Player Matchup

Thanatos
Thanatos
DanDaMan
Thanatos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 2
Loki
Loki
DeadtoRights197
Loki
Level 104
God Stats
6W - 12L
1,840 SR
Queue Stats
698W - 739L
1,490 Elo+
Solo
Ymir
Ymir
ISAAKUS
Ymir
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Horus
Horus
Jtejeda12
Horus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 64L
1,389 Elo+
Solo
Achilles
Achilles
Thoraxe TMS
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,388 Elo+
Solo
Team Averages
Level 95
1,568 SR
1,453 Elo+

VS

Team Averages
Level 116
1,330 SR
1,445 Elo+
Charybdis
Charybdis
AlkoRx2
Charybdis
Level 121
God Stats
1W - 4L
1,062 SR
Queue Stats
123W - 126L
1,461 Elo+
Party 1
Susano
Susano
BigNovaKane
Susano
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
385W - 389L
1,463 Elo+
Party 3
Rama
Rama
JoseGamer2016
Rama
Level 122
God Stats
2W - 1L
1,305 SR
Queue Stats
60W - 76L
1,437 Elo+
Solo
Guan Yu
Guan Yu
Pazita
Guan Yu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
d0nTbAnMeHaRp0
Cthulhu
Level 83
God Stats
13W - 7L
1,285 SR
Queue Stats
358W - 352L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DanDaMan
Thanatos
18
4 / 5 / 11
11,394
670
19,552
17,115
10,230
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 6 / 14
10,554
621
18,472
15,488
14,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
ISAAKUS
Ymir
16
3 / 6 / 10
10,493
617
17,891
32,384
38,423
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
Jtejeda12
Horus
16
4 / 6 / 10
10,373
610
13,580
25,072
34,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Thoraxe TMS
Achilles
18
3 / 4 / 11
10,886
640
12,203
23,385
31,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlkoRx2
Charybdis
19
7 / 5 / 11
12,293
723
22,372
16,226
7,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
16
2 / 4 / 14
11,272
663
15,329
16,943
9,345
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
12 / 2 / 13
13,416
789
24,661
18,725
8,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Pazita
Guan Yu
19
2 / 4 / 21
11,699
688
8,889
20,916
26,058
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
4 / 1 / 20
13,241
779
20,366
24,915
28,481
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
106
16
Kills
27
27
Deaths
16
56
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AlkoRx2
Charybdis
7
5
11
2.5
W
Susano
2
4
14
2.25
L
Thanatos
DanDaMan
Thanatos
4
5
11
1.9
L
2
6
14
1.5
L
Ymir
ISAAKUS
Ymir
3
6
10
1.33
W
12
2
13
9.25
L
Horus
Jtejeda12
Horus
4
6
10
1.5
W
Guan Yu
Pazita
Guan Yu
2
4
21
3.13
L
Achilles
Thoraxe TMS
Achilles
3
4
11
2.13
W
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,698
Damage
91,617
113,444
Taken
97,725
129,241
Mitigated
79,795
48,235
Healing
48,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AlkoRx2
Charybdis
22,372
12,856
1,565
2,784
16,226
7,197
820
3,056
12,786
0
37,906
W
Susano
15,329
1,870
4,479
3,452
16,943
9,345
1,126
2,603
13,913
0
29,787
L
Thanatos
DanDaMan
Thanatos
19,552
6,089
1,854
11,186
17,115
10,230
1,034
4,567
12,548
0
32,697
L
18,472
3,033
1,362
1,823
15,488
14,685
483
1,743
13,745
0
44,924
L
Ymir
ISAAKUS
Ymir
17,891
2,346
1,303
5,914
32,384
38,423
492
6,245
26,139
28,771
0
W
24,661
21,144
1,862
5,444
18,725
8,714
2,710
4,261
13,936
0
44,976
L
Horus
Jtejeda12
Horus
13,580
4,463
9,734
9,332
25,072
34,771
836
4,628
20,444
0
26,147
W
Guan Yu
Pazita
Guan Yu
8,889
1,459
11,617
7,106
20,916
26,058
850
3,157
17,092
0
22,240
L
Achilles
Thoraxe TMS
Achilles
12,203
3,630
1,334
4,393
23,385
31,132
431
3,183
20,202
0
18,933
W
20,366
1,805
4,785
5,733
24,915
28,481
1,069
4,814
19,229
38,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,700
Gold Earned
61,921
124
Minions Killed
162
0
Camps Cleared
0
1,442,253
Distance Traveled
1,568,629
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,293
723
31
2
0
291,974
0
W
Susano
11,272
663
28
2
0
343,353
1
L
Thanatos
11,394
670
27
2
0
284,741
1
L
Loki
10,554
621
45
3
0
319,778
0
L
Ymir
10,493
617
17
1
0
240,529
0
W
Rama
13,416
789
48
3
0
278,311
0
L
Horus
10,373
610
15
1
0
283,850
0
W
Guan Yu
11,699
688
14
1
0
343,828
0
L
Achilles
10,886
640
20
1
0
313,355
0
W
Cthulhu
13,241
779
41
2
0
311,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role