Player Matchup

Bastet
Bastet
 
Bastet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Beefy Napkin
Charybdis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,887 Elo+
Party 2
Sylvanus
Sylvanus
Jeffahfah
Sylvanus
Level 121
God Stats
1W - 2L
1,569 SR
Queue Stats
11W - 10L
1,750 Elo+
Party 2
Amaterasu
Amaterasu
annyanng
Amaterasu
Level 123
God Stats
4W - 6L
1,452 SR
Queue Stats
172W - 186L
1,582 Elo+
Party 3
Baron Samedi
Baron Samedi
hebuster
Baron Samedi
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 67L
1,551 Elo+
Party 3
Team Averages
Level 102
1,504 SR
1,654 Elo+

VS

Team Averages
Level 87
1,491 SR
1,657 Elo+
Neith
Neith
GuitarMin
Neith
Level 29
God Stats
27W - 12L
1,645 SR
Queue Stats
30W - 12L
1,735 Elo+
Party 1
Sun Wukong
Sun Wukong
MrSemp
Sun Wukong
Level 107
God Stats
9W - 7L
1,320 SR
Queue Stats
225W - 98L
1,689 Elo+
Party 1
Anubis
Anubis
Pinguino777
Anubis
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 35L
1,593 Elo+
Party 1
Bastet
Bastet
TheGiver12
Bastet
Level 126
God Stats
3W - 8L
1,303 SR
Queue Stats
287W - 132L
1,689 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheTaker12
Kumbhakarna
Level 62
God Stats
36W - 17L
1,688 SR
Queue Stats
179W - 97L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
3 / 11 / 3
11,908
1,083
18,604
22,666
7,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Charybdis
Beefy Napkin
Charybdis
18
0 / 10 / 7
11,794
1,072
13,933
20,688
5,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Jeffahfah
Sylvanus
17
2 / 7 / 4
11,670
1,061
8,530
26,718
31,558
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
annyanng
Amaterasu
17
3 / 3 / 3
11,984
1,089
9,672
22,992
15,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
hebuster
Baron Samedi
17
0 / 12 / 4
11,206
1,019
10,943
24,148
9,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GuitarMin
Neith
20
11 / 0 / 16
14,475
1,316
25,222
11,936
4,874
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MrSemp
Sun Wukong
20
8 / 1 / 25
14,106
1,282
16,958
10,467
10,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
20
13 / 3 / 22
14,461
1,315
36,464
17,499
7,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
TheGiver12
Bastet
20
6 / 2 / 18
12,967
1,179
24,258
13,149
4,578
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
TheTaker12
Kumbhakarna
19
5 / 2 / 16
14,124
1,284
8,795
15,840
16,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
140
8
Kills
43
43
Deaths
8
21
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
11
3
0.41
L
Charybdis
Beefy Napkin
Charybdis
0
10
7
0.35
W
Neith
GuitarMin
Neith
11
0
16
19
L
Sylvanus
Jeffahfah
Sylvanus
2
7
4
0.57
W
Sun Wukong
MrSemp
Sun Wukong
8
1
25
20.5
W
Anubis
13
3
22
8
W
Bastet
TheGiver12
Bastet
6
2
18
7.5
W
Kumbhakarna
TheTaker12
Kumbhakarna
5
2
16
6.5
L
Amaterasu
annyanng
Amaterasu
3
3
3
1.5
L
Baron Samedi
hebuster
Baron Samedi
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,682
Damage
111,697
117,212
Taken
68,891
70,535
Mitigated
44,637
15,673
Healing
22,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
18,604
2,907
0
782
22,666
7,814
0
3,803
18,681
0
26,026
L
Charybdis
Beefy Napkin
Charybdis
13,933
4,386
0
885
20,688
5,847
0
8,953
11,678
0
40,989
W
Neith
GuitarMin
Neith
25,222
15,313
0
4,444
11,936
4,874
0
4,811
6,973
0
50,869
L
Sylvanus
Jeffahfah
Sylvanus
8,530
314
1,705
3,752
26,718
31,558
0
13,162
13,161
15,788
0
W
Sun Wukong
MrSemp
Sun Wukong
16,958
4,192
0
1,923
10,467
10,523
0
5,096
5,297
0
21,380
W
Anubis
36,464
1,717
0
9,060
17,499
7,898
0
3,718
13,663
62,289
0
W
Bastet
TheGiver12
Bastet
24,258
5,372
0
2,601
13,149
4,578
0
1,910
10,963
0
36,558
W
Kumbhakarna
TheTaker12
Kumbhakarna
8,795
588
0
4,195
15,840
16,764
0
4,236
9,502
26,646
0
L
Amaterasu
annyanng
Amaterasu
9,672
2,206
0
5,847
22,992
15,344
0
8,838
14,028
430
19,502
L
Baron Samedi
hebuster
Baron Samedi
10,943
1,060
1,580
1,122
24,148
9,972
0
10,503
13,379
44,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,562
Gold Earned
70,133
211
Minions Killed
228
5
Camps Cleared
8
1,021,846
Distance Traveled
1,142,265
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,908
1,083
15
1
2
252,018
0
L
Charybdis
11,794
1,072
68
6
1
180,672
0
W
Neith
14,475
1,316
73
7
6
211,702
1
L
Sylvanus
11,670
1,061
14
1
0
177,009
0
W
Sun Wukong
14,106
1,282
15
1
1
257,723
0
W
Anubis
14,461
1,315
70
6
0
194,683
3
W
Bastet
12,967
1,179
35
3
0
244,734
0
W
Kumbhakarna
14,124
1,284
35
3
1
233,423
1
L
Amaterasu
11,984
1,089
28
3
2
235,234
2
L
Baron Samedi
11,206
1,019
86
8
0
176,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role