Player Matchup

Ganesha
Ganesha
Draw90
Ganesha
Level 125
God Stats
15W - 10L
1,787 SR
Queue Stats
64W - 59L
1,671 Elo+
Solo
Sol
Sol
FMFaithful
Sol
Level 127
God Stats
0W - 3L
1,505 SR
Queue Stats
174W - 183L
1,582 Elo+
Solo
Nox
Nox
FOXHOUND92
Nox
Level 129
God Stats
41W - 30L
1,620 SR
Queue Stats
66W - 53L
1,556 Elo+
Party 2
Bastet
Bastet
Fenrir_ragnarokc
Bastet
Level 138
God Stats
7W - 6L
1,727 SR
Queue Stats
249W - 263L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
YiddishGodd
Sun Wukong
Level 105
God Stats
56W - 35L
1,601 SR
Queue Stats
56W - 37L
1,586 Elo+
Party 2
Team Averages
Level 125
1,648 SR
1,589 Elo+

VS

Team Averages
Level 134
1,464 SR
1,557 Elo+
Atlas
Atlas
BezerkAngel
Atlas
Level 127
God Stats
7W - 9L
1,482 SR
Queue Stats
197W - 161L
1,619 Elo+
Party 1
Anhur
Anhur
Clayton Da Hobo
Anhur
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 88L
1,500 Elo+
Party 1
Ra
Ra
Deimonscythe
Ra
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
587W - 655L
1,532 Elo+
Solo
Loki
Loki
KevinTheMilkman
Loki
Level 146
God Stats
13W - 13L
1,284 SR
Queue Stats
129W - 125L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
RobertHIroshima
Gilgamesh
Level 141
God Stats
17W - 19L
1,556 SR
Queue Stats
639W - 645L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Draw90
Ganesha
19
0 / 3 / 13
13,051
1,186
7,326
15,711
22,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 6 / 7
11,635
1,058
13,915
14,429
5,685
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
1 / 6 / 6
11,019
1,002
7,638
12,875
5,832
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 8 / 3
12,444
1,131
16,465
17,059
6,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
YiddishGodd
Sun Wukong
18
5 / 1 / 6
12,737
1,158
13,612
11,077
11,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Team 1 Tickets

151

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 17
13,878
1,262
12,422
14,225
22,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

18
0 / 4 / 14
11,511
1,046
6,729
12,032
5,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 2 / 13
11,643
1,058
11,191
8,941
3,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
11 / 3 / 12
14,143
1,286
17,668
12,193
5,590
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
RobertHIroshima
Gilgamesh
18
6 / 3 / 12
12,678
1,153
20,550
15,686
15,425
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
92
13
Kills
24
24
Deaths
13
35
Assists
68
Player
Kills
Deaths
Assists
KDA
W
5
1
17
13.5
W
0
4
14
1.75
W
2
2
13
4.25
L
Ganesha
Draw90
Ganesha
0
3
13
2.17
L
2
6
7
0.92
L
1
6
6
0.67
L
5
8
3
0.81
W
11
3
12
5.67
W
Gilgamesh
RobertHIroshima
Gilgamesh
6
3
12
4
L
Sun Wukong
YiddishGodd
Sun Wukong
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,956
Damage
68,560
71,151
Taken
63,077
51,986
Mitigated
52,408
6,729
Healing
10,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,422
4,514
580
2,885
14,225
22,252
0
7,778
6,447
23,810
0
W
6,729
2,396
0
76
12,032
5,366
0
5,323
6,709
0
37,174
W
11,191
101
4,361
2,367
8,941
3,775
0
3,834
5,107
36,178
0
L
Ganesha
Draw90
Ganesha
7,326
192
0
3,921
15,711
22,087
0
7,578
8,133
22,981
0
L
13,915
3,632
0
505
14,429
5,685
0
3,692
10,737
36,733
0
L
7,638
52
0
0
12,875
5,832
0
3,008
9,867
28,553
0
L
16,465
3,518
0
2,089
17,059
6,804
0
5,420
11,639
0
43,349
W
17,668
9,964
0
220
12,193
5,590
0
4,420
7,773
0
27,844
W
Gilgamesh
RobertHIroshima
Gilgamesh
20,550
7,487
0
333
15,686
15,425
0
7,524
8,162
0
37,938
L
Sun Wukong
YiddishGodd
Sun Wukong
13,612
2,032
0
214
11,077
11,578
0
3,915
7,162
0
25,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,886
Gold Earned
63,853
216
Minions Killed
228
8
Camps Cleared
9
1,110,526
Distance Traveled
1,093,449
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,878
1,262
15
1
1
211,678
1
W
Anhur
11,511
1,046
86
8
3
193,334
2
W
Ra
11,643
1,058
57
5
0
242,096
1
L
Ganesha
13,051
1,186
0
0
0
205,726
0
L
Sol
11,635
1,058
54
5
3
203,821
1
L
Nox
11,019
1,002
56
5
0
236,466
0
L
Bastet
12,444
1,131
73
7
3
228,638
0
W
Loki
14,143
1,286
27
2
3
216,992
1
W
Gilgamesh
12,678
1,153
43
4
2
229,349
2
L
Sun Wukong
12,737
1,158
33
3
2
235,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role