Player Matchup

Merlin
Merlin
BlestReaper
Merlin
Level 51
God Stats
31W - 34L
1,567 SR
Queue Stats
138W - 176L
1,385 Elo+
Party 1
Izanami
Izanami
Darkened_trench
Izanami
Level 87
God Stats
7W - 11L
1,654 SR
Queue Stats
132W - 172L
1,384 Elo+
Party 1
Gilgamesh
Gilgamesh
Grlm_reaper5150
Gilgamesh
Level 27
God Stats
39W - 39L
1,575 SR
Queue Stats
62W - 55L
1,455 Elo+
Party 1
Team Averages
Level 55
1,599 SR
1,408 Elo+

VS

Team Averages
Level 63
1,473 SR
1,231 Elo+
Bacchus
Bacchus
Acekushmaster
Bacchus
Level 80
God Stats
1W - 2L
1,765 SR
Queue Stats
94W - 143L
1,296 Elo+
Solo
Agni
Agni
FaintFawn140471
Agni
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,085 Elo+
Solo
Skadi
Skadi
T9bto2121
Skadi
Level 77
God Stats
2W - 7L
1,156 SR
Queue Stats
23W - 38L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 2 / 16
9,141
762
14,576
10,501
4,005
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 0 / 6
10,598
883
10,874
8,504
3,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Grlm_reaper5150
Gilgamesh
13
4 / 6 / 13
9,327
777
5,213
9,768
5,229
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
2 / 6 / 4
8,228
686
7,379
14,647
8,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 10 / 3
6,730
561
2,283
9,999
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
T9bto2121
Skadi
13
6 / 2 / 2
8,601
717
7,126
9,981
2,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
18
Kills
8
8
Deaths
18
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
2
6
4
0.67
W
Merlin
2
2
16
5
W
12
0
6
15
L
0
10
3
0.15
W
Gilgamesh
Grlm_reaper5150
Gilgamesh
4
6
13
1.75
L
Skadi
T9bto2121
Skadi
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,663
Damage
16,788
28,773
Taken
34,627
12,295
Mitigated
12,659
5,001
Healing
5,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
7,379
249
187
2,553
14,647
8,074
0
5,511
9,136
16,851
0
W
Merlin
14,576
1,364
0
2,798
10,501
4,005
874
3,952
6,379
49,410
0
W
10,874
6,569
485
912
8,504
3,061
1,939
3,739
4,663
0
44,327
L
2,283
362
0
154
9,999
1,876
0
3,558
6,441
6,388
0
W
Gilgamesh
Grlm_reaper5150
Gilgamesh
5,213
1,450
150
656
9,768
5,229
314
2,532
6,966
0
13,870
L
Skadi
T9bto2121
Skadi
7,126
2,712
629
1,530
9,981
2,709
0
5,749
4,232
0
26,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,066
Gold Earned
23,559
148
Minions Killed
85
9
Camps Cleared
1
646,926
Distance Traveled
554,310
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,228
686
25
2
1
222,183
1
W
Merlin
9,141
762
68
6
3
201,520
1
W
Izanami
10,598
883
68
6
4
212,728
0
L
Agni
6,730
561
11
1
0
135,952
1
W
Gilgamesh
9,327
777
12
1
2
232,678
1
L
Skadi
8,601
717
49
4
0
196,175
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role