Player Matchup

Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CapnMunch
Achilles
Level 109
God Stats
7W - 8L
1,898 SR
Queue Stats
423W - 395L
1,593 Elo+
Party 1
Arachne
Arachne
Sectums3mpra
Arachne
Level 68
God Stats
5W - 11L
1,842 SR
Queue Stats
585W - 567L
1,652 Elo+
Party 1
Charybdis
Charybdis
raggedyjungle
Charybdis
Level 83
God Stats
6W - 6L
1,360 SR
Queue Stats
279W - 287L
1,344 Elo+
Solo
Team Averages
Level 97
1,620 SR
1,518 Elo+

VS

Team Averages
Level 120
1,560 SR
1,528 Elo+
Vamana
Vamana
 
Vamana
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Dordiel
Osiris
Level 157
God Stats
17W - 26L
1,247 SR
Queue Stats
141W - 146L
1,508 Elo+
Solo
Bacchus
Bacchus
Orochimaru59
Bacchus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 211L
1,520 Elo+
Solo
Freya
Freya
TheBossHog
Freya
Level 147
God Stats
2W - 0L
1,780 SR
Queue Stats
84W - 43L
1,571 Elo+
Party 2
Fenrir
Fenrir
mafleeted
Fenrir
Level 88
God Stats
5W - 2L
1,770 SR
Queue Stats
16W - 16L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 5 / 3
6,524
593
7,379
6,066
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
 
Athena
7
0 / 4 / 2
4,988
453
3,095
9,425
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
CapnMunch
Achilles
10
3 / 3 / 2
6,282
571
5,205
9,632
5,910
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Sectums3mpra
Arachne
9
4 / 5 / 1
5,952
541
6,639
7,850
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
raggedyjungle
Charybdis
10
1 / 6 / 0
5,894
536
4,603
8,091
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
4 / 1 / 4
6,871
625
5,913
9,218
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
Dordiel
Osiris
10
3 / 3 / 2
6,247
568
6,002
7,697
5,144
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Orochimaru59
Bacchus
10
3 / 4 / 1
5,790
526
3,925
6,362
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
11
6 / 1 / 5
7,288
663
8,647
8,077
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
mafleeted
Fenrir
11
7 / 1 / 7
7,165
651
6,160
9,933
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
10
Kills
23
23
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
3
0.7
L
Athena
 
Athena
0
4
2
0.25
W
Vamana
 
Vamana
4
1
4
6
L
Achilles
CapnMunch
Achilles
3
3
2
1.33
W
Osiris
Dordiel
Osiris
3
3
2
1.33
W
Bacchus
Orochimaru59
Bacchus
3
4
1
0.88
L
Arachne
Sectums3mpra
Arachne
4
5
1
0.9
W
Freya
6
1
5
8.5
W
Fenrir
mafleeted
Fenrir
7
1
7
10.5
L
Charybdis
raggedyjungle
Charybdis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,921
Damage
30,647
41,064
Taken
41,287
16,644
Mitigated
19,061
8,195
Healing
15,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,379
669
0
798
6,066
1,673
294
3,106
2,746
42,182
0
L
Athena
 
Athena
3,095
769
171
1,104
9,425
4,067
0
3,126
6,267
16,789
0
W
Vamana
 
Vamana
5,913
2,830
0
5,184
9,218
4,159
0
2,152
7,066
0
42,102
L
Achilles
CapnMunch
Achilles
5,205
1,268
0
3,049
9,632
5,910
0
616
8,984
0
25,588
W
Osiris
Dordiel
Osiris
6,002
2,720
0
2,150
7,697
5,144
0
872
6,825
0
24,865
W
Bacchus
Orochimaru59
Bacchus
3,925
101
0
480
6,362
2,868
0
3,174
3,188
22,423
0
L
Arachne
Sectums3mpra
Arachne
6,639
4,417
0
1,458
7,850
2,935
0
1,350
6,432
0
25,533
W
Freya
8,647
3,787
0
3,892
8,077
2,205
0
1,415
6,537
35,462
0
W
Fenrir
mafleeted
Fenrir
6,160
1,808
231
3,186
9,933
4,685
0
2,861
7,072
0
20,874
L
Charybdis
raggedyjungle
Charybdis
4,603
2,565
0
1,615
8,091
2,059
0
4,028
4,063
0
31,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,640
Gold Earned
33,361
267
Minions Killed
299
0
Camps Cleared
0
972,125
Distance Traveled
1,080,344
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,524
593
82
7
0
198,782
3
L
Athena
4,988
453
23
2
0
201,435
1
W
Vamana
6,871
625
93
8
0
259,315
1
L
Achilles
6,282
571
54
5
0
185,881
1
W
Osiris
6,247
568
57
5
0
200,703
0
W
Bacchus
5,790
526
46
4
0
191,406
8
L
Arachne
5,952
541
47
4
0
200,308
1
W
Freya
7,288
663
72
7
0
200,044
2
W
Fenrir
7,165
651
31
3
0
228,876
4
L
Charybdis
5,894
536
61
6
0
185,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role