Player Matchup

Yemoja
Yemoja
Gold V
 
Yemoja
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver III
NRG_EvilStorm
Tyr
Silver III
Level 104
God Stats
1W - 2L
1,386 SR
Queue Stats
24W - 23L
1,407 MMR
Solo
Agni
Agni
Gold IV
Zaldrizez
Agni
Gold IV
Level 160
God Stats
2W - 2L
1,185 SR
Queue Stats
297W - 279L
1,401 MMR
Party 1
Kali
Kali
Gold IV
sG i IK ii IN G
Kali
Gold IV
Level 135
God Stats
3W - 9L
1,688 SR
Queue Stats
234W - 223L
1,398 MMR
Party 1
Neith
Neith
Gold III
xxxxMOGARxxxx
Neith
Gold III
Level 115
God Stats
7W - 6L
1,638 SR
Queue Stats
122W - 126L
1,410 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,479 SR
1,423 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,441 SR
1,405 MMR
He Bo
He Bo
Silver II
DeSTroYer BaT66
He Bo
Silver II
Level 117
God Stats
9W - 7L
1,367 SR
Queue Stats
115W - 106L
1,410 MMR
Solo
Fenrir
Fenrir
Bronze III
Holographic2pac
Fenrir
Bronze III
Level 149
God Stats
1W - 0L
1,634 SR
Queue Stats
31W - 38L
1,366 MMR
Party 2
Anubis
Anubis
Silver II
JoeysLife99
Anubis
Silver II
Level 158
God Stats
12W - 11L
1,500 SR
Queue Stats
245W - 248L
1,388 MMR
Solo
Nemesis
Nemesis
Gold V
StellaVaniIIa
Nemesis
Gold V
Level 109
God Stats
6W - 6L
1,384 SR
Queue Stats
167W - 171L
1,402 MMR
Solo
Thoth
Thoth
Bronze III
slugo35
Thoth
Bronze III
Level 127
God Stats
1W - 1L
1,320 SR
Queue Stats
37W - 29L
1,458 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
4
0 / 1 / 1
3,299
660
705
2,350
748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,403
481
0
0
0
Agni
5
0 / 1 / 2
3,422
684
697
1,551
386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
2 / 1 / 0
3,568
714
1,409
3,196
828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

4
1 / 1 / 0
3,182
636
2,121
3,331
487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LokiCliodhnaGebArtio

VS

Bans
MedusaSolBellonaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 2
3,831
766
1,861
2,058
398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 1 / 0
3,168
634
793
3,080
919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
6
2 / 0 / 1
3,724
745
2,377
2,302
516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
6
0 / 0 / 0
3,744
749
556
824
318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
slugo35
Thoth
6
0 / 1 / 1
3,390
678
515
1,769
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
4
4
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
1
0.5
W
2
1
2
3
W
0
1
0
0
W
Anubis
2
0
1
2.5
L
0
0
0
0
W
Nemesis
0
0
0
0
L
Agni
0
1
2
1
L
2
1
0
2
W
Thoth
slugo35
Thoth
0
1
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,932
Damage
6,102
10,428
Taken
10,033
2,449
Mitigated
2,539
4,245
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
705
218
974
1,060
2,350
748
0
1,046
1,304
5,099
0
W
1,861
112
0
1,137
2,058
398
0
128
1,930
13,791
0
W
793
342
0
1,008
3,080
919
0
555
2,525
0
5,819
W
Anubis
2,377
444
0
1,408
2,302
516
0
150
2,152
15,573
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
556
244
0
347
824
318
0
0
824
0
15,756
L
Agni
697
40
0
645
1,551
386
0
700
851
12,820
0
L
1,409
713
0
701
3,196
828
0
1,273
1,923
0
11,944
W
Thoth
slugo35
Thoth
515
85
0
320
1,769
388
0
569
1,200
12,285
0
L
2,121
612
0
865
3,331
487
0
1,734
1,597
0
10,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,874
Gold Earned
17,857
84
Minions Killed
146
0
Camps Cleared
0
355,580
Distance Traveled
503,009
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,299
660
7
1
0
80,949
0
W
He Bo
3,831
766
26
5
0
108,295
2
W
Fenrir
3,168
634
16
3
0
98,191
1
W
Anubis
3,724
745
25
5
0
89,305
0
L
Tyr
2,403
481
0
0
0
0
0
W
Nemesis
3,744
749
49
10
0
109,938
1
L
Agni
3,422
684
34
7
0
85,503
2
L
Kali
3,568
714
30
6
0
109,651
0
W
Thoth
3,390
678
30
6
0
97,280
3
L
Neith
3,182
636
13
3
0
79,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role