Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Lcorona27
Cthulhu
Level 67
God Stats
16W - 10L
1,772 SR
Queue Stats
298W - 309L
1,466 Elo+
Solo
Cernunnos
Cernunnos
MNE_Zay
Cernunnos
Level 40
God Stats
33W - 17L
1,482 SR
Queue Stats
288W - 288L
1,412 Elo+
Party 2
Pele
Pele
m-mr-greenbean
Pele
Level 62
God Stats
7W - 6L
1,602 SR
Queue Stats
384W - 382L
1,445 Elo+
Party 2
Zhong Kui
Zhong Kui
roman_by_2005
Zhong Kui
Level 153
God Stats
8W - 11L
1,410 SR
Queue Stats
324W - 373L
1,386 Elo+
Solo
Team Averages
Level 96
1,553 SR
1,442 Elo+

VS

Team Averages
Level 80
1,396 SR
1,475 Elo+
Nike
Nike
CourtNasty516
Nike
Level 67
God Stats
6W - 6L
1,305 SR
Queue Stats
102W - 139L
1,399 Elo+
Party 1
Ra
Ra
LEONIIDUS
Ra
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 89L
1,573 Elo+
Party 3
Pele
Pele
PaSSive_RuBBish
Pele
Level 54
God Stats
0W - 2L
1,174 SR
Queue Stats
3W - 5L
1,425 Elo+
Solo
Heimdallr
Heimdallr
SmolLad12
Heimdallr
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 146L
1,558 Elo+
Party 3
Atlas
Atlas
upwards21
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 86L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 1 / 1
7,531
579
6,817
6,817
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Lcorona27
Cthulhu
11
2 / 1 / 5
7,024
540
6,607
10,738
7,747
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
MNE_Zay
Cernunnos
11
4 / 3 / 2
6,850
527
8,903
9,246
2,563
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 2 / 2
7,082
545
5,788
8,045
2,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
roman_by_2005
Zhong Kui
12
2 / 2 / 0
7,068
544
6,897
7,286
4,089
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,672
436
3,265
8,763
4,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 1
6,626
510
2,791
8,580
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 5
6,322
486
4,414
7,692
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heimdallr
SmolLad12
Heimdallr
12
6 / 4 / 1
7,275
560
10,029
10,842
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
upwards21
Atlas
11
1 / 3 / 7
6,839
526
6,257
14,085
7,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
15
Kills
9
9
Deaths
15
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
1
4.5
L
0
3
2
0.33
L
1
3
1
0.5
W
Cthulhu
Lcorona27
Cthulhu
2
1
5
4.5
W
Cernunnos
MNE_Zay
Cernunnos
4
3
2
1.67
L
1
2
5
1.75
L
Heimdallr
SmolLad12
Heimdallr
6
4
1
1.63
W
3
2
2
2
W
Zhong Kui
roman_by_2005
Zhong Kui
2
2
0
1
L
Atlas
upwards21
Atlas
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,012
Damage
26,756
42,132
Taken
49,962
21,461
Mitigated
20,098
12,024
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,817
1,081
316
2,540
6,817
5,015
117
901
5,639
47,297
0
L
3,265
396
0
2,630
8,763
4,406
0
5,615
3,148
0
25,256
L
2,791
206
70
907
8,580
2,807
0
5,320
3,260
35,592
0
W
Cthulhu
Lcorona27
Cthulhu
6,607
591
609
2,447
10,738
7,747
125
1,676
9,022
28,846
0
W
Cernunnos
MNE_Zay
Cernunnos
8,903
5,081
0
2,116
9,246
2,563
843
2,554
6,654
0
37,773
L
4,414
1,276
0
2,120
7,692
2,068
0
2,761
4,931
0
30,445
L
Heimdallr
SmolLad12
Heimdallr
10,029
4,394
0
2,597
10,842
3,154
189
2,594
8,248
0
36,953
W
5,788
918
0
990
8,045
2,047
6
1,129
6,839
0
39,192
W
Zhong Kui
roman_by_2005
Zhong Kui
6,897
574
0
3,006
7,286
4,089
841
1,474
5,572
39,852
0
L
Atlas
upwards21
Atlas
6,257
1,960
2,202
3,056
14,085
7,663
0
4,031
10,054
13,207
6,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,555
Gold Earned
32,734
343
Minions Killed
269
0
Camps Cleared
0
1,335,675
Distance Traveled
1,148,393
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,531
579
83
6
0
273,147
4
L
Nike
5,672
436
51
4
0
214,712
1
L
Ra
6,626
510
72
6
0
214,060
1
W
Cthulhu
7,024
540
42
3
0
277,908
2
W
Cernunnos
6,850
527
66
5
0
279,949
3
L
Pele
6,322
486
58
4
0
264,292
2
L
Heimdallr
7,275
560
63
5
0
214,173
4
W
Pele
7,082
545
74
6
0
272,872
1
W
Zhong Kui
7,068
544
78
6
0
231,799
2
L
Atlas
6,839
526
25
2
0
241,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role