Player Matchup

Chronos
Chronos
 
Chronos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
DfeateR
Anubis
Level 129
God Stats
9W - 11L
1,301 SR
Queue Stats
75W - 83L
1,482 Elo+
Party 2
Hades
Hades
GerasimZvlskov
Hades
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,432 Elo+
Party 2
Cabrakan
Cabrakan
Toxic_hillybilly
Cabrakan
Level 57
God Stats
4W - 5L
1,176 SR
Queue Stats
5W - 7L
1,316 Elo+
Party 3
Fenrir
Fenrir
ajax4life
Fenrir
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
152W - 170L
1,486 Elo+
Party 2
Team Averages
Level 100
1,395 SR
1,443 Elo+

VS

Team Averages
Level 108
1,667 SR
1,521 Elo+
Anubis
Anubis
Blood_night_tv
Anubis
Level 76
God Stats
12W - 4L
1,755 SR
Queue Stats
139W - 123L
1,522 Elo+
Party 1
Medusa
Medusa
IIITKYlIl
Medusa
Level 127
God Stats
10W - 6L
1,617 SR
Queue Stats
72W - 71L
1,489 Elo+
Solo
Horus
Horus
Nicetos
Horus
Level 123
God Stats
10W - 7L
1,732 SR
Queue Stats
433W - 439L
1,503 Elo+
Solo
Da Ji
Da Ji
Purple_Skyz3x_
Da Ji
Level 58
God Stats
4W - 2L
1,759 SR
Queue Stats
95W - 78L
1,555 Elo+
Party 1
Fafnir
Fafnir
azullah
Fafnir
Level 157
God Stats
6W - 10L
1,471 SR
Queue Stats
79W - 72L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 1 / 0
4,881
488
1,650
2,069
739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
DfeateR
Anubis
8
1 / 4 / 0
4,966
497
2,621
4,955
1,821
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 2 / 0
5,132
513
2,918
6,574
2,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 0 / 0
4,595
460
612
5,792
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
ajax4life
Fenrir
8
0 / 1 / 1
5,169
517
1,968
6,731
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,494
549
3,076
3,821
1,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
IIITKYlIl
Medusa
10
1 / 0 / 1
5,570
557
2,080
2,457
831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Nicetos
Horus
11
1 / 0 / 1
6,421
642
2,889
4,790
2,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
4 / 0 / 1
6,166
617
4,582
4,564
1,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
azullah
Fafnir
7
1 / 1 / 1
4,759
476
1,439
4,831
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
7
8
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
0
0
W
0
1
2
1
L
Anubis
DfeateR
Anubis
1
4
0
0.25
L
0
2
0
0
W
Medusa
IIITKYlIl
Medusa
1
0
1
1.5
W
Horus
Nicetos
Horus
1
0
1
1.5
W
4
0
1
4.5
L
1
0
0
1
L
Fenrir
ajax4life
Fenrir
0
1
1
0.5
W
Fafnir
azullah
Fafnir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,769
Damage
14,066
26,121
Taken
20,463
11,053
Mitigated
8,762
7,864
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
1,650
399
0
571
2,069
739
0
37
2,032
26,094
3,099
W
3,076
0
0
848
3,821
1,323
0
2,489
1,332
31,489
0
L
Anubis
DfeateR
Anubis
2,621
72
0
943
4,955
1,821
0
1,480
3,475
21,917
0
L
2,918
637
0
3,018
6,574
2,517
400
254
6,280
25,037
0
W
Medusa
IIITKYlIl
Medusa
2,080
885
0
991
2,457
831
0
406
2,051
0
27,545
W
Horus
Nicetos
Horus
2,889
1,752
135
2,237
4,790
2,520
0
2,410
2,380
0
33,419
W
4,582
1,334
0
330
4,564
1,351
0
1,242
3,322
0
29,618
L
612
166
52
716
5,792
3,300
0
1,646
4,135
10,684
0
L
Fenrir
ajax4life
Fenrir
1,968
437
0
2,564
6,731
2,676
0
873
5,684
0
13,294
W
Fafnir
azullah
Fafnir
1,439
330
0
1,578
4,831
2,737
0
1,058
3,773
10,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,743
Gold Earned
28,410
223
Minions Killed
278
0
Camps Cleared
0
873,776
Distance Traveled
965,508
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,881
488
69
7
0
171,199
0
W
Anubis
5,494
549
66
7
0
179,168
2
L
Anubis
4,966
497
45
5
0
127,337
1
L
Hades
5,132
513
68
7
0
167,439
1
W
Medusa
5,570
557
60
6
0
176,544
2
W
Horus
6,421
642
80
8
0
171,813
2
W
Da Ji
6,166
617
49
5
0
249,784
1
L
Cabrakan
4,595
460
25
3
0
191,105
1
L
Fenrir
5,169
517
16
2
0
216,696
3
W
Fafnir
4,759
476
23
2
0
188,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role