Player Matchup

Nox
Nox
Jstorm
Nox
Level 143
God Stats
1W - 2L
1,236 SR
Queue Stats
31W - 20L
1,582 Elo+
Party 1
Skadi
Skadi
Lunar
Skadi
Level 128
God Stats
5W - 0L
1,958 SR
Queue Stats
22W - 14L
1,640 Elo+
Party 1
Athena
Athena
SirEnder
Athena
Level 157
God Stats
5W - 1L
1,506 SR
Queue Stats
58W - 43L
1,503 Elo+
Party 1
Team Averages
Level 143
1,566 SR
1,575 Elo+

VS

Team Averages
Level 81
1,694 SR
1,559 Elo+
He Bo
He Bo
GrizzlyCarnage
He Bo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Namagem
Ah Muzen Cab
Level 116
God Stats
6W - 4L
1,872 SR
Queue Stats
84W - 40L
1,733 Elo+
Party 2
Ne Zha
Ne Zha
insaneshane246
Ne Zha
Level 43
God Stats
2W - 2L
1,709 SR
Queue Stats
47W - 31L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Jstorm
Nox
18
9 / 2 / 10
12,866
757
13,394
13,495
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Lunar
Skadi
17
9 / 1 / 9
12,661
745
18,152
12,432
4,710
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
SirEnder
Athena
16
1 / 3 / 17
12,252
721
7,142
22,542
24,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
9,543
561
4,144
10,175
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Namagem
Ah Muzen Cab
16
3 / 4 / 1
11,695
688
25,160
12,548
3,820
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 9 / 3
10,506
618
6,459
19,567
9,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
19
Kills
4
6
Deaths
19
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Nox
Jstorm
Nox
9
2
10
7
W
Skadi
Lunar
Skadi
9
1
9
13.5
L
Ah Muzen Cab
Namagem
Ah Muzen Cab
3
4
1
0.88
W
Athena
SirEnder
Athena
1
3
17
3.17
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,688
Damage
35,763
48,469
Taken
42,290
34,898
Mitigated
16,406
7,583
Healing
6,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,144
692
0
1,864
10,175
2,603
0
6,782
3,393
22,031
0
W
Nox
Jstorm
Nox
13,394
592
0
1,392
13,495
5,500
490
293
12,503
51,012
0
W
Skadi
Lunar
Skadi
18,152
6,303
0
1,996
12,432
4,710
2,721
874
11,558
0
65,669
L
Ah Muzen Cab
Namagem
Ah Muzen Cab
25,160
6,206
0
2,590
12,548
3,820
344
5,535
7,013
0
72,634
W
Athena
SirEnder
Athena
7,142
1,528
0
4,195
22,542
24,688
152
3,634
17,069
21,252
0
L
6,459
1,227
16
1,656
19,567
9,983
0
8,432
11,135
0
18,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,779
Gold Earned
31,744
212
Minions Killed
149
9
Camps Cleared
4
929,466
Distance Traveled
880,403
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,543
561
36
2
1
267,146
3
W
Nox
12,866
757
101
6
6
317,022
0
W
Skadi
12,661
745
83
5
3
278,505
4
L
Ah Muzen Cab
11,695
688
98
6
2
329,016
1
W
Athena
12,252
721
28
2
0
333,939
5
L
Ne Zha
10,506
618
15
1
1
284,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role