Player Matchup

Skadi
Skadi
KnalhaSuicidXBR
Skadi
Level 66
God Stats
67W - 59L
1,501 SR
Queue Stats
132W - 161L
1,438 Elo+
Solo
Freya
Freya
PercySid
Freya
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
lork111
King Arthur
Level 114
God Stats
2W - 1L
1,682 SR
Queue Stats
9W - 5L
1,619 Elo+
Party 2
Team Averages
Level 68
1,561 SR
1,519 Elo+

VS

Team Averages
Level 43
1,502 SR
1,393 Elo+
Zeus
Zeus
Kolduevich
Zeus
Level 36
God Stats
31W - 39L
1,505 SR
Queue Stats
41W - 57L
1,349 Elo+
Party 1
Bakasura
Bakasura
SecondGlimpse
Bakasura
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 28L
1,531 Elo+
Solo
Ah Puch
Ah Puch
homeless2228
Ah Puch
Level 28
God Stats
6W - 10L
1,502 SR
Queue Stats
14W - 30L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 8
10,879
837
17,603
9,764
3,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Freya
PercySid
Freya
14
6 / 2 / 7
9,671
744
8,739
11,098
4,613
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
lork111
King Arthur
15
3 / 1 / 14
9,820
755
11,598
14,404
15,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
8,181
629
9,298
10,316
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
SecondGlimpse
Bakasura
11
3 / 7 / 2
8,137
626
8,764
18,924
9,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
homeless2228
Ah Puch
12
1 / 7 / 4
8,521
655
6,295
12,942
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
18
Kills
4
5
Deaths
18
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
L
0
4
5
0.63
W
Freya
PercySid
Freya
6
2
7
4.75
L
Bakasura
SecondGlimpse
Bakasura
3
7
2
0.57
L
Ah Puch
homeless2228
Ah Puch
1
7
4
0.43
W
King Arthur
lork111
King Arthur
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,940
Damage
24,357
35,266
Taken
42,182
23,863
Mitigated
18,553
5,804
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,603
6,765
0
0
9,764
3,781
780
3,490
5,780
0
49,772
L
9,298
306
0
2,765
10,316
3,766
0
811
9,505
24,827
0
W
Freya
PercySid
Freya
8,739
2,992
0
3,640
11,098
4,613
1,107
6,776
3,970
24,934
0
L
Bakasura
SecondGlimpse
Bakasura
8,764
5,490
0
1,088
18,924
9,476
0
4,761
14,163
0
10,259
L
Ah Puch
homeless2228
Ah Puch
6,295
242
306
3,938
12,942
5,311
0
3,587
9,355
22,485
0
W
King Arthur
lork111
King Arthur
11,598
1,382
619
1,545
14,404
15,469
0
5,771
7,596
1,409
30,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,370
Gold Earned
24,839
160
Minions Killed
81
10
Camps Cleared
0
716,395
Distance Traveled
642,793
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,879
837
69
5
7
234,202
1
L
Zeus
8,181
629
30
2
0
228,774
12
W
Freya
9,671
744
47
4
0
213,832
2
L
Bakasura
8,137
626
19
1
0
212,905
0
L
Ah Puch
8,521
655
32
2
0
201,114
8
W
King Arthur
9,820
755
44
3
3
268,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role