Player Matchup

Odin
Odin
NightXro
Odin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 138L
1,600 Elo+
Solo
Ravana
Ravana
SunlessDrake
Ravana
Level 157
God Stats
3W - 3L
1,263 SR
Queue Stats
177W - 160L
1,712 Elo+
Solo
Janus
Janus
jellyResurrected
Janus
Level 115
God Stats
0W - 1L
1,761 SR
Queue Stats
62W - 55L
1,451 Elo+
Solo
Khepri
Khepri
kennito0404
Khepri
Level 138
God Stats
7W - 7L
1,264 SR
Queue Stats
230W - 243L
1,487 Elo+
Party 2
Anhur
Anhur
xXZavalitoXx
Anhur
Level 155
God Stats
2W - 2L
1,717 SR
Queue Stats
252W - 255L
1,524 Elo+
Party 2
Team Averages
Level 138
1,501 SR
1,555 Elo+

VS

Team Averages
Level 115
1,539 SR
1,547 Elo+
Thoth
Thoth
DagnarBobert365
Thoth
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 97L
1,567 Elo+
Party 1
Chaac
Chaac
Dr x Cloutt
Chaac
Level 136
God Stats
16W - 6L
1,444 SR
Queue Stats
199W - 169L
1,441 Elo+
Solo
Yemoja
Yemoja
ImPumpkinn
Yemoja
Level 122
God Stats
3W - 3L
1,428 SR
Queue Stats
29W - 29L
1,579 Elo+
Party 3
Da Ji
Da Ji
Walppins
Da Ji
Level 117
God Stats
8W - 6L
1,581 SR
Queue Stats
147W - 128L
1,559 Elo+
Party 1
Cernunnos
Cernunnos
oJadeDragon
Cernunnos
Level 126
God Stats
2W - 4L
1,744 SR
Queue Stats
122W - 123L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 3 / 1
8,295
488
4,860
17,434
8,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
15
6 / 5 / 3
9,021
531
10,995
10,953
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
4 / 2 / 2
8,395
494
6,366
7,673
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
0 / 2 / 3
7,738
455
3,044
8,292
6,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 3 / 1
6,774
398
2,257
8,535
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
8,025
472
4,606
9,062
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 1 / 2
10,276
604
12,493
14,083
13,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
ImPumpkinn
Yemoja
12
1 / 1 / 4
7,568
445
2,224
7,719
6,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Walppins
Da Ji
16
8 / 2 / 1
10,334
608
8,696
12,822
4,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
oJadeDragon
Cernunnos
16
3 / 2 / 2
9,730
572
8,755
9,455
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
11
Kills
15
15
Deaths
11
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
5
5
0.5
W
3
1
2
4
W
Yemoja
ImPumpkinn
Yemoja
1
1
4
3
L
Odin
1
3
1
0.5
L
Ravana
6
5
3
1.5
W
Da Ji
Walppins
Da Ji
8
2
1
4.25
L
4
2
2
2.5
L
Khepri
0
2
3
0.75
W
Cernunnos
oJadeDragon
Cernunnos
3
2
2
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,522
Damage
36,774
52,887
Taken
53,141
23,252
Mitigated
28,447
11,225
Healing
18,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,606
135
0
1,535
9,062
2,030
282
2,225
6,801
40,918
0
W
12,493
2,584
0
5,511
14,083
13,173
560
1,731
11,884
34
74,105
W
Yemoja
ImPumpkinn
Yemoja
2,224
839
2,922
1,325
7,719
6,196
33
1,123
6,516
19,694
0
L
Odin
4,860
936
0
4,532
17,434
8,923
0
1,527
15,867
4,457
39,080
L
Ravana
10,995
3,307
0
834
10,953
3,954
0
998
9,953
0
64,414
W
Da Ji
Walppins
Da Ji
8,696
1,942
0
4,462
12,822
4,572
0
2,685
10,137
0
72,842
L
6,366
461
0
1,387
7,673
1,899
0
1,570
6,071
53,964
0
L
Khepri
3,044
221
0
1,712
8,292
6,790
0
2,049
6,137
22,961
0
W
Cernunnos
oJadeDragon
Cernunnos
8,755
5,082
0
2,288
9,455
2,476
3,355
2,236
7,219
0
71,384
L
2,257
1,286
0
2,760
8,535
1,686
0
346
7,997
0
31,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,223
Gold Earned
45,933
370
Minions Killed
473
0
Camps Cleared
0
1,556,025
Distance Traveled
1,594,495
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,025
472
60
4
0
323,047
4
W
Chaac
10,276
604
150
9
0
344,915
7
W
Yemoja
7,568
445
39
2
0
218,276
1
L
Odin
8,295
488
90
5
0
348,705
3
L
Ravana
9,021
531
79
5
0
333,948
5
W
Da Ji
10,334
608
100
6
0
394,413
1
L
Janus
8,395
494
97
6
0
317,743
8
L
Khepri
7,738
455
38
2
0
349,684
6
W
Cernunnos
9,730
572
124
7
0
313,844
9
L
Anhur
6,774
398
66
4
0
205,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role