Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Silebeat
Persephone
Level 159
God Stats
42W - 14L
1,754 SR
Queue Stats
612W - 291L
1,590 Elo+
Party 1
Odin
Odin
valentin2552
Odin
Level 89
God Stats
3W - 2L
1,810 SR
Queue Stats
134W - 146L
1,541 Elo+
Party 1
Team Averages
Level 135
1,688 SR
1,544 Elo+

VS

Team Averages
Level 91
1,436 SR
1,262 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Luis e Edu
Sylvanus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,229 Elo+
Solo
Artemis
Artemis
x6HeroSpeed
Artemis
Level 46
God Stats
0W - 1L
1,309 SR
Queue Stats
1W - 8L
1,057 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 3 / 17
10,271
790
10,870
11,706
6,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Silebeat
Persephone
18
15 / 0 / 6
12,720
978
26,415
7,479
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 13
9,730
748
3,491
13,346
10,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 8 / 0
7,560
582
5,135
14,533
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Luis e Edu
Sylvanus
11
1 / 8 / 2
7,953
612
4,757
15,305
6,993
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
x6HeroSpeed
Artemis
13
3 / 8 / 1
8,685
668
6,962
14,476
2,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
24
Kills
4
5
Deaths
24
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
17
4.5
L
Merlin
 
Merlin
0
8
0
0
L
Sylvanus
Luis e Edu
Sylvanus
1
8
2
0.25
W
Persephone
Silebeat
Persephone
15
0
6
18
W
4
2
13
5.25
L
Artemis
x6HeroSpeed
Artemis
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,776
Damage
16,854
32,531
Taken
44,314
19,612
Mitigated
12,073
7,599
Healing
6,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,870
3,101
0
2,418
11,706
6,461
1,270
3,864
7,560
0
28,767
L
Merlin
 
Merlin
5,135
142
0
1,837
14,533
2,507
0
8,169
5,784
32,609
0
L
Sylvanus
Luis e Edu
Sylvanus
4,757
853
1,678
2,313
15,305
6,993
0
9,675
5,234
11,697
0
W
Persephone
Silebeat
Persephone
26,415
826
0
1,861
7,479
2,808
1,384
2,663
4,566
73,157
0
W
3,491
641
0
3,320
13,346
10,343
93
3,074
9,828
0
15,339
L
Artemis
x6HeroSpeed
Artemis
6,962
3,380
0
448
14,476
2,573
0
8,032
5,963
0
20,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,721
Gold Earned
24,198
194
Minions Killed
103
10
Camps Cleared
2
750,515
Distance Traveled
572,266
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,271
790
31
2
5
237,274
2
L
Merlin
7,560
582
65
5
2
200,395
2
L
Sylvanus
7,953
612
13
1
0
168,445
3
W
Persephone
12,720
978
133
10
1
255,493
3
W
Odin
9,730
748
30
2
4
257,748
1
L
Artemis
8,685
668
25
2
0
203,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role