Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
FacuCort
Tyr
Level 87
God Stats
7W - 12L
1,398 SR
Queue Stats
130W - 150L
1,691 Elo+
Party 2
Sol
Sol
Individuo09
Sol
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 72L
1,489 Elo+
Party 1
Fafnir
Fafnir
balde-duravel
Fafnir
Level 64
God Stats
3W - 3L
1,293 SR
Queue Stats
39W - 45L
1,475 Elo+
Party 1
Baron Samedi
Baron Samedi
oolaciledusk
Baron Samedi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,631 Elo+
Solo
Team Averages
Level 111
1,438 SR
1,557 Elo+

VS

Team Averages
Level 122
1,545 SR
1,526 Elo+
Thanatos
Thanatos
 
Thanatos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
El_Cazador22345
Mulan
Level 126
God Stats
3W - 6L
1,723 SR
Queue Stats
213W - 205L
1,558 Elo+
Solo
Zhong Kui
Zhong Kui
Putuu_I
Zhong Kui
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,566 Elo+
Party 3
Anhur
Anhur
RangerPret0
Anhur
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
192W - 175L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 2 / 2
8,146
627
6,072
8,506
7,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 3 / 4
7,423
571
5,941
10,384
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
9 / 4 / 5
8,150
627
14,893
11,528
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 9
7,174
552
3,101
8,638
8,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
oolaciledusk
Baron Samedi
13
5 / 3 / 2
8,009
616
8,177
8,753
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 6 / 3
6,974
536
5,528
12,050
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
 
Cthulhu
10
0 / 3 / 5
6,216
478
6,078
11,893
7,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 4 / 1
6,866
528
6,375
11,657
6,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
Putuu_I
Zhong Kui
13
5 / 1 / 4
7,654
589
8,863
10,093
6,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 6 / 1
6,543
503
4,608
8,729
2,564
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
20
Kills
13
13
Deaths
20
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
2
1
L
Thanatos
 
Thanatos
4
6
3
0.92
L
Cthulhu
 
Cthulhu
0
3
5
0.83
L
2
4
1
0.63
W
4
3
4
2
W
9
4
5
2.88
L
Zhong Kui
Putuu_I
Zhong Kui
5
1
4
7
L
2
6
1
0.42
W
1
1
9
5.5
W
Baron Samedi
oolaciledusk
Baron Samedi
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,184
Damage
31,452
47,809
Taken
54,422
25,876
Mitigated
27,349
23,279
Healing
21,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,072
2,128
0
3,712
8,506
7,383
324
187
7,773
2,635
43,422
L
Thanatos
 
Thanatos
5,528
1,549
0
8,227
12,050
3,671
0
4,842
7,110
0
29,311
L
Cthulhu
 
Cthulhu
6,078
532
445
2,945
11,893
7,943
0
9,548
2,147
18,142
0
L
6,375
867
0
3,480
11,657
6,551
0
941
10,688
995
31,669
W
5,941
817
0
4,550
10,384
3,712
0
3,089
7,103
0
37,087
W
14,893
8,791
0
6,308
11,528
3,160
576
3,975
7,451
58,876
2,969
L
Zhong Kui
Putuu_I
Zhong Kui
8,863
997
0
5,115
10,093
6,620
0
3,869
5,963
39,551
0
L
4,608
1,354
0
1,016
8,729
2,564
554
5,737
2,938
0
27,114
W
3,101
989
0
3,332
8,638
8,573
0
3,808
4,658
8,647
0
W
Baron Samedi
oolaciledusk
Baron Samedi
8,177
285
902
4,475
8,753
3,048
0
3,498
5,100
43,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,902
Gold Earned
34,253
371
Minions Killed
284
0
Camps Cleared
0
1,254,081
Distance Traveled
1,253,080
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,146
627
106
8
0
269,977
4
L
Thanatos
6,974
536
56
4
0
261,263
3
L
Cthulhu
6,216
478
15
1
0
281,009
3
L
Mulan
6,866
528
78
6
0
236,733
3
W
Tyr
7,423
571
73
6
0
284,990
2
W
Sol
8,150
627
95
7
0
207,925
3
L
Zhong Kui
7,654
589
85
7
0
247,290
2
L
Anhur
6,543
503
50
4
0
226,785
2
W
Fafnir
7,174
552
17
1
0
257,809
3
W
Baron Samedi
8,009
616
80
6
0
233,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role