Player Matchup

Nemesis
Nemesis
Gold II
 
Nemesis
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold III
Jistu
Artio
Gold III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,604 MMR
Solo
Medusa
Medusa
Gold IV
MeladeIic
Medusa
Gold IV
Level 159
God Stats
1W - 1L
1,311 SR
Queue Stats
11W - 10L
1,591 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
YouTrolling
Erlang Shen
Silver II
Level 77
God Stats
1W - 0L
1,555 SR
Queue Stats
47W - 47L
1,592 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,473 SR
1,557 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,471 SR
1,583 MMR
Yemoja
Yemoja
Gold III
 
Yemoja
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
Shroomíee
Artemis
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,586 MMR
Solo
Cliodhna
Cliodhna
Gold II
TheLifeOfHarambe
Cliodhna
Gold II
Level 104
God Stats
4W - 4L
1,522 SR
Queue Stats
200W - 208L
1,713 MMR
Party 1
Nike
Nike
Gold III
ZeratuSkull
Nike
Gold III
Level 104
God Stats
5W - 5L
1,555 SR
Queue Stats
171W - 183L
1,524 MMR
Party 1
Zeus
Zeus
Gold IV
changxianzhe
Zeus
Gold IV
Level 159
God Stats
0W - 1L
1,278 SR
Queue Stats
727W - 743L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
5 / 0 / 0
6,966
697
4,857
5,047
1,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
 
Poseidon
12
2 / 0 / 4
6,524
652
5,292
2,645
801
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Jistu
Artio
11
1 / 1 / 2
6,412
641
6,019
9,909
7,813
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
MeladeIic
Medusa
12
2 / 0 / 2
6,713
671
3,779
6,540
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
YouTrolling
Erlang Shen
9
3 / 2 / 4
6,104
610
5,319
10,720
4,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
CamazotzAtlasMulan

VS

Bans
ThothIzanamiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 1 / 2
4,936
494
815
6,203
1,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Shroomíee
Artemis
9
0 / 4 / 2
4,962
496
3,508
6,384
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 2
5,352
535
6,237
6,626
2,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,537
554
4,797
8,963
2,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 0
5,292
529
2,846
5,637
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
3
3
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
0
5
W
Poseidon
 
Poseidon
2
0
4
4
L
Yemoja
 
Yemoja
0
1
2
1
W
Artio
Jistu
Artio
1
1
2
2
W
Medusa
MeladeIic
Medusa
2
0
2
3
L
Artemis
Shroomíee
Artemis
0
4
2
0.25
L
1
2
2
1
W
Erlang Shen
YouTrolling
Erlang Shen
3
2
4
2.5
L
1
2
0
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,266
Damage
18,203
34,861
Taken
33,813
16,299
Mitigated
8,916
17,640
Healing
8,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,857
2,057
0
3,439
5,047
1,373
0
1,193
3,748
0
47,135
W
Poseidon
 
Poseidon
5,292
557
0
1,566
2,645
801
417
517
2,032
42,269
0
L
Yemoja
 
Yemoja
815
372
1,772
1,721
6,203
1,922
0
2,056
4,147
9,151
0
W
Artio
Jistu
Artio
6,019
554
0
5,663
9,909
7,813
0
0
9,909
36,924
0
W
Medusa
MeladeIic
Medusa
3,779
1,225
0
3,043
6,540
1,790
171
203
6,337
0
46,597
L
Artemis
Shroomíee
Artemis
3,508
962
0
925
6,384
1,009
0
92
6,292
0
25,473
L
6,237
1,765
0
1,169
6,626
2,207
0
1,064
5,562
0
33,861
W
Erlang Shen
YouTrolling
Erlang Shen
5,319
2,354
0
3,929
10,720
4,522
95
1,470
9,042
0
18,094
L
4,797
965
0
1,610
8,963
2,903
0
5,838
3,125
0
31,462
L
2,846
614
0
1,197
5,637
875
0
2,261
3,376
26,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,719
Gold Earned
26,079
395
Minions Killed
273
0
Camps Cleared
0
1,093,064
Distance Traveled
974,032
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,966
697
98
10
0
259,042
0
W
Poseidon
6,524
652
89
9
0
212,998
1
L
Yemoja
4,936
494
20
2
0
205,942
4
W
Artio
6,412
641
82
8
0
219,538
0
W
Medusa
6,713
671
100
10
0
183,919
5
L
Artemis
4,962
496
58
6
0
189,110
1
L
Cliodhna
5,352
535
60
6
0
209,936
1
W
Erlang Shen
6,104
610
26
3
0
217,567
5
L
Nike
5,537
554
68
7
0
194,104
0
L
Zeus
5,292
529
67
7
0
174,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role