Player Matchup

Xbalanque
Xbalanque
CaspaseIII
Xbalanque
Level 29
God Stats
4W - 3L
1,564 SR
Queue Stats
239W - 276L
1,430 Elo+
Solo
Achilles
Achilles
Chainsnatchr
Achilles
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,212 Elo+
Party 1
Ra
Ra
CudLord
Ra
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 191L
1,395 Elo+
Party 3
Cthulhu
Cthulhu
Villinistic
Cthulhu
Level 45
God Stats
4W - 5L
1,290 SR
Queue Stats
134W - 216L
1,378 Elo+
Party 3
Hou Yi
Hou Yi
We GoLdEn
Hou Yi
Level 12
God Stats
11W - 8L
1,677 SR
Queue Stats
39W - 41L
1,212 Elo+
Party 1
Team Averages
Level 43
1,506 SR
1,325 Elo+

VS

Team Averages
Level 42
1,545 SR
1,399 Elo+
Achilles
Achilles
BlackChico601
Achilles
Level 42
God Stats
10W - 6L
1,569 SR
Queue Stats
30W - 34L
1,478 Elo+
Solo
Jormungandr
Jormungandr
LaGyDrEaMs
Jormungandr
Level 32
God Stats
11W - 7L
1,404 SR
Queue Stats
125W - 187L
1,339 Elo+
Party 2
Kukulkan
Kukulkan
Narwhalracoon
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Titanic_Nobody1
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,329 Elo+
Party 2
Cernunnos
Cernunnos
tangy_horizon
Cernunnos
Level 87
God Stats
4W - 1L
1,754 SR
Queue Stats
128W - 184L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CaspaseIII
Xbalanque
15
7 / 1 / 13
8,429
843
11,814
7,095
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Chainsnatchr
Achilles
15
4 / 2 / 14
8,053
805
8,272
11,870
13,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 2 / 13
8,622
862
9,653
7,111
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Villinistic
Cthulhu
14
7 / 3 / 10
8,241
824
9,195
9,239
8,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
We GoLdEn
Hou Yi
16
3 / 1 / 9
8,455
846
4,967
6,029
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlackChico601
Achilles
12
1 / 4 / 4
6,960
696
7,016
12,348
8,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
LaGyDrEaMs
Jormungandr
14
4 / 5 / 5
7,809
781
8,778
11,439
10,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Narwhalracoon
Kukulkan
10
0 / 6 / 3
6,132
613
1,941
6,595
2,117
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 6
7,331
733
4,397
9,360
5,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
tangy_horizon
Cernunnos
13
3 / 7 / 2
7,430
743
8,333
11,708
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
28
Kills
9
9
Deaths
28
59
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
BlackChico601
Achilles
1
4
4
0.75
W
Xbalanque
CaspaseIII
Xbalanque
7
1
13
13.5
W
Achilles
Chainsnatchr
Achilles
4
2
14
5.5
W
7
2
13
6.75
L
Jormungandr
LaGyDrEaMs
Jormungandr
4
5
5
1.3
L
Kukulkan
Narwhalracoon
Kukulkan
0
6
3
0.25
L
1
6
6
0.67
W
Cthulhu
Villinistic
Cthulhu
7
3
10
4
W
Hou Yi
We GoLdEn
Hou Yi
3
1
9
7.5
L
Cernunnos
tangy_horizon
Cernunnos
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,901
Damage
30,465
41,344
Taken
51,450
28,792
Mitigated
30,902
15,452
Healing
2,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BlackChico601
Achilles
7,016
2,346
0
941
12,348
8,810
0
2,291
9,957
0
13,164
W
Xbalanque
CaspaseIII
Xbalanque
11,814
7,083
163
3,777
7,095
2,504
1,409
1,431
5,562
0
25,232
W
Achilles
Chainsnatchr
Achilles
8,272
3,241
0
2,491
11,870
13,299
525
3,130
8,593
0
20,890
W
9,653
1,060
2,388
3,516
7,111
2,502
651
1,886
5,054
25,684
0
L
Jormungandr
LaGyDrEaMs
Jormungandr
8,778
2,943
163
492
11,439
10,137
0
5,111
6,151
25,463
0
L
Kukulkan
Narwhalracoon
Kukulkan
1,941
394
0
415
6,595
2,117
17
2,156
4,403
5,397
0
L
4,397
660
0
198
9,360
5,087
0
4,315
4,877
0
12,671
W
Cthulhu
Villinistic
Cthulhu
9,195
489
555
1,027
9,239
8,114
376
2,875
6,189
15,906
0
W
Hou Yi
We GoLdEn
Hou Yi
4,967
2,720
0
1,535
6,029
2,373
854
1,397
4,599
0
30,768
L
Cernunnos
tangy_horizon
Cernunnos
8,333
2,326
0
98
11,708
4,751
0
4,325
7,214
0
20,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,800
Gold Earned
35,662
171
Minions Killed
103
0
Camps Cleared
0
989,328
Distance Traveled
839,977
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,960
696
10
1
0
184,839
1
W
Xbalanque
8,429
843
36
4
0
195,172
1
W
Achilles
8,053
805
21
2
0
197,773
1
W
Ra
8,622
862
41
4
0
214,758
0
L
Jormungandr
7,809
781
33
3
0
189,278
0
L
Kukulkan
6,132
613
9
1
0
105,713
0
L
Fenrir
7,331
733
23
2
0
189,099
0
W
Cthulhu
8,241
824
13
1
0
199,910
1
W
Hou Yi
8,455
846
60
6
0
181,715
1
L
Cernunnos
7,430
743
28
3
0
171,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role