Player Matchup

Atlas
Atlas
Black Dragon656
Atlas
Level 62
God Stats
12W - 14L
1,383 SR
Queue Stats
12W - 18L
1,439 Elo+
Party 1
Hel
Hel
DANK BR0CC0LI
Hel
Level 93
God Stats
5W - 5L
1,627 SR
Queue Stats
39W - 51L
1,437 Elo+
Party 1
Medusa
Medusa
Epsilon1855
Medusa
Level 100
God Stats
22W - 17L
1,556 SR
Queue Stats
46W - 56L
1,540 Elo+
Party 1
Team Averages
Level 85
1,522 SR
1,472 Elo+

VS

Team Averages
Level 42
1,396 SR
1,204 Elo+
Neith
Neith
Bobgilbertox
Neith
Level 41
God Stats
4W - 12L
1,226 SR
Queue Stats
23W - 42L
1,193 Elo+
Party 2
Skadi
Skadi
Kachhow
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 45L
1,176 Elo+
Party 2
Jing Wei
Jing Wei
Tsakuro
Jing Wei
Level 18
God Stats
2W - 4L
1,461 SR
Queue Stats
5W - 18L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 9
9,373
670
7,250
11,059
6,860
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
11 / 1 / 3
11,299
807
12,907
11,810
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
16
2 / 2 / 12
10,194
728
10,097
10,173
7,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,976
641
5,765
11,122
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Skadi
Kachhow
Skadi
13
0 / 6 / 3
8,464
605
10,874
12,110
3,694
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
Tsakuro
Jing Wei
14
2 / 4 / 1
9,104
650
6,313
10,202
3,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
14
Kills
3
3
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
1
4
2
0.5
W
11
1
3
12.5
W
Medusa
2
2
12
4
L
Skadi
Kachhow
Skadi
0
6
3
0.25
L
Jing Wei
Tsakuro
Jing Wei
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,254
Damage
22,952
33,042
Taken
33,434
18,334
Mitigated
10,119
20,023
Healing
4,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,250
2,554
0
3,979
11,059
6,860
752
0
11,059
20,395
0
L
5,765
2,608
0
2,317
11,122
3,335
0
6,829
4,293
0
27,671
W
12,907
195
5,745
7,748
11,810
3,952
517
402
11,408
36,676
0
W
Medusa
10,097
1,752
300
2,251
10,173
7,522
900
237
9,936
0
53,968
L
Skadi
Kachhow
Skadi
10,874
3,807
0
806
12,110
3,694
0
6,933
5,177
0
34,024
L
Jing Wei
Tsakuro
Jing Wei
6,313
4,435
0
1,592
10,202
3,090
0
6,507
3,695
0
21,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,866
Gold Earned
26,544
177
Minions Killed
127
11
Camps Cleared
1
783,693
Distance Traveled
726,486
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,373
670
42
3
1
251,526
3
L
Neith
8,976
641
39
3
0
234,453
3
W
Hel
11,299
807
52
4
6
283,232
1
W
Medusa
10,194
728
83
6
4
248,935
2
L
Skadi
8,464
605
48
3
1
230,177
4
L
Jing Wei
9,104
650
40
3
0
261,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role