Player Matchup

Mulan
Mulan
Jupiuter955
Mulan
Level 92
God Stats
6W - 4L
1,849 SR
Queue Stats
78W - 49L
1,661 Elo+
Party 2
Hou Yi
Hou Yi
Nasty_Nate__42
Hou Yi
Level 16
God Stats
5W - 4L
1,637 SR
Queue Stats
122W - 117L
1,500 Elo+
Party 2
Eset
Eset
gin_and_subtonic
Eset
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 55L
1,680 Elo+
Party 2
Team Averages
Level 72
1,662 SR
1,614 Elo+

VS

Team Averages
Level 63
1,628 SR
1,639 Elo+
Neith
Neith
Antary1489
Neith
Level 25
God Stats
5W - 0L
1,618 SR
Queue Stats
17W - 3L
1,654 Elo+
Party 1
Xing Tian
Xing Tian
Dannagui
Xing Tian
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 11L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
Mamatis3041
Gilgamesh
Level 16
God Stats
1W - 0L
1,768 SR
Queue Stats
24W - 6L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 6 / 8
13,625
757
26,800
25,873
30,634
14
1 / 8 / 14
11,475
638
10,835
15,420
4,947
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 6 / 7
13,450
747
17,082
16,862
5,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 5 / 12
12,313
684
12,895
12,017
3,871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Dannagui
Xing Tian
18
4 / 5 / 12
13,686
760
12,403
28,195
28,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Mamatis3041
Gilgamesh
18
13 / 11 / 5
14,774
821
23,557
25,897
25,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
49
21
Kills
20
20
Deaths
21
29
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
3
5
12
1.8
W
Xing Tian
Dannagui
Xing Tian
4
5
12
2
L
11
6
8
2.5
W
Gilgamesh
Mamatis3041
Gilgamesh
13
11
5
1.41
L
1
8
14
1
L
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,717
Damage
48,855
58,155
Taken
66,109
41,399
Mitigated
58,411
16,018
Healing
10,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,895
7,643
0
1,964
12,017
3,871
2,446
1,530
10,331
0
45,997
W
Xing Tian
Dannagui
Xing Tian
12,403
1,033
0
6,401
28,195
28,667
130
7,831
19,685
41,100
0
L
26,800
7,831
164
11,368
25,873
30,634
69
7,309
18,072
0
56,323
W
Gilgamesh
Mamatis3041
Gilgamesh
23,557
7,251
0
2,379
25,897
25,873
855
8,114
17,332
1,154
43,840
L
10,835
4,547
0
1,031
15,420
4,947
332
3,433
11,634
0
35,368
L
17,082
1,431
954
2,501
16,862
5,818
739
3,322
13,262
51,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,550
Gold Earned
40,773
197
Minions Killed
135
6
Camps Cleared
8
816,087
Distance Traveled
906,277
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,313
684
52
3
3
285,722
8
W
Xing Tian
13,686
760
41
2
2
346,636
4
L
Mulan
13,625
757
63
4
6
284,848
4
W
Gilgamesh
14,774
821
42
2
3
273,919
2
L
Hou Yi
11,475
638
46
3
0
262,842
0
L
Eset
13,450
747
88
5
0
268,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role