Player Matchup

Nox
Nox
DiaperDolphin
Nox
Level 69
God Stats
1W - 1L
1,692 SR
Queue Stats
6W - 17L
1,345 Elo+
Party 1
Sobek
Sobek
KyleKronic
Sobek
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,366 Elo+
Party 1
Izanami
Izanami
TheMagicPonch
Izanami
Level 46
God Stats
1W - 2L
1,251 SR
Queue Stats
2W - 10L
1,342 Elo+
Party 1
Team Averages
Level 58
1,481 SR
1,351 Elo+

VS

Team Averages
Level 100
1,646 SR
1,517 Elo+
Gilgamesh
Gilgamesh
Logibear473
Gilgamesh
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 25L
1,544 Elo+
Party 2
Kukulkan
Kukulkan
Warhawker
Kukulkan
Level 125
God Stats
16W - 7L
1,795 SR
Queue Stats
50W - 43L
1,543 Elo+
Party 2
Fenrir
Fenrir
alex200800
Fenrir
Level 146
God Stats
6W - 8L
1,644 SR
Queue Stats
6W - 8L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 6
13,167
732
10,754
17,148
8,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
16
2 / 2 / 7
12,520
696
9,243
25,453
39,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
16
4 / 9 / 2
11,749
653
10,706
17,548
8,669
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Logibear473
Gilgamesh
16
2 / 3 / 9
11,913
662
8,493
16,243
13,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Warhawker
Kukulkan
18
8 / 3 / 6
13,891
772
23,338
10,032
3,468
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
alex200800
Fenrir
18
8 / 4 / 3
13,321
740
20,553
19,961
9,498
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
10
Kills
18
18
Deaths
10
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
L
Sobek
2
2
7
2.75
W
Gilgamesh
Logibear473
Gilgamesh
2
3
9
2.17
L
Izanami
4
9
2
0.56
W
Kukulkan
Warhawker
Kukulkan
8
3
6
3.67
W
Fenrir
alex200800
Fenrir
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,703
Damage
52,384
60,149
Taken
46,236
56,397
Mitigated
26,808
5,500
Healing
10,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,754
1,342
356
2,119
17,148
8,128
0
7,948
9,126
40,940
0
L
Sobek
9,243
893
0
3,012
25,453
39,600
0
11,050
13,573
20,708
0
W
Gilgamesh
Logibear473
Gilgamesh
8,493
1,804
0
2,283
16,243
13,842
406
5,702
10,541
6,433
22,122
L
Izanami
10,706
6,085
0
13
17,548
8,669
0
6,212
11,308
0
48,442
W
Kukulkan
Warhawker
Kukulkan
23,338
1,848
0
1,552
10,032
3,468
1,106
7,254
2,778
82,115
0
W
Fenrir
alex200800
Fenrir
20,553
10,079
0
6,700
19,961
9,498
720
7,738
12,223
0
59,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,436
Gold Earned
39,125
155
Minions Killed
220
2
Camps Cleared
14
838,111
Distance Traveled
957,900
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,167
732
51
3
2
259,877
6
L
Sobek
12,520
696
29
2
0
329,870
4
W
Gilgamesh
11,913
662
32
2
0
294,227
3
L
Izanami
11,749
653
75
4
0
248,364
5
W
Kukulkan
13,891
772
131
7
2
314,182
2
W
Fenrir
13,321
740
57
3
12
349,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role