Player Matchup

Ymir
Ymir
DuziForsaken
Ymir
Level 27
God Stats
18W - 6L
1,724 SR
Queue Stats
63W - 17L
1,796 Elo+
Party 2
Vamana
Vamana
GCF COLE
Vamana
Level 143
God Stats
2W - 1L
1,475 SR
Queue Stats
15W - 8L
1,454 Elo+
Solo
Medusa
Medusa
LSDers
Medusa
Level 146
God Stats
6W - 3L
2,011 SR
Queue Stats
293W - 164L
1,608 Elo+
Party 2
Baron Samedi
Baron Samedi
PureGp
Baron Samedi
Level 26
God Stats
1W - 3L
1,166 SR
Queue Stats
20W - 23L
1,490 Elo+
Solo
Cliodhna
Cliodhna
PureTigerB1ood
Cliodhna
Level 137
God Stats
12W - 11L
1,492 SR
Queue Stats
502W - 517L
1,492 Elo+
Solo
Team Averages
Level 96
1,573 SR
1,568 Elo+

VS

Team Averages
Level 39
1,586 SR
1,536 Elo+
Anhur
Anhur
CLTmastr3000
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
363W - 240L
1,615 Elo+
Party 1
Ares
Ares
MundoForgetName
Ares
Level 124
God Stats
7W - 3L
1,843 SR
Queue Stats
373W - 223L
1,609 Elo+
Party 1
Bellona
Bellona
OwnerOfIsrael
Bellona
Level 25
God Stats
6W - 4L
1,643 SR
Queue Stats
518W - 317L
1,602 Elo+
Party 1
Sol
Sol
Spirit of Zero
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Solo
Janus
Janus
user23897
Janus
Level 22
God Stats
3W - 4L
1,445 SR
Queue Stats
429W - 248L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 20
10,044
837
8,382
13,524
12,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
GCF COLE
Vamana
19
5 / 0 / 15
10,900
908
9,798
15,837
19,026
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
LSDers
Medusa
18
8 / 2 / 11
10,651
888
9,949
9,668
3,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
PureGp
Baron Samedi
16
7 / 5 / 10
10,206
851
11,532
11,493
6,159
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
17
7 / 2 / 13
10,356
863
12,457
10,798
4,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 2
8,810
734
7,128
12,648
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 4 / 5
9,725
810
7,592
17,420
15,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
17
4 / 3 / 4
9,962
830
8,027
12,927
12,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 9 / 1
7,564
630
4,094
10,270
2,687
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
user23897
Janus
17
2 / 4 / 6
9,480
790
13,212
8,072
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
28
29
Kills
10
10
Deaths
29
69
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
2
1
20
12
W
Vamana
GCF COLE
Vamana
5
0
15
12.5
W
Medusa
LSDers
Medusa
8
2
11
6.75
L
3
4
5
1.38
L
Bellona
4
3
4
2
W
Baron Samedi
PureGp
Baron Samedi
7
5
10
2.4
W
Cliodhna
7
2
13
6.75
L
0
9
1
0.06
L
Janus
user23897
Janus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,118
Damage
40,053
61,320
Taken
61,337
46,715
Mitigated
37,810
14,982
Healing
3,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,128
2,591
0
757
12,648
4,305
475
3,770
8,846
0
18,284
W
8,382
1,044
0
1,846
13,524
12,953
474
5,413
7,829
20,287
0
W
Vamana
GCF COLE
Vamana
9,798
2,843
755
5,816
15,837
19,026
338
3,770
11,873
3,088
38,857
W
Medusa
LSDers
Medusa
9,949
3,950
0
495
9,668
3,741
6,973
3,997
5,511
0
52,521
L
7,592
144
63
1,448
17,420
15,914
0
8,048
8,875
23,995
0
L
Bellona
8,027
2,280
0
1,088
12,927
12,005
0
3,115
9,473
0
26,432
W
Baron Samedi
PureGp
Baron Samedi
11,532
1,167
1,630
1,456
11,493
6,159
335
5,427
5,954
33,013
0
W
Cliodhna
12,457
1,159
0
2,984
10,798
4,836
3,589
5,391
5,255
0
35,274
L
4,094
1,211
22
93
10,270
2,687
389
2,186
8,028
12,780
0
L
Janus
user23897
Janus
13,212
824
0
400
8,072
2,899
384
3,439
4,545
43,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,157
Gold Earned
45,541
277
Minions Killed
183
0
Camps Cleared
0
1,340,977
Distance Traveled
1,112,049
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,810
734
24
2
0
199,982
0
W
Ymir
10,044
837
24
2
0
278,796
2
W
Vamana
10,900
908
70
6
0
296,013
2
W
Medusa
10,651
888
79
7
0
252,740
3
L
Ares
9,725
810
15
1
0
241,558
2
L
Bellona
9,962
830
37
3
0
278,626
4
W
Baron Samedi
10,206
851
51
4
0
231,271
0
W
Cliodhna
10,356
863
53
4
0
282,157
1
L
Sol
7,564
630
22
2
0
150,126
1
L
Janus
9,480
790
85
7
0
241,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role