Player Matchup

Ra
Ra
IslandBoy8076
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,220 Elo+
Party 2
Rama
Rama
Marbles7981
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 46L
1,176 Elo+
Party 2
Bellona
Bellona
Triggered75
Bellona
Level 30
God Stats
13W - 26L
1,537 SR
Queue Stats
32W - 85L
1,222 Elo+
Party 2
Team Averages
Level 16
1,512 SR
1,206 Elo+

VS

Team Averages
Level 96
1,472 SR
1,258 Elo+
Chaac
Chaac
KipWalker
Chaac
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
200W - 259L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nagamo
Morgan Le Fay
Level 98
God Stats
19W - 24L
1,416 SR
Queue Stats
49W - 68L
1,149 Elo+
Party 1
Danzaburou
Danzaburou
skylers568
Danzaburou
Level 65
God Stats
22W - 18L
1,500 SR
Queue Stats
44W - 51L
1,124 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 1
7,457
621
3,807
13,945
3,370
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 7 / 3
8,145
679
4,818
12,695
3,369
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Triggered75
Bellona
12
3 / 8 / 1
8,552
713
11,473
16,814
12,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KipWalker
Chaac
13
6 / 3 / 14
9,454
788
7,582
14,949
12,191
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Nagamo
Morgan Le Fay
16
13 / 1 / 13
11,301
942
17,878
8,997
3,311
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
skylers568
Danzaburou
15
7 / 3 / 15
10,103
842
9,735
8,635
4,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
68
5
Kills
26
26
Deaths
7
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
11
1
0.14
W
Chaac
KipWalker
Chaac
6
3
14
4.33
L
1
7
3
0.36
W
Morgan Le Fay
Nagamo
Morgan Le Fay
13
1
13
19.5
L
Bellona
Triggered75
Bellona
3
8
1
0.44
W
Danzaburou
skylers568
Danzaburou
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,098
Damage
35,195
43,454
Taken
32,581
19,556
Mitigated
19,573
2,656
Healing
9,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,807
543
59
658
13,945
3,370
0
6,391
7,554
18,128
0
W
Chaac
KipWalker
Chaac
7,582
999
0
4,119
14,949
12,191
281
2,412
12,236
0
20,908
L
4,818
2,268
0
751
12,695
3,369
0
5,505
7,190
0
15,918
W
Morgan Le Fay
Nagamo
Morgan Le Fay
17,878
2,153
393
3,477
8,997
3,311
1,025
2,139
6,633
39,037
0
L
Bellona
Triggered75
Bellona
11,473
2,470
0
1,188
16,814
12,817
0
6,412
10,402
6,235
23,897
W
Danzaburou
skylers568
Danzaburou
9,735
4,031
307
1,147
8,635
4,071
1,102
1,718
6,650
0
28,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,154
Gold Earned
30,858
88
Minions Killed
117
2
Camps Cleared
4
538,477
Distance Traveled
619,812
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,457
621
14
1
0
182,251
1
W
Chaac
9,454
788
27
2
1
199,722
0
L
Rama
8,145
679
34
3
0
158,459
0
W
Morgan Le Fay
11,301
942
43
4
1
230,040
0
L
Bellona
8,552
713
40
3
2
197,767
3
W
Danzaburou
10,103
842
47
4
2
190,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role