsLost
Hercules
3,584
988
142
3,289
8,347
7,769
231
1,895
6,452
0
19,462
W
Chang'e
TujTuj
Chang'e
8,176
568
711
3,714
5,703
1,964
42
275
5,428
44,617
0
W
Zeus
8,987
1,297
0
2,260
5,688
1,911
415
1,079
4,609
73,522
0
W
Charybdis
suddwaki
Charybdis
6,066
3,338
0
4,075
6,595
2,185
0
1,287
5,308
0
75,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,609
Gold Earned
42,881
388
Minions Killed
517
0
Camps Cleared
0
1,333,990
Distance Traveled
1,397,747
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,057
576
103
7
0
283,231
2
L
Merlin
6,569
469
98
7
0
249,949
3
L
Freya
6,770
484
82
6
0
253,585
4
L
Horus
5,806
415
24
2
0
260,951
3
L
Camazotz
6,783
485
70
5
0
297,602
5
L
Gilgamesh
7,681
549
114
8
0
271,903
0
W
Hercules
8,545
610
31
2
0
287,013
7
W
Chang'e
8,685
620
78
6
0
325,261
1
W
Zeus
8,758
626
163
12
0
265,402
2
W
Charybdis
8,836
631
142
10
0
236,840
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role