Player Matchup

Merlin
Merlin
Galedia
Merlin
Level 90
God Stats
1W - 1L
1,678 SR
Queue Stats
4W - 7L
1,243 Elo+
Party 2
Yemoja
Yemoja
GeekoftheGreek
Yemoja
Level 60
God Stats
2W - 4L
1,561 SR
Queue Stats
2W - 5L
1,187 Elo+
Party 2
Mulan
Mulan
SocksieWocksie
Mulan
Level 65
God Stats
1W - 2L
1,190 SR
Queue Stats
4W - 8L
1,075 Elo+
Party 2
Team Averages
Level 72
1,476 SR
1,168 Elo+

VS

Team Averages
Level 84
1,614 SR
1,374 Elo+
The Morrigan
The Morrigan
LiL CPT Morgan
The Morrigan
Level 100
God Stats
1W - 5L
1,843 SR
Queue Stats
200W - 249L
1,326 Elo+
Party 1
Ganesha
Ganesha
LiL Cpt KC
Ganesha
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 215L
1,366 Elo+
Party 1
Ne Zha
Ne Zha
Noetta
Ne Zha
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Galedia
Merlin
13
6 / 5 / 6
9,478
790
9,194
7,831
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 1 / 11
9,621
802
6,780
11,310
10,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
8 / 4 / 6
9,818
818
12,858
14,597
7,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LiL CPT Morgan
The Morrigan
12
2 / 5 / 6
8,041
670
8,430
8,305
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
LiL Cpt KC
Ganesha
11
0 / 5 / 9
7,389
616
3,590
11,665
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Noetta
Ne Zha
13
8 / 6 / 1
9,436
786
13,815
12,662
5,877
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
16
Kills
10
10
Deaths
16
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
Galedia
Merlin
6
5
6
1.8
W
2
1
11
7.5
L
The Morrigan
LiL CPT Morgan
The Morrigan
2
5
6
1
L
Ganesha
LiL Cpt KC
Ganesha
0
5
9
0.9
L
Ne Zha
Noetta
Ne Zha
8
6
1
1.42
W
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,832
Damage
25,835
33,738
Taken
32,632
19,803
Mitigated
14,448
10,890
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Galedia
Merlin
9,194
1,029
0
236
7,831
2,055
42
3,183
4,648
45,575
0
W
6,780
1,578
2,341
3,983
11,310
10,082
114
5,007
6,303
17,977
0
L
The Morrigan
LiL CPT Morgan
The Morrigan
8,430
1,365
0
751
8,305
3,238
378
4,277
3,819
25,651
1,355
L
Ganesha
LiL Cpt KC
Ganesha
3,590
690
0
0
11,665
5,333
257
6,871
4,564
8,187
0
L
Ne Zha
Noetta
Ne Zha
13,815
4,581
233
3,306
12,662
5,877
650
5,024
7,334
0
30,984
W
12,858
1,878
218
4,112
14,597
7,666
237
4,027
10,570
0
25,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,917
Gold Earned
24,866
134
Minions Killed
100
9
Camps Cleared
3
628,633
Distance Traveled
596,362
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,478
790
81
7
7
200,308
2
W
Yemoja
9,621
802
16
1
2
206,252
3
L
The Morrigan
8,041
670
64
5
3
209,523
3
L
Ganesha
7,389
616
0
0
0
175,895
0
L
Ne Zha
9,436
786
36
3
0
210,944
3
W
Mulan
9,818
818
37
3
0
222,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role