Player Matchup

Nemesis
Nemesis
DongNOW
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
DongPee
Cthulhu
Level 15
God Stats
3W - 4L
1,659 SR
Queue Stats
10W - 11L
1,561 Elo+
Party 4
Zeus
Zeus
PndaMasta
Zeus
Level 29
God Stats
8W - 4L
1,667 SR
Queue Stats
29W - 20L
1,553 Elo+
Party 1
Izanami
Izanami
QMPanda
Izanami
Level 91
God Stats
33W - 37L
1,826 SR
Queue Stats
330W - 363L
1,478 Elo+
Party 1
Tyr
Tyr
nemesis-theking4
Tyr
Level 127
God Stats
4W - 7L
1,452 SR
Queue Stats
16W - 24L
1,296 Elo+
Solo
Team Averages
Level 53
1,621 SR
1,478 Elo+

VS

Team Averages
Level 78
1,691 SR
1,492 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JoeGary
Guan Yu
Level 4
God Stats
2W - 1L
1,842 SR
Queue Stats
10W - 17L
1,743 Elo+
Party 3
Zhong Kui
Zhong Kui
Jojo59Brim
Zhong Kui
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 80L
1,336 Elo+
Party 2
Thanatos
Thanatos
LindoXMetro
Thanatos
Level 52
God Stats
5W - 11L
1,319 SR
Queue Stats
52W - 59L
1,318 Elo+
Party 2
Skadi
Skadi
Next4424
Skadi
Level 122
God Stats
6W - 2L
2,296 SR
Queue Stats
282W - 197L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DongNOW
Nemesis
14
0 / 6 / 8
8,159
680
2,004
11,786
5,089
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Cthulhu
DongPee
Cthulhu
15
1 / 7 / 7
9,034
753
6,108
16,306
13,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
18
8 / 3 / 1
10,061
838
22,086
8,379
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
QMPanda
Izanami
15
1 / 6 / 6
8,784
732
8,286
13,990
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 9 / 1
8,410
701
6,421
14,283
8,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
2 / 0 / 14
9,979
832
8,575
4,785
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
JoeGary
Guan Yu
15
1 / 7 / 15
9,015
751
5,737
13,141
11,934
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Jojo59Brim
Zhong Kui
17
5 / 1 / 15
10,073
839
9,076
12,661
8,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
LindoXMetro
Thanatos
16
6 / 3 / 15
10,082
840
6,886
12,715
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
Next4424
Skadi
19
17 / 1 / 11
12,242
1,020
25,529
13,727
5,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
101
12
Kills
31
31
Deaths
12
23
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
14
9
L
Nemesis
DongNOW
Nemesis
0
6
8
0.67
L
Cthulhu
DongPee
Cthulhu
1
7
7
0.64
W
Guan Yu
JoeGary
Guan Yu
1
7
15
1.21
W
Zhong Kui
Jojo59Brim
Zhong Kui
5
1
15
12.5
W
Thanatos
LindoXMetro
Thanatos
6
3
15
4.5
W
Skadi
Next4424
Skadi
17
1
11
22.5
L
Zeus
8
3
1
2.83
L
Izanami
QMPanda
Izanami
1
6
6
0.67
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,905
Damage
55,803
64,744
Taken
57,029
33,436
Mitigated
31,981
8,374
Healing
23,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,575
2,125
0
1,913
4,785
1,671
2,701
2,267
2,411
35,412
0
L
Nemesis
DongNOW
Nemesis
2,004
572
0
495
11,786
5,089
528
3,632
7,786
0
9,505
L
Cthulhu
DongPee
Cthulhu
6,108
410
339
2,000
16,306
13,287
232
4,558
11,207
23,868
0
W
Guan Yu
JoeGary
Guan Yu
5,737
736
1,217
2,849
13,141
11,934
0
8,730
3,970
0
8,584
W
Zhong Kui
Jojo59Brim
Zhong Kui
9,076
1,401
1,226
6,921
12,661
8,417
1,342
5,507
6,677
35,660
0
W
Thanatos
LindoXMetro
Thanatos
6,886
1,879
271
6,164
12,715
4,859
571
5,330
7,052
0
18,145
W
Skadi
Next4424
Skadi
25,529
12,016
0
3,289
13,727
5,100
2,763
4,778
8,725
0
63,289
L
Zeus
22,086
2,079
581
1,220
8,379
2,197
230
2,531
5,643
61,748
0
L
Izanami
QMPanda
Izanami
8,286
5,382
0
1,864
13,990
4,179
506
2,344
11,468
0
32,647
L
6,421
1,624
286
1,589
14,283
8,684
0
3,650
10,291
0
22,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,448
Gold Earned
51,391
232
Minions Killed
204
0
Camps Cleared
0
1,059,560
Distance Traveled
1,267,420
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,979
832
61
5
0
228,343
4
L
Nemesis
8,159
680
15
1
0
208,676
0
L
Cthulhu
9,034
753
42
4
0
201,522
0
W
Guan Yu
9,015
751
2
0
0
242,149
4
W
Zhong Kui
10,073
839
40
3
0
232,362
0
W
Thanatos
10,082
840
22
2
0
274,075
0
W
Skadi
12,242
1,020
79
7
0
290,491
1
L
Zeus
10,061
838
86
7
0
217,925
4
L
Izanami
8,784
732
51
4
0
213,986
4
L
Tyr
8,410
701
38
3
0
217,451
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role