Player Matchup

Medusa
Medusa
Cody4515
Medusa
Level 83
God Stats
6W - 10L
1,500 SR
Queue Stats
356W - 321L
1,428 Elo+
Party 2
Atlas
Atlas
Smokejoker
Atlas
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
463W - 456L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
UnstableVortecks
Sun Wukong
Level 160
God Stats
5W - 7L
1,500 SR
Queue Stats
466W - 473L
1,441 Elo+
Solo
Set
Set
jofum123
Set
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
228W - 249L
1,403 Elo+
Party 2
Hera
Hera
justtdf55
Hera
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
220W - 212L
1,478 Elo+
Solo
Team Averages
Level 114
1,500 SR
1,456 Elo+

VS

Team Averages
Level 103
1,407 SR
1,559 Elo+
Ao Kuang
Ao Kuang
AfroGai
Ao Kuang
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,586 Elo+
Solo
Kumbhakarna
Kumbhakarna
ClingyEwok714
Kumbhakarna
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 57L
1,629 Elo+
Solo
Scylla
Scylla
MrStealYoGurl1
Scylla
Level 85
God Stats
5W - 7L
1,270 SR
Queue Stats
688W - 724L
1,445 Elo+
Solo
Skadi
Skadi
NeXplicit
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,604 Elo+
Party 1
Anubis
Anubis
jmolly85
Anubis
Level 101
God Stats
1W - 4L
1,265 SR
Queue Stats
225W - 202L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cody4515
Medusa
20
9 / 5 / 15
12,374
825
24,853
13,789
6,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
19
3 / 5 / 19
11,956
797
14,496
19,368
17,934
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
UnstableVortecks
Sun Wukong
20
7 / 7 / 16
12,745
850
18,880
21,632
25,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
6 / 6 / 13
13,030
869
7,918
17,274
13,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
18
9 / 6 / 15
12,074
805
18,997
15,734
6,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AfroGai
Ao Kuang
19
8 / 6 / 16
11,700
780
14,840
22,809
14,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
ClingyEwok714
Kumbhakarna
19
1 / 4 / 21
11,162
744
6,812
20,025
22,446
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 5 / 11
12,592
839
12,751
11,799
4,648
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
NeXplicit
Skadi
17
5 / 10 / 10
11,103
740
20,090
17,960
6,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
jmolly85
Anubis
17
7 / 9 / 9
11,466
764
13,513
21,067
10,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
95
34
Kills
28
29
Deaths
34
78
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AfroGai
Ao Kuang
8
6
16
2.67
L
Kumbhakarna
ClingyEwok714
Kumbhakarna
1
4
21
2.88
W
Medusa
Cody4515
Medusa
9
5
15
3.3
L
7
5
11
2.5
L
Skadi
NeXplicit
Skadi
5
10
10
1
W
Atlas
3
5
19
2.5
W
Sun Wukong
UnstableVortecks
Sun Wukong
7
7
16
2.14
L
Anubis
jmolly85
Anubis
7
9
9
1.28
W
6
6
13
2.08
W
Hera
9
6
15
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,144
Damage
68,006
87,797
Taken
93,660
69,127
Mitigated
58,347
29,649
Healing
33,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AfroGai
Ao Kuang
14,840
3,460
2,662
9,803
22,809
14,153
917
7,289
15,220
22,091
0
L
Kumbhakarna
ClingyEwok714
Kumbhakarna
6,812
395
1,453
6,107
20,025
22,446
325
7,835
12,054
13,150
0
W
Medusa
Cody4515
Medusa
24,853
7,336
1,811
2,205
13,789
6,119
1,612
9,899
3,890
0
52,603
L
12,751
1,584
1,800
1,278
11,799
4,648
562
4,828
6,789
45,954
0
L
Skadi
NeXplicit
Skadi
20,090
9,418
887
2,602
17,960
6,722
1,099
7,083
10,515
0
37,060
W
Atlas
14,496
3,113
1,487
4,328
19,368
17,934
462
10,024
9,344
25,049
0
W
Sun Wukong
UnstableVortecks
Sun Wukong
18,880
2,212
1,320
4,715
21,632
25,278
528
10,026
11,606
0
33,332
L
Anubis
jmolly85
Anubis
13,513
798
1,596
5,181
21,067
10,378
360
6,458
14,413
26,830
0
W
7,918
3,084
3,692
4,749
17,274
13,347
1,805
8,564
8,710
0
18,447
W
Hera
18,997
5,803
608
4,734
15,734
6,449
464
9,403
6,331
32,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,179
Gold Earned
58,023
154
Minions Killed
150
0
Camps Cleared
0
1,369,979
Distance Traveled
1,262,387
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,700
780
15
1
0
274,997
0
L
Kumbhakarna
11,162
744
8
1
0
282,117
0
W
Medusa
12,374
825
52
3
0
268,332
0
L
Scylla
12,592
839
80
5
0
257,565
2
L
Skadi
11,103
740
26
2
0
240,035
0
W
Atlas
11,956
797
12
1
0
290,124
0
W
Sun Wukong
12,745
850
29
2
0
257,934
0
L
Anubis
11,466
764
21
1
0
207,673
0
W
Set
13,030
869
27
2
0
274,426
0
W
Hera
12,074
805
34
2
0
279,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role