Player Matchup

Yemoja
Yemoja
Brigz_Flawless
Yemoja
Level 89
God Stats
1W - 1L
1,710 SR
Queue Stats
78W - 85L
1,454 Elo+
Party 1
Scylla
Scylla
K-_-0lhO
Scylla
Level 33
God Stats
2W - 2L
1,836 SR
Queue Stats
46W - 93L
1,267 Elo+
Solo
Chiron
Chiron
RodrigoCenda
Chiron
Level 101
God Stats
1W - 1L
1,720 SR
Queue Stats
73W - 77L
1,487 Elo+
Party 1
Cu Chulainn
Cu Chulainn
emotionalli
Cu Chulainn
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 43L
1,433 Elo+
Party 2
Nemesis
Nemesis
zNadaf
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,433 Elo+
Party 2
Team Averages
Level 69
1,653 SR
1,415 Elo+

VS

Team Averages
Level 90
1,418 SR
1,513 Elo+
Hercules
Hercules
ArthurAmarok
Hercules
Level 89
God Stats
10W - 18L
1,238 SR
Queue Stats
65W - 72L
1,367 Elo+
Solo
Bastet
Bastet
Daltonicos
Bastet
Level 67
God Stats
7W - 4L
1,602 SR
Queue Stats
308W - 318L
1,525 Elo+
Solo
Atlas
Atlas
FONTEBAS
Atlas
Level 123
God Stats
3W - 0L
1,463 SR
Queue Stats
103W - 110L
1,489 Elo+
Solo
The Morrigan
The Morrigan
netherCalm
The Morrigan
Level 123
God Stats
5W - 5L
1,324 SR
Queue Stats
40W - 41L
1,496 Elo+
Solo
Sol
Sol
xCyno
Sol
Level 49
God Stats
6W - 0L
1,465 SR
Queue Stats
107W - 68L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,831
417
2,740
11,958
6,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
K-_-0lhO
Scylla
12
1 / 2 / 0
6,485
463
2,740
7,045
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
11
0 / 9 / 0
6,562
469
3,505
11,757
3,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cu Chulainn
emotionalli
Cu Chulainn
13
0 / 3 / 1
7,750
554
12,341
10,139
7,380
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
zNadaf
Nemesis
9
0 / 3 / 0
5,807
415
797
8,800
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArthurAmarok
Hercules
13
0 / 0 / 0
7,000
500
4,114
14,768
10,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
Daltonicos
Bastet
16
5 / 0 / 2
8,744
625
5,876
8,535
3,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
FONTEBAS
Atlas
12
3 / 0 / 7
7,923
566
5,346
11,536
9,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
netherCalm
The Morrigan
13
3 / 1 / 2
8,097
578
5,833
4,608
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
xCyno
Sol
16
10 / 0 / 3
9,919
709
11,825
5,745
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
21
21
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
ArthurAmarok
Hercules
0
0
0
0
L
0
4
0
0
W
Bastet
Daltonicos
Bastet
5
0
2
6
W
Atlas
FONTEBAS
Atlas
3
0
7
6.5
L
Scylla
K-_-0lhO
Scylla
1
2
0
0.5
L
Chiron
0
9
0
0
L
Cu Chulainn
emotionalli
Cu Chulainn
0
3
1
0.17
W
The Morrigan
netherCalm
The Morrigan
3
1
2
4
W
Sol
xCyno
Sol
10
0
3
11.5
L
Nemesis
zNadaf
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,123
Damage
32,994
49,699
Taken
45,192
21,708
Mitigated
28,031
12,643
Healing
20,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ArthurAmarok
Hercules
4,114
1,242
0
7,932
14,768
10,016
0
551
14,217
3,118
34,862
L
2,740
897
672
2,116
11,958
6,897
0
8,414
3,544
15,397
0
W
Bastet
Daltonicos
Bastet
5,876
1,259
0
3,905
8,535
3,905
10
589
7,866
0
66,430
W
Atlas
FONTEBAS
Atlas
5,346
2,374
0
2,175
11,536
9,811
17
2,482
8,968
26,885
0
L
Scylla
K-_-0lhO
Scylla
2,740
61
0
2,454
7,045
1,897
0
2,273
4,772
34,596
0
L
Chiron
3,505
1,410
359
1,846
11,757
3,151
0
7,691
4,061
0
42,548
L
Cu Chulainn
emotionalli
Cu Chulainn
12,341
2,283
0
1,809
10,139
7,380
0
633
9,506
2,636
54,798
W
The Morrigan
netherCalm
The Morrigan
5,833
1,134
92
1,754
4,608
1,990
180
1,311
3,111
45,505
6,401
W
Sol
xCyno
Sol
11,825
6,034
0
4,427
5,745
2,309
230
828
4,687
64,986
13,590
L
Nemesis
zNadaf
Nemesis
797
301
0
3,387
8,800
2,383
0
1,371
7,429
0
24,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,435
Gold Earned
41,683
355
Minions Killed
453
0
Camps Cleared
0
1,355,959
Distance Traveled
1,440,003
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,000
500
77
6
0
258,391
0
L
Yemoja
5,831
417
15
1
0
253,040
0
W
Bastet
8,744
625
110
8
0
359,241
4
W
Atlas
7,923
566
19
1
0
287,445
1
L
Scylla
6,485
463
74
5
0
262,981
4
L
Chiron
6,562
469
93
7
0
232,716
2
L
Cu Chulainn
7,750
554
121
9
0
316,973
6
W
The Morrigan
8,097
578
106
8
0
273,469
2
W
Sol
9,919
709
141
10
0
261,457
6
L
Nemesis
5,807
415
52
4
0
290,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role