Player Matchup

Scylla
Scylla
CrimsonCruiser61
Scylla
Level 82
God Stats
4W - 3L
1,510 SR
Queue Stats
218W - 189L
1,535 Elo+
Party 2
Izanami
Izanami
JDhardONem
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,671 Elo+
Solo
Mulan
Mulan
MDNGTMonsterMash
Mulan
Level 68
God Stats
21W - 13L
1,541 SR
Queue Stats
69W - 67L
1,579 Elo+
Party 2
Olorun
Olorun
Tridunt
Olorun
Level 145
God Stats
23W - 12L
1,633 SR
Queue Stats
249W - 226L
1,590 Elo+
Party 2
Ymir
Ymir
WhosYourPAPAtine
Ymir
Level 15
God Stats
2W - 1L
1,697 SR
Queue Stats
36W - 22L
1,627 Elo+
Party 2
Team Averages
Level 67
1,576 SR
1,601 Elo+

VS

Team Averages
Level 52
1,460 SR
1,545 Elo+
Hera
Hera
LordTouchMe8291
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Neith
Neith
Moon1896
Neith
Level 21
God Stats
5W - 9L
1,302 SR
Queue Stats
70W - 65L
1,544 Elo+
Party 1
Ymir
Ymir
NameIsRick
Ymir
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 65L
1,571 Elo+
Party 1
Ao Kuang
Ao Kuang
SiicKPhenom
Ao Kuang
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 153L
1,609 Elo+
Party 1
Gilgamesh
Gilgamesh
UwURunner
Gilgamesh
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 7
9,263
926
14,678
5,219
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
JDhardONem
Izanami
14
2 / 2 / 7
7,889
789
4,515
7,468
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 1 / 10
8,846
885
10,006
9,277
4,804
Olorun
Tridunt
Olorun
18
10 / 0 / 3
10,167
1,017
15,406
12,146
8,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 1 / 12
8,374
837
1,662
6,074
4,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 0
6,467
647
6,540
9,554
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Moon1896
Neith
14
1 / 2 / 3
7,698
770
7,203
6,708
2,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 2
6,867
687
4,342
13,944
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
SiicKPhenom
Ao Kuang
14
4 / 6 / 0
8,040
804
8,682
13,393
5,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
UwURunner
Gilgamesh
12
0 / 7 / 2
6,735
674
2,600
10,257
3,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
26
Kills
5
5
Deaths
26
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
W
Izanami
JDhardONem
Izanami
2
2
7
2.75
L
0
9
0
0
W
5
1
10
10
L
Neith
Moon1896
Neith
1
2
3
1.25
L
0
2
2
0.5
L
Ao Kuang
SiicKPhenom
Ao Kuang
4
6
0
0.67
W
Olorun
Tridunt
Olorun
10
0
3
11.5
L
Gilgamesh
UwURunner
Gilgamesh
0
7
2
0.14
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,267
Damage
29,367
40,184
Taken
53,856
22,021
Mitigated
23,263
14,975
Healing
7,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,678
1,065
0
1,154
5,219
2,042
322
1,757
3,400
38,596
0
W
Izanami
JDhardONem
Izanami
4,515
2,983
0
813
7,468
2,940
3,697
3,839
3,553
0
18,721
L
6,540
1,847
0
0
9,554
3,252
34
5,813
3,741
19,696
0
W
10,006
1,553
0
1,239
9,277
4,804
1,351
3,720
5,501
0
25,486
L
Neith
Moon1896
Neith
7,203
1,073
0
600
6,708
2,694
0
3,451
3,257
0
27,330
L
4,342
964
0
2,885
13,944
8,369
0
8,003
5,941
8,142
0
L
Ao Kuang
SiicKPhenom
Ao Kuang
8,682
2,152
0
3,501
13,393
5,237
0
6,519
6,874
21,528
0
W
Olorun
Tridunt
Olorun
15,406
8,897
1,068
7,682
12,146
8,229
2,572
7,099
4,905
45,639
5,433
L
Gilgamesh
UwURunner
Gilgamesh
2,600
93
287
143
10,257
3,711
0
6,036
4,221
0
5,014
W
1,662
544
1,804
1,215
6,074
4,006
167
2,715
3,261
9,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,539
Gold Earned
35,807
215
Minions Killed
122
0
Camps Cleared
0
986,839
Distance Traveled
964,175
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,263
926
53
5
0
210,006
2
W
Izanami
7,889
789
31
3
0
187,468
0
L
Hera
6,467
647
32
3
0
175,678
0
W
Mulan
8,846
885
42
4
0
206,704
1
L
Neith
7,698
770
52
5
0
200,721
5
L
Ymir
6,867
687
6
1
0
183,256
0
L
Ao Kuang
8,040
804
26
3
0
191,875
1
W
Olorun
10,167
1,017
81
8
0
210,610
1
L
Gilgamesh
6,735
674
6
1
0
212,645
0
W
Ymir
8,374
837
8
1
0
172,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role