Player Matchup

Izanami
Izanami
Bazzanellas
Izanami
Level 108
God Stats
16W - 14L
1,491 SR
Queue Stats
308W - 315L
1,448 Elo+
Party 1
Ra
Ra
Dadddini
Ra
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 44L
1,646 Elo+
Party 2
Ymir
Ymir
MrTommyyy
Ymir
Level 92
God Stats
2W - 1L
1,266 SR
Queue Stats
50W - 38L
1,603 Elo+
Party 2
Osiris
Osiris
Solomonpeace
Osiris
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 109L
1,560 Elo+
Solo
Horus
Horus
williansbueno
Horus
Level 125
God Stats
19W - 11L
1,636 SR
Queue Stats
324W - 317L
1,462 Elo+
Party 1
Team Averages
Level 112
1,479 SR
1,544 Elo+

VS

Team Averages
Level 112
1,662 SR
1,547 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Guan Yu
Guan Yu
CrankSly
Guan Yu
Level 127
God Stats
3W - 2L
1,680 SR
Queue Stats
43W - 43L
1,479 Elo+
Party 3
Ao Kuang
Ao Kuang
DustyRedshot
Ao Kuang
Level 118
God Stats
5W - 4L
1,739 SR
Queue Stats
301W - 293L
1,590 Elo+
Solo
Jing Wei
Jing Wei
RoYaL Buffalo13
Jing Wei
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 37L
1,460 Elo+
Party 3
Chaac
Chaac
skaampykupi1
Chaac
Level 129
God Stats
4W - 2L
1,890 SR
Queue Stats
37W - 29L
1,707 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bazzanellas
Izanami
15
1 / 1 / 1
8,591
573
4,348
6,344
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 6
8,835
589
6,456
7,839
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
2 / 1 / 6
8,211
547
6,296
8,532
7,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
14
5 / 3 / 2
8,723
582
9,591
13,711
7,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
4 / 1 / 2
8,829
589
11,240
14,126
7,097
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 2 / 0
6,863
458
4,848
5,957
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
CrankSly
Guan Yu
10
1 / 3 / 3
6,883
459
3,485
10,727
9,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
DustyRedshot
Ao Kuang
14
3 / 4 / 2
8,066
538
7,427
13,838
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
12
0 / 2 / 3
7,431
495
3,253
8,059
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 4 / 0
6,753
450
9,398
15,531
12,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
15
Kills
6
6
Deaths
15
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
0
0.5
W
Izanami
Bazzanellas
Izanami
1
1
1
1.5
L
Guan Yu
CrankSly
Guan Yu
1
3
3
0.83
W
3
0
6
6
L
Ao Kuang
DustyRedshot
Ao Kuang
3
4
2
1
W
Ymir
2
1
6
5
L
Jing Wei
0
2
3
0.75
W
Osiris
5
3
2
2
L
1
4
0
0.25
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,931
Damage
28,411
50,552
Taken
54,112
27,978
Mitigated
30,041
20,813
Healing
19,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,848
137
0
588
5,957
1,713
0
835
5,074
33,926
0
W
Izanami
Bazzanellas
Izanami
4,348
2,416
472
3,642
6,344
2,747
2,542
1,200
5,104
0
71,231
L
Guan Yu
CrankSly
Guan Yu
3,485
681
1,236
3,864
10,727
9,419
0
3,767
6,858
0
22,303
W
6,456
277
2,114
4,198
7,839
3,427
609
2,640
5,065
58,856
0
L
Ao Kuang
DustyRedshot
Ao Kuang
7,427
2,155
0
5,113
13,838
4,417
0
3,831
9,801
46,014
0
W
Ymir
6,296
1,024
444
1,123
8,532
7,493
115
1,943
6,481
26,537
0
L
Jing Wei
3,253
2,610
12
2,242
8,059
2,390
0
3,234
4,797
0
45,927
W
Osiris
9,591
3,979
0
4,111
13,711
7,214
0
3,138
10,248
0
48,739
L
9,398
1,669
0
6,601
15,531
12,102
694
699
14,830
0
38,711
W
11,240
4,429
389
4,320
14,126
7,097
78
2,898
10,609
0
51,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,189
Gold Earned
35,996
447
Minions Killed
368
0
Camps Cleared
0
1,432,072
Distance Traveled
1,438,482
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,863
458
70
5
0
280,552
8
W
Izanami
8,591
573
128
9
0
243,968
2
L
Guan Yu
6,883
459
37
2
0
294,882
0
W
Ra
8,835
589
110
7
0
311,257
4
L
Ao Kuang
8,066
538
84
6
0
316,407
3
W
Ymir
8,211
547
38
3
0
263,548
3
L
Jing Wei
7,431
495
109
7
0
265,468
2
W
Osiris
8,723
582
81
5
0
306,414
0
L
Chaac
6,753
450
68
5
0
281,173
1
W
Horus
8,829
589
90
6
0
306,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role