Player Matchup

Morgan Le Fay
Morgan Le Fay
MIchaelVincent
Morgan Le Fay
Level 66
God Stats
32W - 17L
1,701 SR
Queue Stats
114W - 63L
1,681 Elo+
Party 1
Bacchus
Bacchus
MikeRotchburnz
Bacchus
Level 65
God Stats
14W - 16L
1,469 SR
Queue Stats
210W - 155L
1,644 Elo+
Party 1
Osiris
Osiris
PaulieWalnuts
Osiris
Level 107
God Stats
4W - 4L
1,713 SR
Queue Stats
289W - 188L
1,670 Elo+
Party 1
Team Averages
Level 79
1,628 SR
1,665 Elo+

VS

Team Averages
Level 138
1,402 SR
1,667 Elo+
Cthulhu
Cthulhu
KhaoticDestiny
Cthulhu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,708 Elo+
Party 2
Agni
Agni
LikeFlux30
Agni
Level 117
God Stats
1W - 2L
1,205 SR
Queue Stats
29W - 29L
1,644 Elo+
Party 2
Neith
Neith
cptnslipper
Neith
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MIchaelVincent
Morgan Le Fay
13
1 / 3 / 4
7,584
689
7,513
7,617
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 6 / 1
7,490
681
4,636
11,553
11,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 3
7,442
677
7,100
12,415
11,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 6
9,177
834
6,567
11,959
9,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 2 / 8
8,160
742
10,056
5,432
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 1 / 6
8,727
793
8,485
5,567
1,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
12
12
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
2
2
8
3
L
Morgan Le Fay
MIchaelVincent
Morgan Le Fay
1
3
4
1
L
3
6
1
0.58
L
1
3
3
0.83
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,249
Damage
25,108
31,585
Taken
22,958
25,703
Mitigated
13,115
2,603
Healing
6,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,567
417
164
3,292
11,959
9,565
150
7,020
3,830
15,249
0
W
10,056
1,072
0
1,279
5,432
1,765
431
1,605
3,465
24,996
0
L
Morgan Le Fay
MIchaelVincent
Morgan Le Fay
7,513
617
0
834
7,617
2,558
19
4,591
2,761
30,053
0
L
4,636
584
0
247
11,553
11,383
0
5,645
5,625
13,759
0
L
7,100
538
0
1,522
12,415
11,762
0
5,759
6,256
0
22,055
W
8,485
2,858
0
1,279
5,567
1,785
748
2,822
2,176
0
29,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,516
Gold Earned
26,064
133
Minions Killed
123
7
Camps Cleared
3
618,915
Distance Traveled
600,879
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,177
834
26
2
2
208,385
2
W
Agni
8,160
742
42
4
0
195,118
2
L
Morgan Le Fay
7,584
689
78
7
5
210,054
3
L
Bacchus
7,490
681
28
3
2
182,203
2
L
Osiris
7,442
677
27
2
0
226,658
4
W
Neith
8,727
793
55
5
1
197,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role