Player Matchup

Cthulhu
Cthulhu
ChunkyFood
Cthulhu
Level 110
God Stats
0W - 1L
1,709 SR
Queue Stats
311W - 203L
1,460 Elo+
Party 1
Anubis
Anubis
DelAngel_01
Anubis
Level 81
God Stats
11W - 15L
1,271 SR
Queue Stats
311W - 282L
1,446 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mateo_licks_toes
Tsukuyomi
Level 29
God Stats
0W - 2L
1,709 SR
Queue Stats
127W - 126L
1,350 Elo+
Party 1
Team Averages
Level 73
1,563 SR
1,419 Elo+

VS

Team Averages
Level 70
1,483 SR
1,476 Elo+
Gilgamesh
Gilgamesh
CHiNeSE-_-MaN-
Gilgamesh
Level 125
God Stats
2W - 0L
1,654 SR
Queue Stats
55W - 52L
1,598 Elo+
Party 2
Neith
Neith
ModestAXEL02
Neith
Level 28
God Stats
56W - 83L
1,349 SR
Queue Stats
142W - 221L
1,333 Elo+
Party 2
Baron Samedi
Baron Samedi
ThePrezident18
Baron Samedi
Level 58
God Stats
17W - 13L
1,447 SR
Queue Stats
145W - 177L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChunkyFood
Cthulhu
18
3 / 4 / 8
14,467
629
22,721
26,708
35,962
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
20
5 / 8 / 4
14,996
652
15,736
24,461
12,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
19
5 / 10 / 5
15,274
664
21,429
25,711
12,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CHiNeSE-_-MaN-
Gilgamesh
20
15 / 5 / 6
18,662
811
33,014
35,185
44,841
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
3 / 6 / 8
14,209
618
11,741
18,748
5,229
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ThePrezident18
Baron Samedi
20
4 / 2 / 13
16,383
712
18,763
19,527
7,206
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
13
Kills
22
22
Deaths
13
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CHiNeSE-_-MaN-
Gilgamesh
15
5
6
3.6
L
Cthulhu
ChunkyFood
Cthulhu
3
4
8
1.75
L
Anubis
5
8
4
0.88
W
3
6
8
1.17
W
Baron Samedi
ThePrezident18
Baron Samedi
4
2
13
5.25
L
Tsukuyomi
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,886
Damage
63,518
76,880
Taken
73,460
60,723
Mitigated
57,276
15,588
Healing
25,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CHiNeSE-_-MaN-
Gilgamesh
33,014
10,425
0
9,666
35,185
44,841
418
18,494
16,691
0
80,404
L
Cthulhu
ChunkyFood
Cthulhu
22,721
1,372
643
3,207
26,708
35,962
102
9,938
16,770
55,023
0
L
Anubis
15,736
580
0
8,636
24,461
12,551
476
4,341
20,120
82,519
0
W
11,741
5,055
0
2,787
18,748
5,229
924
8,018
10,730
0
35,534
W
Baron Samedi
ThePrezident18
Baron Samedi
18,763
957
6,119
7,420
19,527
7,206
918
12,734
6,793
85,086
0
L
Tsukuyomi
21,429
4,374
0
3,102
25,711
12,210
92
5,414
20,297
0
70,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,737
Gold Earned
49,254
265
Minions Killed
249
11
Camps Cleared
9
1,086,060
Distance Traveled
1,207,906
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
18,662
811
63
3
4
424,270
5
L
Cthulhu
14,467
629
73
3
1
392,473
7
L
Anubis
14,996
652
104
5
10
318,455
0
W
Neith
14,209
618
53
2
1
359,757
4
W
Baron Samedi
16,383
712
133
6
4
423,879
5
L
Tsukuyomi
15,274
664
88
4
0
375,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role