Player Matchup

Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Branexican
Merlin
Level 79
God Stats
2W - 2L
1,308 SR
Queue Stats
9W - 17L
1,451 Elo+
Party 1
Cernunnos
Cernunnos
Kalo Metal89
Cernunnos
Level 134
God Stats
2W - 1L
1,491 SR
Queue Stats
132W - 145L
1,488 Elo+
Solo
Artio
Artio
Shindonevic
Artio
Level 144
God Stats
10W - 6L
1,466 SR
Queue Stats
40W - 49L
1,440 Elo+
Party 1
Vamana
Vamana
chefblanco78
Vamana
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 34L
1,296 Elo+
Solo
Team Averages
Level 81
1,453 SR
1,435 Elo+

VS

Team Averages
Level 64
1,470 SR
1,363 Elo+
Sun Wukong
Sun Wukong
Exurh
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ImSoRandom4
Danzaburou
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,352 Elo+
Solo
Atlas
Atlas
Moral x Omen
Atlas
Level 119
God Stats
10W - 11L
1,511 SR
Queue Stats
110W - 126L
1,400 Elo+
Solo
Sol
Sol
XxLDR LuisxX
Sol
Level 59
God Stats
2W - 5L
1,341 SR
Queue Stats
17W - 22L
1,245 Elo+
Solo
Thor
Thor
ragingmaniac11
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
7 / 1 / 3
11,807
738
10,906
5,680
2,938
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Branexican
Merlin
19
4 / 0 / 10
12,140
759
20,059
9,857
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Kalo Metal89
Cernunnos
20
4 / 3 / 6
12,964
810
17,123
17,254
7,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
8 / 0 / 8
12,166
760
13,431
28,087
38,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
18
1 / 3 / 9
11,495
718
11,111
21,251
16,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Exurh
Sun Wukong
16
1 / 11 / 2
9,847
615
11,149
21,831
11,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
ImSoRandom4
Danzaburou
17
2 / 0 / 1
10,337
646
11,772
11,689
5,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 2 / 3
10,611
663
12,835
22,782
23,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 5 / 1
10,793
675
15,842
18,424
7,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 6 / 3
9,956
622
5,885
15,795
10,456
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
24
Kills
7
7
Deaths
24
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
3
8.5
W
Merlin
Branexican
Merlin
4
0
10
9
L
Sun Wukong
Exurh
Sun Wukong
1
11
2
0.18
L
Danzaburou
ImSoRandom4
Danzaburou
2
0
1
2.5
W
Cernunnos
Kalo Metal89
Cernunnos
4
3
6
2.33
L
2
2
3
1.75
W
8
0
8
12
L
2
5
1
0.5
W
Vamana
1
3
9
1.83
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,630
Damage
57,483
82,129
Taken
90,521
69,325
Mitigated
58,133
32,763
Healing
17,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,906
374
449
1,983
5,680
2,938
0
2,998
2,520
20,728
0
W
Merlin
Branexican
Merlin
20,059
805
0
2,919
9,857
4,463
1,354
3,325
6,308
54,098
0
L
Sun Wukong
Exurh
Sun Wukong
11,149
2,394
0
4,098
21,831
11,814
0
8,507
13,163
0
33,411
L
Danzaburou
ImSoRandom4
Danzaburou
11,772
3,998
0
3,009
11,689
5,141
0
4,641
6,895
0
40,312
W
Cernunnos
Kalo Metal89
Cernunnos
17,123
9,785
558
5,445
17,254
7,011
3,464
4,584
12,207
0
89,533
L
12,835
3,223
255
2,043
22,782
23,237
0
12,389
9,748
33,413
0
W
13,431
356
2,858
8,910
28,087
38,290
336
7,649
19,636
31,193
0
L
15,842
6,692
0
7,548
18,424
7,485
314
11,072
7,113
38,480
4,296
W
Vamana
11,111
2,861
668
8,973
21,251
16,623
1,816
7,008
13,603
0
43,592
L
5,885
1,230
0
230
15,795
10,456
674
6,692
8,913
0
26,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,572
Gold Earned
51,544
314
Minions Killed
219
0
Camps Cleared
0
1,706,947
Distance Traveled
1,502,677
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,807
738
29
2
0
298,389
4
W
Merlin
12,140
759
86
5
0
320,617
0
L
Sun Wukong
9,847
615
39
2
0
285,219
0
L
Danzaburou
10,337
646
60
4
0
315,374
0
W
Cernunnos
12,964
810
110
7
0
312,398
2
L
Atlas
10,611
663
38
2
0
333,743
8
W
Artio
12,166
760
34
2
0
406,755
0
L
Sol
10,793
675
55
3
0
299,390
2
W
Vamana
11,495
718
55
3
0
368,788
0
L
Thor
9,956
622
27
2
0
268,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role