Player Matchup

Chang'e
Chang'e
BunnyBooX
Chang'e
Level 104
God Stats
3W - 4L
1,485 SR
Queue Stats
145W - 141L
1,520 Elo+
Party 2
Horus
Horus
DaG Marc2D2
Horus
Level 156
God Stats
8W - 5L
1,789 SR
Queue Stats
174W - 171L
1,418 Elo+
Party 3
Bastet
Bastet
DiabolicCreed84
Bastet
Level 98
God Stats
22W - 13L
1,631 SR
Queue Stats
806W - 763L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
HULKYBAGEL5491
Gilgamesh
Level 86
God Stats
11W - 10L
1,597 SR
Queue Stats
341W - 339L
1,461 Elo+
Party 2
Zeus
Zeus
bub2345555555
Zeus
Level 107
God Stats
8W - 7L
1,698 SR
Queue Stats
16W - 22L
1,458 Elo+
Party 3
Team Averages
Level 110
1,640 SR
1,471 Elo+

VS

Team Averages
Level 109
1,489 SR
1,463 Elo+
Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Odin
Odin
AlonePaladin834
Odin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
317W - 357L
1,454 Elo+
Party 1
Cliodhna
Cliodhna
Exhaunter06
Cliodhna
Level 69
God Stats
8W - 12L
1,592 SR
Queue Stats
684W - 685L
1,477 Elo+
Party 1
Sol
Sol
Kurt_Angle58
Sol
Level 92
God Stats
8W - 12L
1,149 SR
Queue Stats
45W - 45L
1,405 Elo+
Party 4
Agni
Agni
LumiT KKs
Agni
Level 153
God Stats
33W - 13L
1,702 SR
Queue Stats
666W - 687L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BunnyBooX
Chang'e
9
0 / 1 / 0
5,366
537
1,261
5,551
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 0 / 2
5,766
577
2,610
6,871
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 1 / 0
5,129
513
1,899
6,135
1,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
HULKYBAGEL5491
Gilgamesh
11
3 / 0 / 0
6,395
640
6,337
4,778
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
2 / 0 / 2
5,421
542
5,847
2,449
902
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 2 / 0
4,043
404
853
6,957
2,772
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 3 / 0
5,477
548
1,294
8,342
3,268
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Exhaunter06
Cliodhna
8
1 / 0 / 0
4,960
496
1,490
5,378
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
4,497
450
1,662
4,521
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Agni
10
1 / 0 / 1
5,659
566
4,879
3,405
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
7
Kills
2
2
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
0
0
L
0
3
0
0
W
Chang'e
BunnyBooX
Chang'e
0
1
0
0
W
2
0
2
3
W
0
1
0
0
L
Cliodhna
Exhaunter06
Cliodhna
1
0
0
1
W
Gilgamesh
HULKYBAGEL5491
Gilgamesh
3
0
0
3
L
0
2
0
0
L
Agni
1
0
1
1.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,954
Damage
10,178
25,784
Taken
28,603
12,255
Mitigated
9,500
12,323
Healing
11,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
853
341
665
3,382
6,957
2,772
0
3,205
3,752
0
8,214
L
1,294
544
0
1,000
8,342
3,268
449
279
8,063
0
24,718
W
Chang'e
BunnyBooX
Chang'e
1,261
34
39
1,568
5,551
1,362
0
3,859
1,692
23,728
0
W
2,610
1,317
448
3,409
6,871
5,018
46
1,763
5,108
0
12,161
W
1,899
445
0
3,465
6,135
1,578
0
809
5,326
0
26,731
L
Cliodhna
Exhaunter06
Cliodhna
1,490
123
0
3,737
5,378
1,419
0
451
4,927
0
25,235
W
Gilgamesh
HULKYBAGEL5491
Gilgamesh
6,337
2,540
0
2,402
4,778
3,395
0
0
4,778
1,452
32,615
L
1,662
928
0
1,811
4,521
1,163
0
2,191
2,330
20,223
0
L
Agni
4,879
366
0
500
3,405
878
0
1,061
2,144
30,815
0
W
5,847
722
116
876
2,449
902
230
110
2,339
31,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,077
Gold Earned
24,636
265
Minions Killed
241
0
Camps Cleared
0
1,043,209
Distance Traveled
979,959
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,043
404
18
2
0
173,066
2
L
Odin
5,477
548
66
7
0
187,439
0
W
Chang'e
5,366
537
59
6
0
205,121
4
W
Horus
5,766
577
16
2
0
201,665
2
W
Bastet
5,129
513
60
6
0
242,717
1
L
Cliodhna
4,960
496
53
5
0
220,859
2
W
Gilgamesh
6,395
640
68
7
0
214,325
1
L
Sol
4,497
450
36
4
0
200,576
2
L
Agni
5,659
566
68
7
0
198,019
3
W
Zeus
5,421
542
62
6
0
179,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role