Player Matchup

Zeus
Zeus
Agent-Bappo
Zeus
Level 129
God Stats
1W - 1L
1,254 SR
Queue Stats
52W - 92L
1,418 Elo+
Party 2
Hachiman
Hachiman
AlmightyKingKei
Hachiman
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 77L
1,506 Elo+
Party 2
Bastet
Bastet
Sourishscarf737
Bastet
Level 44
God Stats
17W - 15L
1,670 SR
Queue Stats
41W - 48L
1,516 Elo+
Party 2
Ares
Ares
iSelIweed
Ares
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 41L
1,315 Elo+
Party 2
Osiris
Osiris
tjmax2000
Osiris
Level 122
God Stats
6W - 5L
1,566 SR
Queue Stats
66W - 95L
1,469 Elo+
Party 2
Team Averages
Level 102
1,498 SR
1,445 Elo+

VS

Team Averages
Level 50
1,548 SR
1,512 Elo+
Ares
Ares
Asian-Wolff
Ares
Level 48
God Stats
10W - 5L
1,455 SR
Queue Stats
380W - 478L
1,350 Elo+
Party 3
Nemesis
Nemesis
B0N3DADDY
Nemesis
Level 64
God Stats
17W - 14L
1,615 SR
Queue Stats
100W - 80L
1,619 Elo+
Party 1
Agni
Agni
B1ackHorse
Agni
Level 105
God Stats
35W - 15L
1,638 SR
Queue Stats
268W - 243L
1,634 Elo+
Party 1
Chaac
Chaac
IvanDaSlayer
Chaac
Level 28
God Stats
24W - 24L
1,530 SR
Queue Stats
308W - 308L
1,608 Elo+
Party 1
Persephone
Persephone
SJ-17Vernon
Persephone
Level 6
God Stats
4W - 22L
1,500 SR
Queue Stats
267W - 329L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 3
11,371
541
13,250
12,042
3,406
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
17
3 / 3 / 5
10,866
517
11,042
12,727
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 2 / 5
11,070
527
5,491
13,172
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
15
2 / 3 / 11
10,404
495
8,277
16,676
19,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
tjmax2000
Osiris
18
1 / 3 / 7
10,908
519
8,814
14,036
16,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 10
9,368
446
6,827
19,361
23,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
B0N3DADDY
Nemesis
18
5 / 2 / 5
11,026
525
8,272
14,782
7,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
8 / 3 / 4
11,566
551
19,501
10,577
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 3 / 5
10,004
476
7,739
17,954
10,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
SJ-17Vernon
Persephone
13
0 / 5 / 5
8,940
426
3,446
9,258
2,465
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
15
Kills
15
15
Deaths
15
31
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
W
Hachiman
3
3
5
1.83
L
2
2
10
3.5
L
Nemesis
B0N3DADDY
Nemesis
5
2
5
3.75
L
8
3
4
3.33
L
0
3
5
0.83
L
Persephone
SJ-17Vernon
Persephone
0
5
5
0.5
W
5
2
5
3.75
W
Ares
2
3
11
2.5
W
Osiris
tjmax2000
Osiris
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,874
Damage
45,785
68,653
Taken
71,932
48,919
Mitigated
47,888
21,164
Healing
14,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,250
775
0
2,945
12,042
3,406
214
6,259
5,783
81,156
0
W
Hachiman
11,042
7,317
0
4,785
12,727
3,959
1,195
5,639
7,088
0
73,428
L
6,827
720
0
3,900
19,361
23,864
330
4,291
15,070
26,480
0
L
Nemesis
B0N3DADDY
Nemesis
8,272
2,994
0
3,454
14,782
7,222
0
4,677
10,105
0
85,923
L
19,501
1,775
0
2,044
10,577
3,994
468
3,744
6,833
99,500
0
L
7,739
1,419
0
4,645
17,954
10,343
281
6,828
11,126
0
62,340
L
Persephone
SJ-17Vernon
Persephone
3,446
575
0
424
9,258
2,465
597
1,986
7,267
43,125
0
W
5,491
1,678
0
6,112
13,172
4,982
46
4,506
8,666
0
64,981
W
Ares
8,277
702
277
2,577
16,676
19,825
45
8,356
8,320
31,225
0
W
Osiris
tjmax2000
Osiris
8,814
3,029
0
4,468
14,036
16,747
160
5,014
9,022
0
74,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,619
Gold Earned
50,904
578
Minions Killed
529
0
Camps Cleared
0
1,918,203
Distance Traveled
2,049,173
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,371
541
143
7
0
392,235
7
W
Hachiman
10,866
517
124
6
0
338,957
0
L
Ares
9,368
446
37
2
0
407,357
1
L
Nemesis
11,026
525
124
6
0
480,646
1
L
Agni
11,566
551
164
8
0
394,182
9
L
Chaac
10,004
476
128
6
0
412,047
6
L
Persephone
8,940
426
76
4
0
354,941
3
W
Bastet
11,070
527
124
6
0
406,423
2
W
Ares
10,404
495
37
2
0
397,215
3
W
Osiris
10,908
519
150
7
0
383,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role