Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Bmarsh93
Jing Wei
Level 127
God Stats
1W - 2L
1,194 SR
Queue Stats
17W - 16L
1,530 Elo+
Party 2
Atlas
Atlas
MRSIMPLEYACK
Atlas
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,633 Elo+
Party 2
Horus
Horus
MaximumPompano
Horus
Level 158
God Stats
7W - 5L
1,750 SR
Queue Stats
488W - 505L
1,560 Elo+
Party 2
Hun Batz
Hun Batz
metherealtree
Hun Batz
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 177L
1,523 Elo+
Party 2
Team Averages
Level 111
1,489 SR
1,549 Elo+

VS

Team Averages
Level 85
1,527 SR
1,450 Elo+
Horus
Horus
ButterflyBun
Horus
Level 65
God Stats
1W - 1L
1,734 SR
Queue Stats
165W - 158L
1,527 Elo+
Party 1
Da Ji
Da Ji
Jekkob
Da Ji
Level 27
God Stats
0W - 2L
1,273 SR
Queue Stats
40W - 68L
1,344 Elo+
Solo
Kuzenbo
Kuzenbo
LMJSHANTY
Kuzenbo
Level 86
God Stats
1W - 1L
1,715 SR
Queue Stats
141W - 145L
1,536 Elo+
Party 1
Zhong Kui
Zhong Kui
NIKESHOT22
Zhong Kui
Level 119
God Stats
1W - 1L
1,691 SR
Queue Stats
37W - 54L
1,403 Elo+
Solo
Bacchus
Bacchus
Vyse-20XX
Bacchus
Level 127
God Stats
0W - 2L
1,221 SR
Queue Stats
102W - 121L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
10 / 1 / 19
13,758
860
26,874
13,600
13,809
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Bmarsh93
Jing Wei
20
13 / 5 / 19
12,754
797
29,912
21,081
11,558
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 2 / 24
12,448
778
12,973
16,800
15,964
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 1 / 22
11,971
748
12,888
18,317
21,877
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
metherealtree
Hun Batz
16
3 / 6 / 21
10,815
676
14,520
16,575
9,127
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 7
9,491
593
10,702
30,218
16,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Jekkob
Da Ji
16
4 / 7 / 5
10,113
632
12,946
16,024
6,350
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
LMJSHANTY
Kuzenbo
18
2 / 6 / 8
10,605
663
11,886
20,946
34,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zhong Kui
NIKESHOT22
Zhong Kui
17
1 / 10 / 3
10,158
635
16,338
22,488
12,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Vyse-20XX
Bacchus
18
4 / 5 / 9
11,790
737
11,095
18,194
23,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
45
36
Kills
13
15
Deaths
36
105
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
10
1
19
19.5
W
Jing Wei
Bmarsh93
Jing Wei
13
5
19
4.5
L
2
8
7
0.69
L
Da Ji
Jekkob
Da Ji
4
7
5
0.93
L
Kuzenbo
LMJSHANTY
Kuzenbo
2
6
8
1
W
4
2
24
8
W
6
1
22
17
L
Zhong Kui
NIKESHOT22
Zhong Kui
1
10
3
0.25
L
Bacchus
Vyse-20XX
Bacchus
4
5
9
1.7
W
Hun Batz
metherealtree
Hun Batz
3
6
21
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,167
Damage
62,967
86,373
Taken
107,870
72,335
Mitigated
93,997
37,057
Healing
34,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
26,874
2,051
2,937
4,848
13,600
13,809
1,171
8,103
5,350
52,729
0
W
Jing Wei
Bmarsh93
Jing Wei
29,912
20,266
378
3,932
21,081
11,558
1,603
9,999
10,569
0
46,529
L
10,702
5,060
6,327
9,986
30,218
16,642
0
10,657
19,561
0
18,027
L
Da Ji
Jekkob
Da Ji
12,946
2,990
738
3,108
16,024
6,350
0
4,519
11,505
0
20,802
L
Kuzenbo
LMJSHANTY
Kuzenbo
11,886
3,075
930
1,818
20,946
34,706
26
10,100
10,846
28,147
0
W
12,973
4,724
1,951
2,291
16,800
15,964
279
6,023
10,207
28,317
0
W
12,888
5,473
11,149
8,404
18,317
21,877
732
6,065
11,463
0
20,584
L
Zhong Kui
NIKESHOT22
Zhong Kui
16,338
463
813
6,711
22,488
12,710
376
7,436
15,052
47,610
0
L
Bacchus
Vyse-20XX
Bacchus
11,095
898
919
3,598
18,194
23,589
0
7,135
11,059
20,277
0
W
Hun Batz
metherealtree
Hun Batz
14,520
1,108
608
559
16,575
9,127
1,705
8,020
8,384
0
29,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,746
Gold Earned
52,157
165
Minions Killed
140
0
Camps Cleared
0
1,542,757
Distance Traveled
1,387,690
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,758
860
72
5
0
332,235
3
W
Jing Wei
12,754
797
33
2
0
248,239
0
L
Horus
9,491
593
5
0
0
282,073
0
L
Da Ji
10,113
632
14
1
0
263,585
0
L
Kuzenbo
10,605
663
30
2
0
289,898
0
W
Atlas
12,448
778
20
1
0
310,129
0
W
Horus
11,971
748
7
0
0
325,091
0
L
Zhong Kui
10,158
635
79
5
0
245,225
1
L
Bacchus
11,790
737
12
1
0
306,909
0
W
Hun Batz
10,815
676
33
2
0
327,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role