Player Matchup

Sol
Sol
Platinum I
D-KryptoKnight
Sol
Platinum I
Level 121
God Stats
1W - 1L
1,603 SR
Queue Stats
104W - 54L
2,038 MMR
Party 2
Terra
Terra
Platinum I
The13th-warrior
Terra
Platinum I
Level 90
God Stats
2W - 2L
1,717 SR
Queue Stats
104W - 54L
2,038 MMR
Party 2
Achilles
Achilles
Platinum I
True_SMBB240
Achilles
Platinum I
Level 89
God Stats
12W - 7L
1,941 SR
Queue Stats
103W - 54L
2,038 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 100
1,753 SR
2,038 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 88
1,735 SR
2,291 MMR
Gilgamesh
Gilgamesh
Diamond I
GrimyGremlin
Gilgamesh
Diamond I
Level 56
God Stats
14W - 7L
1,990 SR
Queue Stats
276W - 81L
2,506 MMR
Party 1
Scylla
Scylla
Diamond I
lilMMR
Scylla
Diamond I
Level 54
God Stats
7W - 4L
1,922 SR
Queue Stats
263W - 63L
2,506 MMR
Party 1
Osiris
Osiris
Platinum II
oo6BEAST
Osiris
Platinum II
Level 155
God Stats
1W - 0L
1,294 SR
Queue Stats
225W - 203L
1,860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
10,089
593
13,898
14,896
6,248
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 6
11,040
649
6,382
17,991
22,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Achilles
True_SMBB240
Achilles
16
5 / 3 / 2
11,257
662
15,320
22,100
22,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Ah Muzen CabFenrirThothBastetVulcan

VS

Bans
AtlasAresSobekGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GrimyGremlin
Gilgamesh
18
4 / 2 / 6
11,720
689
22,419
21,779
20,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
lilMMR
Scylla
18
5 / 1 / 5
12,103
712
19,490
11,008
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
oo6BEAST
Osiris
15
1 / 4 / 5
10,434
614
6,866
17,300
17,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
7
Kills
10
10
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Gilgamesh
GrimyGremlin
Gilgamesh
4
2
6
3.5
L
1
2
6
2
L
Achilles
True_SMBB240
Achilles
5
3
2
2
W
Scylla
lilMMR
Scylla
5
1
5
7.5
W
Osiris
oo6BEAST
Osiris
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,600
Damage
48,775
54,987
Taken
50,087
50,565
Mitigated
42,539
15,743
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,898
5,003
0
4,050
14,896
6,248
0
4,427
10,003
58,526
0
W
Gilgamesh
GrimyGremlin
Gilgamesh
22,419
6,141
314
3,999
21,779
20,272
598
8,955
12,459
3,134
44,477
L
6,382
653
2,270
5,063
17,991
22,024
0
7,567
9,508
18,295
0
L
Achilles
True_SMBB240
Achilles
15,320
3,123
0
4,360
22,100
22,293
0
9,176
11,742
0
36,299
W
Scylla
lilMMR
Scylla
19,490
2,715
0
1,460
11,008
4,427
1,580
4,755
5,891
77,736
0
W
Osiris
oo6BEAST
Osiris
6,866
1,502
343
2,980
17,300
17,840
402
7,131
9,718
0
26,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,386
Gold Earned
34,257
183
Minions Killed
205
7
Camps Cleared
8
901,913
Distance Traveled
980,553
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,089
593
101
6
4
274,468
2
W
Gilgamesh
11,720
689
46
3
3
342,486
7
L
Terra
11,040
649
35
2
1
298,482
4
L
Achilles
11,257
662
47
3
2
328,963
4
W
Scylla
12,103
712
129
8
4
309,982
2
W
Osiris
10,434
614
30
2
1
328,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role