Player Matchup

Mercury
Mercury
Just_Rabbit06
Mercury
Level 83
God Stats
5W - 8L
1,639 SR
Queue Stats
109W - 136L
1,471 Elo+
Party 1
Kukulkan
Kukulkan
Just_luka101
Kukulkan
Level 68
God Stats
2W - 2L
1,646 SR
Queue Stats
61W - 81L
1,460 Elo+
Party 1
Hercules
Hercules
MsMadMedic
Hercules
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,756 Elo+
Solo
Jormungandr
Jormungandr
Red_RI0T108
Jormungandr
Level 68
God Stats
0W - 2L
1,654 SR
Queue Stats
44W - 63L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
mr_meme152
Danzaburou
Level 62
God Stats
8W - 9L
1,904 SR
Queue Stats
89W - 122L
1,486 Elo+
Party 1
Team Averages
Level 67
1,669 SR
1,516 Elo+

VS

Team Averages
Level 104
1,543 SR
1,498 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
KumaKillz
Achilles
Level 94
God Stats
41W - 36L
1,605 SR
Queue Stats
171W - 157L
1,544 Elo+
Party 3
Hades
Hades
NOTdatboricuaLEO
Hades
Level 60
God Stats
9W - 4L
1,553 SR
Queue Stats
63W - 73L
1,471 Elo+
Party 3
Chiron
Chiron
machoplane
Chiron
Level 144
God Stats
2W - 0L
1,554 SR
Queue Stats
94W - 118L
1,484 Elo+
Party 2
Ymir
Ymir
vGrandezza
Ymir
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
203W - 204L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
1 / 6 / 0
8,814
464
6,481
15,836
5,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Just_luka101
Kukulkan
16
0 / 5 / 1
9,716
511
4,564
10,311
3,814
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MsMadMedic
Hercules
17
1 / 1 / 0
10,160
535
9,609
18,232
18,595
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Red_RI0T108
Jormungandr
14
1 / 5 / 1
8,599
453
7,603
17,609
11,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
mr_meme152
Danzaburou
14
1 / 10 / 0
8,479
446
8,168
15,922
4,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
13 / 0 / 3
11,328
596
14,639
15,039
6,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
KumaKillz
Achilles
18
1 / 1 / 4
10,893
573
12,886
12,803
12,512
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 1 / 1
11,350
597
10,566
11,575
5,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
machoplane
Chiron
15
2 / 2 / 9
9,634
507
10,865
16,176
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
4 / 0 / 10
10,815
569
9,000
12,868
15,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
4
Kills
27
27
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
13
0
3
14.5
L
Mercury
1
6
0
0.17
L
Kukulkan
Just_luka101
Kukulkan
0
5
1
0.1
W
Achilles
KumaKillz
Achilles
1
1
4
3
L
Hercules
MsMadMedic
Hercules
1
1
0
1
W
7
1
1
7.5
L
Jormungandr
Red_RI0T108
Jormungandr
1
5
1
0.3
W
Chiron
machoplane
Chiron
2
2
9
3.25
L
Danzaburou
mr_meme152
Danzaburou
1
10
0
0.1
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,425
Damage
57,956
77,910
Taken
68,461
44,030
Mitigated
46,261
17,427
Healing
26,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
14,639
3,568
0
3,135
15,039
6,476
0
2,187
12,852
88,330
0
L
Mercury
6,481
3,364
0
3,001
15,836
5,288
0
7,701
8,135
0
66,537
L
Kukulkan
Just_luka101
Kukulkan
4,564
509
0
0
10,311
3,814
1,310
7,000
3,311
64,544
0
W
Achilles
KumaKillz
Achilles
12,886
2,503
0
4,117
12,803
12,512
691
150
12,653
0
68,259
L
Hercules
MsMadMedic
Hercules
9,609
1,269
50
10,200
18,232
18,595
0
3,416
14,816
468
62,445
W
10,566
1,043
326
7,728
11,575
5,817
598
2,623
8,952
71,579
0
L
Jormungandr
Red_RI0T108
Jormungandr
7,603
2,709
161
1,421
17,609
11,448
309
7,050
10,559
48,733
0
W
Chiron
machoplane
Chiron
10,865
4,396
966
8,347
16,176
5,654
2,655
3,983
12,193
0
66,064
L
Danzaburou
mr_meme152
Danzaburou
8,168
1,832
53
2,541
15,922
4,885
1,075
7,337
8,585
0
53,259
W
9,000
2,041
186
1,666
12,868
15,802
457
3,567
9,301
55,055
7,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,768
Gold Earned
54,020
573
Minions Killed
619
0
Camps Cleared
0
1,731,291
Distance Traveled
1,956,861
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,328
596
109
6
0
437,735
2
L
Mercury
8,814
464
110
6
0
398,459
1
L
Kukulkan
9,716
511
148
8
0
316,685
0
W
Achilles
10,893
573
138
7
0
392,201
3
L
Hercules
10,160
535
151
8
0
365,737
5
W
Hades
11,350
597
146
8
0
383,872
2
L
Jormungandr
8,599
453
82
4
0
338,715
0
W
Chiron
9,634
507
122
6
0
383,050
0
L
Danzaburou
8,479
446
82
4
0
311,695
0
W
Ymir
10,815
569
104
5
0
360,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role