Player Matchup

Thor
Thor
Xenon78
Thor
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 118L
1,537 Elo+
Party 2
Tiamat
Tiamat
ZACK CROWDER 99
Tiamat
Level 129
God Stats
5W - 3L
1,318 SR
Queue Stats
213W - 169L
1,580 Elo+
Party 1
Medusa
Medusa
j212427
Medusa
Level 160
God Stats
4W - 1L
1,307 SR
Queue Stats
206W - 179L
1,599 Elo+
Party 2
Janus
Janus
littledoug19
Janus
Level 146
God Stats
4W - 4L
1,494 SR
Queue Stats
54W - 41L
1,658 Elo+
Party 1
Kuzenbo
Kuzenbo
tripleA75
Kuzenbo
Level 160
God Stats
13W - 4L
1,210 SR
Queue Stats
227W - 189L
1,570 Elo+
Party 2
Team Averages
Level 133
1,366 SR
1,589 Elo+

VS

Team Averages
Level 120
1,645 SR
1,552 Elo+
Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AmiLy110
Bastet
Level 118
God Stats
19W - 12L
1,811 SR
Queue Stats
690W - 709L
1,557 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Eleiner0807
Morgan Le Fay
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,579 Elo+
Solo
Horus
Horus
Jbible07
Horus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,526 Elo+
Solo
Izanami
Izanami
rmr275
Izanami
Level 109
God Stats
6W - 6L
1,915 SR
Queue Stats
16W - 16L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Xenon78
Thor
17
2 / 6 / 9
11,513
677
10,174
14,154
11,945
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
13 / 4 / 8
14,525
854
24,997
18,472
23,870
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
j212427
Medusa
20
5 / 3 / 11
13,978
822
24,760
13,391
7,263
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 4 / 7
13,356
786
15,131
13,266
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
tripleA75
Kuzenbo
20
3 / 0 / 19
13,664
804
15,365
24,350
41,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
1 / 4 / 4
9,713
571
11,306
15,683
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
AmiLy110
Bastet
19
7 / 5 / 5
12,795
753
14,435
17,415
7,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Eleiner0807
Morgan Le Fay
18
2 / 9 / 3
11,250
662
14,847
21,357
6,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Jbible07
Horus
19
6 / 3 / 9
12,231
719
12,438
25,392
30,899
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
rmr275
Izanami
18
0 / 7 / 5
11,147
656
9,577
20,213
5,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
42
28
Kills
16
17
Deaths
28
54
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
4
0.75
L
Bastet
AmiLy110
Bastet
7
5
5
1.9
L
Morgan Le Fay
Eleiner0807
Morgan Le Fay
2
9
3
0.39
L
Horus
Jbible07
Horus
6
3
9
3.5
W
Thor
Xenon78
Thor
2
6
9
1.08
W
13
4
8
4.25
W
Medusa
j212427
Medusa
5
3
11
3.5
W
5
4
7
2.13
L
Izanami
rmr275
Izanami
0
7
5
0.36
W
Kuzenbo
tripleA75
Kuzenbo
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,427
Damage
62,603
83,633
Taken
100,060
89,646
Mitigated
55,821
12,837
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,306
412
3,062
2,569
15,683
4,320
37
9,498
6,167
21,140
0
L
Bastet
AmiLy110
Bastet
14,435
2,338
0
3,859
17,415
7,712
0
8,673
8,642
0
37,327
L
Morgan Le Fay
Eleiner0807
Morgan Le Fay
14,847
1,555
0
1,153
21,357
6,898
240
13,778
7,479
47,171
0
L
Horus
Jbible07
Horus
12,438
5,570
565
3,124
25,392
30,899
0
12,317
12,815
0
32,344
W
Thor
Xenon78
Thor
10,174
1,331
0
548
14,154
11,945
232
4,427
9,400
0
26,064
W
24,997
1,186
34
4,395
18,472
23,870
370
7,332
10,815
50,516
0
W
Medusa
j212427
Medusa
24,760
9,361
0
3,316
13,391
7,263
4,295
1,486
11,747
0
93,417
W
15,131
614
0
960
13,266
5,040
0
4,550
8,675
71,772
0
L
Izanami
rmr275
Izanami
9,577
7,427
0
2,886
20,213
5,992
589
11,069
9,084
0
53,270
W
Kuzenbo
tripleA75
Kuzenbo
15,365
6,532
0
3,584
24,350
41,528
510
8,358
15,883
25,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,036
Gold Earned
57,136
331
Minions Killed
268
0
Camps Cleared
0
1,784,304
Distance Traveled
1,526,036
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,713
571
18
1
0
266,616
1
L
Bastet
12,795
753
67
4
0
360,426
3
L
Morgan Le Fay
11,250
662
62
4
0
270,211
0
L
Horus
12,231
719
30
2
0
343,289
2
W
Thor
11,513
677
43
3
0
322,815
2
W
Tiamat
14,525
854
48
3
0
356,830
0
W
Medusa
13,978
822
118
7
0
349,290
2
W
Janus
13,356
786
103
6
0
366,095
1
L
Izanami
11,147
656
91
5
0
285,494
1
W
Kuzenbo
13,664
804
19
1
0
389,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role