Player Matchup

Guan Yu
Guan Yu
GoldArthur
Guan Yu
Level 35
God Stats
15W - 13L
1,276 SR
Queue Stats
115W - 80L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
Groverprobe
Nu Wa
Level 25
God Stats
1W - 5L
1,126 SR
Queue Stats
74W - 61L
1,455 Elo+
Party 1
Nike
Nike
GunmetalFall07
Nike
Level 37
God Stats
5W - 2L
1,546 SR
Queue Stats
103W - 98L
1,597 Elo+
Solo
Vulcan
Vulcan
Harothgar
Vulcan
Level 40
God Stats
17W - 11L
1,424 SR
Queue Stats
65W - 50L
1,448 Elo+
Party 1
Izanami
Izanami
Verathor
Izanami
Level 45
God Stats
12W - 7L
1,554 SR
Queue Stats
15W - 8L
1,675 Elo+
Party 1
Team Averages
Level 36
1,385 SR
1,526 Elo+

VS

Team Averages
Level 19
1,493 SR
1,508 Elo+
Thanatos
Thanatos
Audioslave3000
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,586 Elo+
Solo
Neith
Neith
Kraykor94
Neith
Level 24
God Stats
18W - 17L
1,464 SR
Queue Stats
38W - 27L
1,605 Elo+
Party 2
Zeus
Zeus
LordTouchMe8291
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,330 Elo+
Party 3
Gilgamesh
Gilgamesh
UwURunner
Gilgamesh
Level 25
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 3L
1,330 Elo+
Party 3
Kukulkan
Kukulkan
aspiegirl
Kukulkan
Level 3
God Stats
8W - 7L
1,689 SR
Queue Stats
19W - 16L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GoldArthur
Guan Yu
17
7 / 0 / 8
10,234
787
8,660
10,035
8,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 5 / 10
9,944
765
7,467
8,567
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 4 / 10
10,138
780
7,751
16,077
14,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Harothgar
Vulcan
17
2 / 2 / 11
10,354
796
8,664
6,568
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Verathor
Izanami
18
9 / 1 / 6
11,114
855
9,979
7,778
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
4 / 0 / 0
9,457
727
4,684
7,152
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Kraykor94
Neith
14
0 / 2 / 3
8,126
625
4,806
6,576
2,113
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 14 / 4
9,089
699
10,738
18,368
4,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
UwURunner
Gilgamesh
13
0 / 7 / 2
7,847
604
2,582
11,381
4,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
aspiegirl
Kukulkan
15
5 / 3 / 0
9,069
698
7,999
6,518
2,068
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
26
Kills
11
12
Deaths
26
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
0
0
4
W
Guan Yu
GoldArthur
Guan Yu
7
0
8
11
W
4
5
10
1.8
W
4
4
10
2.25
W
Vulcan
Harothgar
Vulcan
2
2
11
3.75
L
Neith
Kraykor94
Neith
0
2
3
0.75
L
2
14
4
0.29
L
Gilgamesh
UwURunner
Gilgamesh
0
7
2
0.14
W
Izanami
Verathor
Izanami
9
1
6
12
L
Kukulkan
aspiegirl
Kukulkan
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,521
Damage
30,809
49,025
Taken
49,995
31,183
Mitigated
15,599
9,938
Healing
9,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,684
868
0
5,933
7,152
2,526
0
3,538
3,442
0
36,325
W
Guan Yu
GoldArthur
Guan Yu
8,660
1,870
1,748
2,555
10,035
8,204
346
3,754
6,281
0
19,941
W
7,467
2,837
112
1,192
8,567
2,772
3,285
4,433
4,134
23,738
0
W
7,751
703
104
1,937
16,077
14,398
1,357
2,734
13,343
0
27,033
W
Vulcan
Harothgar
Vulcan
8,664
1,586
0
1,064
6,568
2,784
394
2,752
3,816
47,195
0
L
Neith
Kraykor94
Neith
4,806
910
0
1,133
6,576
2,113
0
1,068
5,466
0
25,977
L
10,738
1,947
0
1,089
18,368
4,701
0
5,864
12,328
29,611
0
L
Gilgamesh
UwURunner
Gilgamesh
2,582
760
639
284
11,381
4,191
496
3,368
7,869
0
5,948
W
Izanami
Verathor
Izanami
9,979
7,538
0
1,226
7,778
3,025
3,625
5,064
2,714
0
49,656
L
Kukulkan
aspiegirl
Kukulkan
7,999
447
242
264
6,518
2,068
0
1,751
4,671
31,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,784
Gold Earned
43,588
264
Minions Killed
212
0
Camps Cleared
0
1,370,054
Distance Traveled
1,101,513
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,457
727
60
5
0
303,250
1
W
Guan Yu
10,234
787
22
2
0
304,385
2
W
Nu Wa
9,944
765
23
2
0
238,569
0
W
Nike
10,138
780
47
4
0
282,454
1
W
Vulcan
10,354
796
80
6
0
284,229
2
L
Neith
8,126
625
55
4
0
183,648
3
L
Zeus
9,089
699
41
3
0
178,381
0
L
Gilgamesh
7,847
604
6
0
0
237,464
0
W
Izanami
11,114
855
92
7
0
260,417
0
L
Kukulkan
9,069
698
50
4
0
198,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role