Player Matchup

Achilles
Achilles
Silver II
DerGunz
Achilles
Silver II
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,634 MMR
Party 1
Chang'e
Chang'e
Silver II
MalevolentOmen
Chang'e
Silver II
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,634 MMR
Party 1
Camazotz
Camazotz
Silver III
mike2mic
Camazotz
Silver III
Level 92
God Stats
2W - 1L
1,861 SR
Queue Stats
7W - 9L
1,481 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 69
1,620 SR
1,583 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,613 SR
1,533 MMR
Artio
Artio
Silver I
CuriousSmell
Artio
Silver I
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
78W - 61L
1,540 MMR
Party 2
Hera
Hera
Silver I
CuriousTaste
Hera
Silver I
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 53L
1,540 MMR
Party 2
Neith
Neith
Gold II
αngery
Neith
Gold II
Level 144
God Stats
13W - 12L
1,839 SR
Queue Stats
94W - 102L
1,519 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DerGunz
Achilles
10
0 / 0 / 1
5,938
594
3,637
7,372
5,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 4 / 0
6,346
635
3,682
7,500
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
mike2mic
Camazotz
10
0 / 2 / 0
5,839
584
3,160
9,830
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasFenrirGilgameshGebBastet

VS

Bans
CabrakanHou YiOdinMulanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
6,797
680
5,044
9,951
8,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 1 / 5
6,856
686
5,740
5,129
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
αngery
Neith
12
4 / 0 / 2
7,531
753
8,616
2,993
1,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
6
6
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
1
1
5
3.5
L
Achilles
DerGunz
Achilles
0
0
1
0.5
L
1
4
0
0.25
L
Camazotz
mike2mic
Camazotz
0
2
0
0
W
Neith
αngery
Neith
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,479
Damage
19,400
24,702
Taken
18,073
12,032
Mitigated
11,197
5,055
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,044
952
843
3,882
9,951
8,109
388
1,937
8,014
13,039
0
W
5,740
1,214
0
250
5,129
1,781
163
1,288
3,841
24,417
0
L
Achilles
DerGunz
Achilles
3,637
757
0
557
7,372
5,990
0
2,892
4,349
296
11,537
L
3,682
56
1,016
2,068
7,500
2,491
0
3,834
3,604
20,493
0
L
Camazotz
mike2mic
Camazotz
3,160
532
0
1,414
9,830
3,551
0
4,039
5,597
0
19,108
W
Neith
αngery
Neith
8,616
3,439
358
979
2,993
1,307
647
680
2,313
0
26,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,123
Gold Earned
21,184
96
Minions Killed
109
4
Camps Cleared
5
565,507
Distance Traveled
571,638
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,797
680
18
2
0
208,981
3
W
Hera
6,856
686
44
4
1
184,914
3
L
Achilles
5,938
594
18
2
1
205,597
1
L
Chang'e
6,346
635
54
5
2
169,115
3
L
Camazotz
5,839
584
24
2
1
190,795
3
W
Neith
7,531
753
47
5
4
177,743
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role