Player Matchup

Agni
Agni
Beccadodah
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,539 Elo+
Party 1
Hel
Hel
Es Verdad
Hel
Level 125
God Stats
2W - 2L
1,502 SR
Queue Stats
37W - 39L
1,495 Elo+
Party 1
Neith
Neith
NovaBerri
Neith
Level 145
God Stats
3W - 6L
1,505 SR
Queue Stats
365W - 393L
1,534 Elo+
Solo
Susano
Susano
jdqg
Susano
Level 102
God Stats
3W - 3L
1,996 SR
Queue Stats
33W - 37L
1,495 Elo+
Party 1
Medusa
Medusa
xObviously
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,191 Elo+
Solo
Team Averages
Level 83
1,601 SR
1,451 Elo+

VS

Team Averages
Level 74
1,491 SR
1,454 Elo+
Athena
Athena
Dat Guy Ya Kno
Athena
Level 147
God Stats
1W - 0L
1,756 SR
Queue Stats
12W - 18L
1,392 Elo+
Party 2
Yemoja
Yemoja
NRC SANJO
Yemoja
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,504 Elo+
Party 2
Medusa
Medusa
SeanKermit
Medusa
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 115L
1,585 Elo+
Solo
Raijin
Raijin
TreChavis
Raijin
Level 29
God Stats
1W - 0L
1,200 SR
Queue Stats
9W - 17L
1,414 Elo+
Party 2
Fafnir
Fafnir
VookY69
Fafnir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 14
10,336
738
5,468
12,247
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 5 / 10
11,053
790
16,967
18,355
7,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
NovaBerri
Neith
17
3 / 7 / 16
10,351
739
16,165
15,755
6,014
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
jdqg
Susano
16
3 / 7 / 13
10,609
758
20,156
15,701
5,125
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
xObviously
Medusa
19
7 / 6 / 13
11,607
829
21,821
18,952
6,447
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 21
11,119
794
8,541
22,289
27,069
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
NRC SANJO
Yemoja
17
3 / 3 / 18
10,916
780
9,699
17,846
24,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
SeanKermit
Medusa
20
18 / 7 / 8
13,343
953
29,763
16,771
9,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
TreChavis
Raijin
19
5 / 5 / 16
10,932
781
11,639
16,745
7,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
VookY69
Fafnir
18
3 / 4 / 20
10,953
782
9,070
20,931
26,026
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
115
22
Kills
32
33
Deaths
22
66
Assists
83
Player
Kills
Deaths
Assists
KDA
L
2
8
14
1.13
W
3
3
21
4.5
L
7
5
10
2.4
W
Yemoja
NRC SANJO
Yemoja
3
3
18
4
L
Neith
NovaBerri
Neith
3
7
16
1.57
W
Medusa
SeanKermit
Medusa
18
7
8
3.14
W
Raijin
TreChavis
Raijin
5
5
16
2.6
W
Fafnir
VookY69
Fafnir
3
4
20
3.25
L
Susano
jdqg
Susano
3
7
13
1.36
L
Medusa
xObviously
Medusa
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,577
Damage
68,712
81,010
Taken
94,582
28,413
Mitigated
94,176
32,139
Healing
33,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,468
1,725
131
117
12,247
3,431
987
6,795
5,452
8,623
0
W
8,541
1,076
2,054
5,420
22,289
27,069
21
3,657
18,632
13,859
0
L
16,967
1,159
8,585
8,607
18,355
7,396
466
10,376
7,979
35,536
0
W
Yemoja
NRC SANJO
Yemoja
9,699
1,278
6,978
3,131
17,846
24,221
982
3,786
14,060
21,674
0
L
Neith
NovaBerri
Neith
16,165
9,653
2,156
3,490
15,755
6,014
544
7,421
8,334
0
34,050
W
Medusa
SeanKermit
Medusa
29,763
13,163
1,452
1,861
16,771
9,458
3,482
4,465
12,306
0
58,387
W
Raijin
TreChavis
Raijin
11,639
474
1,643
3,709
16,745
7,402
1,329
6,038
10,707
34,516
0
W
Fafnir
VookY69
Fafnir
9,070
3,187
2,090
5,594
20,931
26,026
138
4,489
16,442
14,033
0
L
Susano
jdqg
Susano
20,156
2,157
1,932
2,160
15,701
5,125
443
6,342
9,359
0
28,323
L
Medusa
xObviously
Medusa
21,821
10,575
669
4,292
18,952
6,447
1,360
8,015
10,937
0
34,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,956
Gold Earned
57,263
129
Minions Killed
140
0
Camps Cleared
0
1,100,661
Distance Traveled
1,250,697
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,336
738
8
1
0
197,159
0
W
Athena
11,119
794
5
0
0
275,856
0
L
Hel
11,053
790
34
2
0
255,119
0
W
Yemoja
10,916
780
29
2
0
239,317
0
L
Neith
10,351
739
31
2
0
208,290
0
W
Medusa
13,343
953
59
4
0
224,905
1
W
Raijin
10,932
781
44
3
0
246,095
1
W
Fafnir
10,953
782
3
0
0
264,524
1
L
Susano
10,609
758
21
2
0
222,981
1
L
Medusa
11,607
829
35
3
0
217,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role