Player Matchup

Kali
Kali
 
Kali
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AugustBurnsPhil
Cerberus
Level 108
God Stats
1W - 1L
1,498 SR
Queue Stats
5W - 6L
1,389 Elo+
Party 1
Artemis
Artemis
Corbin37
Artemis
Level 127
God Stats
5W - 4L
1,475 SR
Queue Stats
93W - 91L
1,481 Elo+
Party 1
Chaac
Chaac
TRYXBOXGOHOME
Chaac
Level 119
God Stats
15W - 13L
1,634 SR
Queue Stats
63W - 59L
1,497 Elo+
Party 1
Hades
Hades
kiddestarr
Hades
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 99L
1,508 Elo+
Party 1
Team Averages
Level 115
1,521 SR
1,475 Elo+

VS

Team Averages
Level 115
1,603 SR
1,448 Elo+
Arachne
Arachne
GIANCARLOLINS_10
Arachne
Level 145
God Stats
10W - 9L
1,500 SR
Queue Stats
108W - 111L
1,436 Elo+
Party 3
Chernobog
Chernobog
Konatokki
Chernobog
Level 107
God Stats
2W - 0L
1,695 SR
Queue Stats
79W - 81L
1,497 Elo+
Party 2
Scylla
Scylla
W4E-titanpro-223
Scylla
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 154L
1,477 Elo+
Solo
Atlas
Atlas
XEOZ 369
Atlas
Level 108
God Stats
10W - 6L
1,585 SR
Queue Stats
75W - 71L
1,519 Elo+
Party 2
Chaac
Chaac
pacuto25
Chaac
Level 129
God Stats
2W - 0L
1,733 SR
Queue Stats
34W - 33L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
0 / 7 / 2
7,007
389
7,719
15,516
5,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
11
2 / 5 / 2
7,948
442
4,608
16,209
12,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Corbin37
Artemis
14
0 / 3 / 2
8,255
459
5,811
10,123
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 6 / 3
7,975
443
8,985
22,669
14,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
14
2 / 3 / 1
9,009
501
9,672
15,404
6,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 8
10,220
568
7,223
16,224
7,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chernobog
Konatokki
Chernobog
17
6 / 0 / 12
10,559
587
12,613
10,872
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 0 / 7
10,069
559
11,798
8,030
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
XEOZ 369
Atlas
13
2 / 0 / 16
9,059
503
9,182
9,612
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
pacuto25
Chaac
15
5 / 2 / 7
10,019
557
15,743
17,278
14,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
4
Kills
23
24
Deaths
4
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
7
2
0.14
L
Cerberus
2
5
2
0.6
L
Artemis
Corbin37
Artemis
0
3
2
0.33
W
6
2
8
5
W
Chernobog
Konatokki
Chernobog
6
0
12
12
L
0
6
3
0.25
W
4
0
7
7.5
W
Atlas
XEOZ 369
Atlas
2
0
16
10
L
Hades
2
3
1
0.83
W
Chaac
pacuto25
Chaac
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,795
Damage
56,559
79,921
Taken
62,016
42,178
Mitigated
36,744
27,089
Healing
28,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,719
3,129
0
2,996
15,516
5,128
18
2,811
12,580
0
42,413
L
Cerberus
4,608
270
422
4,518
16,209
12,396
0
5,791
10,101
16,934
0
L
Artemis
Corbin37
Artemis
5,811
3,290
0
3,271
10,123
3,086
942
2,695
7,337
0
59,078
W
7,223
4,638
0
8,770
16,224
7,279
21
3,662
12,562
0
65,804
W
Chernobog
Konatokki
Chernobog
12,613
8,786
0
7,061
10,872
4,417
1,455
1,446
9,426
0
87,615
L
8,985
1,759
0
7,920
22,669
14,939
0
4,714
16,939
0
45,543
W
11,798
1,149
0
1,373
8,030
2,432
918
3,221
4,809
69,334
0
W
Atlas
XEOZ 369
Atlas
9,182
3,069
0
3,717
9,612
7,635
95
2,560
7,052
20,087
0
L
Hades
9,672
1,138
580
7,382
15,404
6,629
0
4,442
10,622
68,373
0
W
Chaac
pacuto25
Chaac
15,743
2,536
0
7,462
17,278
14,981
368
3,391
13,887
157
60,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,194
Gold Earned
49,926
436
Minions Killed
499
0
Camps Cleared
0
1,723,693
Distance Traveled
1,839,884
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,007
389
66
4
0
393,628
7
L
Cerberus
7,948
442
31
2
0
341,537
3
L
Artemis
8,255
459
101
6
0
315,202
4
W
Arachne
10,220
568
97
5
0
382,352
3
W
Chernobog
10,559
587
139
8
0
354,777
7
L
Chaac
7,975
443
97
5
0
328,044
0
W
Scylla
10,069
559
132
7
0
369,728
4
W
Atlas
9,059
503
21
1
0
382,119
3
L
Hades
9,009
501
141
8
0
345,282
3
W
Chaac
10,019
557
110
6
0
350,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role