Player Matchup

He Bo
He Bo
 
He Bo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
luis01209
Cliodhna
Level 102
God Stats
7W - 9L
1,591 SR
Queue Stats
52W - 67L
1,450 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXBadprophetXx
Morgan Le Fay
Level 128
God Stats
22W - 18L
1,468 SR
Queue Stats
47W - 54L
1,460 Elo+
Solo
Team Averages
Level 115
1,520 SR
1,470 Elo+

VS

Team Averages
Level 119
1,558 SR
1,519 Elo+
Susano
Susano
FireBeast_Gamer
Susano
Level 121
God Stats
4W - 2L
1,711 SR
Queue Stats
65W - 68L
1,532 Elo+
Solo
Janus
Janus
ablindman01
Janus
Level 84
God Stats
62W - 81L
1,548 SR
Queue Stats
286W - 307L
1,524 Elo+
Party 1
Hercules
Hercules
armedforces42
Hercules
Level 153
God Stats
39W - 52L
1,416 SR
Queue Stats
189W - 202L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 5 / 1
9,375
721
10,150
8,598
2,528
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
luis01209
Cliodhna
10
1 / 4 / 3
7,893
607
3,623
10,574
4,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
xXBadprophetXx
Morgan Le Fay
9
1 / 8 / 2
8,049
619
4,880
11,234
3,491
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 2
9,715
747
11,490
9,337
3,610
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 2 / 7
10,108
778
8,411
6,368
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
armedforces42
Hercules
14
2 / 1 / 11
9,907
762
4,178
18,172
22,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
16
17
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
5
1
0.7
W
8
3
2
3
W
6
2
7
4.75
W
Hercules
armedforces42
Hercules
2
1
11
7.5
L
Cliodhna
luis01209
Cliodhna
1
4
3
0.63
L
Morgan Le Fay
xXBadprophetXx
Morgan Le Fay
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,653
Damage
24,079
30,406
Taken
33,877
10,229
Mitigated
28,316
2,390
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,150
260
0
433
8,598
2,528
0
2,045
6,457
37,080
0
W
11,490
2,866
0
140
9,337
3,610
890
7,076
2,261
0
29,460
W
8,411
1,437
75
1,412
6,368
2,285
458
3,366
3,002
48,503
0
W
Hercules
armedforces42
Hercules
4,178
1,174
449
9,018
18,172
22,421
198
4,983
13,189
0
9,477
L
Cliodhna
luis01209
Cliodhna
3,623
368
0
448
10,574
4,210
0
3,587
6,735
0
8,534
L
Morgan Le Fay
xXBadprophetXx
Morgan Le Fay
4,880
307
28
1,481
11,234
3,491
0
2,430
8,680
11,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,317
Gold Earned
29,730
79
Minions Killed
139
2
Camps Cleared
8
569,608
Distance Traveled
757,946
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,375
721
57
4
2
219,246
3
W
Susano
9,715
747
31
2
5
255,274
0
W
Janus
10,108
778
103
8
3
234,500
1
W
Hercules
9,907
762
5
0
0
268,172
4
L
Cliodhna
7,893
607
11
1
0
167,215
0
L
Morgan Le Fay
8,049
619
11
1
0
183,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role