Player Matchup

Bastet
Bastet
TheRigster2
Bastet
Level 104
God Stats
13W - 4L
1,631 SR
Queue Stats
187W - 132L
1,614 Elo+
Party 2
Thoth
Thoth
askinner1119
Thoth
Level 124
God Stats
18W - 16L
1,583 SR
Queue Stats
212W - 147L
1,586 Elo+
Party 2
Bacchus
Bacchus
slendercolt51
Bacchus
Level 117
God Stats
2W - 1L
1,504 SR
Queue Stats
155W - 111L
1,656 Elo+
Party 2
Team Averages
Level 115
1,573 SR
1,619 Elo+

VS

Team Averages
Level 108
1,421 SR
1,142 Elo+
Neith
Neith
Desurasu
Neith
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,288 Elo+
Solo
Fafnir
Fafnir
SleeepyPillz
Fafnir
Level 127
God Stats
0W - 2L
1,263 SR
Queue Stats
32W - 44L
1,032 Elo+
Party 1
Sol
Sol
Titan Umbra
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,105 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
5 / 0 / 4
8,599
782
6,894
5,771
1,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 1 / 8
8,231
748
8,084
3,773
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
13
4 / 1 / 7
9,218
838
5,773
9,199
11,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Desurasu
Neith
11
1 / 5 / 0
7,029
639
4,611
8,009
2,162
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
11
1 / 2 / 1
7,957
723
3,890
8,612
8,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 4 / 1
6,731
612
5,627
8,142
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
2
2
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
Desurasu
Neith
1
5
0
0.2
L
Fafnir
1
2
1
0.75
W
Bastet
5
0
4
7
L
0
4
1
0.13
W
2
1
8
6
W
Bacchus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,751
Damage
14,128
18,743
Taken
24,763
15,120
Mitigated
12,098
5,023
Healing
4,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Desurasu
Neith
4,611
1,358
0
680
8,009
2,162
0
5,053
2,956
0
18,143
L
Fafnir
3,890
1,116
0
1,175
8,612
8,096
0
4,176
4,436
11,156
0
W
Bastet
6,894
2,033
0
1,678
5,771
1,970
206
3,210
2,561
0
23,300
L
5,627
1,354
0
2,347
8,142
1,840
0
4,628
3,514
23,287
0
W
8,084
593
0
1,157
3,773
1,276
462
2,203
1,570
44,070
0
W
Bacchus
5,773
825
0
2,188
9,199
11,874
0
4,549
4,650
19,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,048
Gold Earned
21,717
150
Minions Killed
111
10
Camps Cleared
0
630,886
Distance Traveled
548,942
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,029
639
52
5
0
187,256
6
L
Fafnir
7,957
723
16
1
0
176,115
0
W
Bastet
8,599
782
50
5
6
249,210
5
L
Sol
6,731
612
43
4
0
185,571
2
W
Thoth
8,231
748
77
7
1
186,485
2
W
Bacchus
9,218
838
23
2
3
195,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role