Player Matchup

Hou Yi
Hou Yi
Bronze III
Alandien7347
Hou Yi
Bronze III
Level 70
God Stats
2W - 1L
1,967 SR
Queue Stats
5W - 5L
1,566 MMR
Solo
Serqet
Serqet
Gold V
AnthonyUSVI
Serqet
Gold V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,538 MMR
Party 4
Sun Wukong
Sun Wukong
Gold IV
JackTheMadKing0
Sun Wukong
Gold IV
Level 134
God Stats
1W - 3L
1,733 SR
Queue Stats
41W - 42L
1,574 MMR
Party 4
Scylla
Scylla
Silver I
LuluSenpaii
Scylla
Silver I
Level 141
God Stats
26W - 23L
1,587 SR
Queue Stats
53W - 47L
1,605 MMR
Party 1
Susano
Susano
Gold V
Ziheili
Susano
Gold V
Level 160
God Stats
23W - 28L
1,581 SR
Queue Stats
131W - 131L
1,543 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,674 SR
1,565 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 94
1,697 SR
1,565 MMR
Nemesis
Nemesis
Gold III
BiGmoNthingz
Nemesis
Gold III
Level 64
God Stats
17W - 18L
1,519 SR
Queue Stats
264W - 282L
1,550 MMR
Party 2
Medusa
Medusa
Gold II
HOLANEITOR
Medusa
Gold II
Level 160
God Stats
5W - 2L
1,758 SR
Queue Stats
95W - 85L
1,575 MMR
Party 3
Da Ji
Da Ji
Gold II
JOGErik568
Da Ji
Gold II
Level 62
God Stats
6W - 5L
1,965 SR
Queue Stats
122W - 123L
1,580 MMR
Party 2
Ganesha
Ganesha
Gold II
Prankevy
Ganesha
Gold II
Level 119
God Stats
1W - 1L
1,519 SR
Queue Stats
47W - 33L
1,575 MMR
Party 3
Mulan
Mulan
Silver I
TonicTundra330
Mulan
Silver I
Level 63
God Stats
2W - 3L
1,722 SR
Queue Stats
20W - 22L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
2 / 4 / 6
10,737
413
7,337
17,509
4,307
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
18
2 / 5 / 7
11,256
433
6,401
27,471
20,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
JackTheMadKing0
Sun Wukong
20
4 / 8 / 6
13,140
505
25,547
31,146
31,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
19
4 / 2 / 5
12,745
490
14,823
8,519
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Ziheili
Susano
20
8 / 3 / 5
14,216
547
14,254
17,631
11,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
GilgameshBastetHeimdallrLoki

VS

Bans
GebAtlasPersephoneChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BiGmoNthingz
Nemesis
20
3 / 2 / 10
14,472
557
10,245
18,108
11,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
HOLANEITOR
Medusa
20
7 / 3 / 5
15,750
606
23,177
19,388
9,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
20
6 / 5 / 1
15,512
597
14,410
22,690
9,788
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Prankevy
Ganesha
19
0 / 4 / 16
14,356
552
7,905
22,496
31,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 6 / 3
14,919
574
20,533
32,833
31,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
57
20
Kills
22
22
Deaths
20
29
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
2
4
6
1.25
L
Serqet
2
5
7
1.1
W
Nemesis
BiGmoNthingz
Nemesis
3
2
10
4
W
Medusa
HOLANEITOR
Medusa
7
3
5
3.17
W
Da Ji
6
5
1
1.3
L
Sun Wukong
JackTheMadKing0
Sun Wukong
4
8
6
0.88
L
Scylla
4
2
5
3.25
W
Ganesha
Prankevy
Ganesha
0
4
16
2
W
6
6
3
1.25
L
Susano
Ziheili
Susano
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,362
Damage
76,270
102,276
Taken
115,515
71,199
Mitigated
93,465
21,804
Healing
52,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
7,337
1,865
0
5,002
17,509
4,307
1,384
1,820
15,589
0
49,555
L
Serqet
6,401
915
0
20
27,471
20,761
84
3,006
24,353
0
57,068
W
Nemesis
BiGmoNthingz
Nemesis
10,245
2,843
0
7,413
18,108
11,528
555
1,541
15,703
0
99,876
W
Medusa
HOLANEITOR
Medusa
23,177
9,596
0
8,946
19,388
9,240
7,222
677
18,284
0
149,727
W
Da Ji
14,410
4,020
372
9,714
22,690
9,788
1,270
6,506
15,548
0
125,759
L
Sun Wukong
JackTheMadKing0
Sun Wukong
25,547
6,275
0
13,255
31,146
31,581
0
1,541
28,764
0
106,761
L
Scylla
14,823
673
0
987
8,519
3,149
84
604
7,915
94,316
0
W
Ganesha
Prankevy
Ganesha
7,905
365
683
5,620
22,496
31,758
647
5,984
16,119
42,919
0
W
20,533
5,364
774
18,576
32,833
31,151
588
2,058
30,369
686
104,585
L
Susano
Ziheili
Susano
14,254
2,786
0
2,540
17,631
11,401
117
1,561
15,922
0
110,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,094
Gold Earned
75,009
670
Minions Killed
732
0
Camps Cleared
0
2,606,807
Distance Traveled
2,583,645
39
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,737
413
89
3
0
524,448
21
L
Serqet
11,256
433
85
3
0
544,435
1
W
Nemesis
14,472
557
141
5
0
590,300
11
W
Medusa
15,750
606
233
9
0
475,609
8
W
Da Ji
15,512
597
181
7
0
532,481
7
L
Sun Wukong
13,140
505
169
7
0
469,569
1
L
Scylla
12,745
490
166
6
0
511,292
7
W
Ganesha
14,356
552
15
1
0
499,429
7
W
Mulan
14,919
574
162
6
0
485,826
0
L
Susano
14,216
547
161
6
0
557,063
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role